X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;ds=sidebyside;f=src%2Fmswin%2Ffg_main_mswin.c;h=3e1a86f392c19ed9b801c8572e365d8bbfac4846;hb=b6a12cbf5c40f2b0a4bdeb476d946d5eaa58476d;hp=c72e467c9bb84f4699af2e7dbe945e796c74384f;hpb=50a39165aaf08b38ab5fe252b0a56e49e8dadd1c;p=freeglut diff --git a/src/mswin/fg_main_mswin.c b/src/mswin/fg_main_mswin.c index c72e467..3e1a86f 100644 --- a/src/mswin/fg_main_mswin.c +++ b/src/mswin/fg_main_mswin.c @@ -493,34 +493,54 @@ LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, break; case WM_KILLFOCUS: -/* printf("WM_KILLFOCUS (ismenu: %i): %p\n", window->IsMenu, window ); */ - lRet = DefWindowProc( hWnd, uMsg, wParam, lParam ); - INVOKE_WCB( *window, Entry, ( GLUT_LEFT ) ); - - /* If this is a menu that lost focus, see if user either switched - application or FreeGLUT window (if one is running multiple - windows). If so, close menu that lost focus. - */ - if( window->IsMenu && - window->ActiveMenu && window->ActiveMenu->IsActive ) { - SFG_Window* wnd = NULL; - HWND hwnd = GetForegroundWindow(); /* Get window with current focus */ - if (hwnd) - /* See if its one of our windows */ - wnd = fgWindowByHandle(hwnd); - - if (!hwnd || !wnd) - /* User switched to another application*/ - fgDeactivateMenu(window->ActiveMenu->ParentWindow); - else if ( - ( wnd->IsMenu && wnd->ActiveMenu->ParentWindow!=window->ActiveMenu->ParentWindow) || /* Make sure we don't kill the menu when trying to enter a submenu */ - (!wnd->IsMenu && wnd!=window->ActiveMenu->ParentWindow) - ) - /* User switched to another FreeGLUT window */ - fgDeactivateMenu(window->ActiveMenu->ParentWindow); - } + SFG_Menu* menu = NULL; + printf("WM_KILLFOCUS: %p\n", window ); + lRet = DefWindowProc( hWnd, uMsg, wParam, lParam ); + INVOKE_WCB( *window, Entry, ( GLUT_LEFT ) ); + /* If we have an open menu, see if the open menu should be closed + when focus was lost because user either switched + application or FreeGLUT window (if one is running multiple + windows). If so, close menu the active menu. + */ + if ( fgStructure.Menus.First ) + menu = fgGetActiveMenu(); + + if ( menu ) + { + SFG_Window* wnd = NULL; + HWND hwnd = GetFocus(); /* Get window with current focus - NULL for non freeglut windows */ + printf(" hwnd: %p\n",hwnd); + if (hwnd) + /* See which of our windows it is */ + wnd = fgWindowByHandle(hwnd); + + //printf(" got menu: %p\n",menu); + + printf(" wnd: %p, wnd->AM->PW: %p, menu->PW: %p\n",wnd,wnd&&wnd->ActiveMenu?wnd->ActiveMenu->ParentWindow:0,menu->ParentWindow); + if (wnd) + printf(" wnd menu: %i, wnd->ActiveMenu: %p, wnd->Parent: %p\n",wnd->IsMenu,wnd->ActiveMenu,wnd->Parent); + + if (!hwnd || !wnd) + { + /* User switched to another application*/ + fgDeactivateMenu(menu->ParentWindow); + printf(" -> kill1\n"); + } + else if (!wnd->IsMenu && wnd!=menu->ParentWindow) + { + /* User switched to another FreeGLUT window */ + fgDeactivateMenu(menu->ParentWindow); + printf(" -> kill2\n"); + + } + else + { + printf(" -> survive\n"); + } + } + } break; #if 0