X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;ds=sidebyside;f=src%2Fmswin%2Ffg_spaceball_mswin.c;h=277b648635ed83a32e724b9ab4df52f91f948b05;hb=4e0dd98c5cef6701f92c134bdf11ceecbdd6ad8f;hp=4d96c31a0b4265fe025a5d2bba38afa6db1ca837;hpb=cae6701c343e3a42bc9504f14e6d83e4ca9d8119;p=freeglut diff --git a/src/mswin/fg_spaceball_mswin.c b/src/mswin/fg_spaceball_mswin.c index 4d96c31..277b648 100644 --- a/src/mswin/fg_spaceball_mswin.c +++ b/src/mswin/fg_spaceball_mswin.c @@ -10,7 +10,7 @@ * Copyright (c) 2014 Jinrong Xie. All Rights Reserved. * Written by Jinrong Xie * Modification date: Wed Dec 24, 2014 - + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation @@ -30,11 +30,14 @@ */ /* + * Modified by Jinrong Xie (stonexjr@gmail.com) 12/24/2014 + * for Space Navigator support on Windows. * This code is enhanced by at least supporting 3Dconnexion's * six degree of freedom navigator. */ #include +#include #include "../fg_internal.h" enum { @@ -51,7 +54,7 @@ RAWINPUTDEVICE __fgSpaceball = { 0x01, 0x08, 0x00, 0x00 }; void fgPlatformInitializeSpaceball(void) { HWND hwnd; - sball_initialized = 1; + sball_initialized = 1; if (!fgStructure.CurrentWindow) { sball_initialized = 0; @@ -68,8 +71,6 @@ void fgPlatformInitializeSpaceball(void) __fgSpaceball.hwndTarget = NULL; sball_initialized = 0; } - - return; } void fgPlatformSpaceballClose(void) @@ -94,6 +95,7 @@ void fgPlatformSpaceballSetWindow(SFG_Window *window) int fgIsSpaceballWinEvent(HWND hwnd, WPARAM wParam, LPARAM lParam) { + return 0; } void fgSpaceballHandleWinEvent(HWND hwnd, WPARAM wParam, LPARAM lParam) @@ -101,7 +103,6 @@ void fgSpaceballHandleWinEvent(HWND hwnd, WPARAM wParam, LPARAM lParam) #define LOGITECH_VENDOR_ID 0x46d HRAWINPUT hRawInput = (HRAWINPUT)lParam; UINT inputCode = (UINT)wParam; - RAWINPUTHEADER hdr; UINT size; BYTE *rawInputBuffer; PRAWINPUT pRawInput; @@ -121,7 +122,7 @@ void fgSpaceballHandleWinEvent(HWND hwnd, WPARAM wParam, LPARAM lParam) if (res == -1) return; - rawInputBuffer = (BYTE*)malloc(size); + rawInputBuffer = malloc(size * sizeof *rawInputBuffer); pRawInput = (PRAWINPUT)rawInputBuffer; res = GetRawInputData(hRawInput, RID_INPUT, pRawInput, &size, sizeof(RAWINPUTHEADER)); @@ -148,7 +149,7 @@ void fgSpaceballHandleWinEvent(HWND hwnd, WPARAM wParam, LPARAM lParam) // X goes right, Y goes up and Z goes towards viewer, e.g. // the one used in OpenGL if (pRawInput->data.hid.bRawData[0] == - SPNAV_EVENT_MOTION_TRANSLATION)//0x01) + SPNAV_EVENT_MOTION_TRANSLATION) { // Translation vector short* pnData = (short*)(&pRawInput->data.hid.bRawData[1]); short X = pnData[0]; @@ -157,7 +158,7 @@ void fgSpaceballHandleWinEvent(HWND hwnd, WPARAM wParam, LPARAM lParam) INVOKE_WCB(*window, SpaceMotion, (X, Y, Z)); } else if (pRawInput->data.hid.bRawData[0] == - SPNAV_EVENT_MOTION_ROTATION)//0x02) + SPNAV_EVENT_MOTION_ROTATION) { // Axis aligned rotation vector short* pnData = (short*)(&pRawInput->data.hid.bRawData[1]); short rX = pnData[0]; @@ -166,7 +167,7 @@ void fgSpaceballHandleWinEvent(HWND hwnd, WPARAM wParam, LPARAM lParam) INVOKE_WCB(*window, SpaceRotation, (rX, rY, rZ)); } else if (pRawInput->data.hid.bRawData[0] == - SPNAV_EVENT_BUTTON)//0x03) + SPNAV_EVENT_BUTTON) { // State of the keys unsigned long dwKeystate = *(unsigned long*)(&pRawInput->data.hid.bRawData[1]); unsigned int state = GLUT_UP; @@ -188,4 +189,4 @@ void fgSpaceballHandleWinEvent(HWND hwnd, WPARAM wParam, LPARAM lParam) __fgSpaceKeystate = dwKeystate; } } -} \ No newline at end of file +}