X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=CMakeLists.txt;h=34873c1b2a195a31148b79e50bf2ae321838a993;hb=cae6701c343e3a42bc9504f14e6d83e4ca9d8119;hp=fd27a7f0858187b2361e6ed440de13efc05b2f61;hpb=90da2f7da3d4d2dccf92fce7962ce2f097be06b5;p=freeglut diff --git a/CMakeLists.txt b/CMakeLists.txt index fd27a7f..34873c1 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -1,5 +1,8 @@ +CMAKE_MINIMUM_REQUIRED(VERSION 2.8.8 FATAL_ERROR) PROJECT(freeglut) -CMAKE_MINIMUM_REQUIRED(VERSION 2.6) + +# for multiarch LIBDIR support (requires cmake>=2.8.8) +INCLUDE(GNUInstallDirs) # NOTE: On Windows and Cygwin, the dll's are placed in the # CMAKE_RUNTIME_OUTPUT_DIRECTORY, while their corresponding import @@ -7,8 +10,9 @@ CMAKE_MINIMUM_REQUIRED(VERSION 2.6) # platforms, such as Linux, the shared libraries are put in # CMAKE_ARCHIVE_OUTPUT_DIRECTORY instead. # Static libraries end up in CMAKE_ARCHIVE_OUTPUT_DIRECTORY on all -# platforms (unless +# platforms. SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin) +SET(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/lib) SET(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/lib) # setup version numbers @@ -17,6 +21,44 @@ set(VERSION_MAJOR 3) set(VERSION_MINOR 0) set(VERSION_PATCH 0) +# Update fg_version.h to match the versions number here in cmake +CONFIGURE_FILE(src/fg_version.h.in src/fg_version.h) + +# shared lib version numbers (change before release) +set(SO_MAJOR 3) # increment on backwards incompatible API/ABI changes +set(SO_MINOR 10) # increment on backwards compatible or internal changes +set(SO_REV 0) # if nothing else changed increment this + +# FREEGLUT_BUILD_SHARED_LIBS is already a standard CMake variable, but we need to +# re-declare it here so it will show up in the GUI. +# by default, we want to build both +OPTION(FREEGLUT_BUILD_SHARED_LIBS "Build FreeGLUT shared library." ON) +OPTION(FREEGLUT_BUILD_STATIC_LIBS "Build FreeGLUT static library." ON) + +# option for whether warnings and errors should be printed +OPTION(FREEGLUT_PRINT_ERRORS "Lib prints errors to stderr" ON) +#MARK_AS_ADVANCED(FREEGLUT_PRINT_ERRORS) +OPTION(FREEGLUT_PRINT_WARNINGS "Lib prints warnings to stderr" ON) +#MARK_AS_ADVANCED(FREEGLUT_PRINT_WARNINGS) + +# option to also copy .pdb files to install directory when executing +# INSTALL target +IF(MSVC) + OPTION(INSTALL_PDB "Also install .pdb files" ON) +ELSE() + SET(INSTALL_PDB OFF) +ENDIF() + +# OpenGL ES support +OPTION(FREEGLUT_GLES "Use OpenGL ES (requires EGL)" OFF) + +IF(NOT WIN32) + # Wayland support + OPTION(FREEGLUT_WAYLAND "Use Wayland (no X11)" OFF) + # option to build either as "glut" (ON) or "freeglut" (OFF) + OPTION(FREEGLUT_REPLACE_GLUT "Be a replacement for GLUT" ON) +ENDIF() + SET(FREEGLUT_HEADERS include/GL/freeglut.h @@ -32,7 +74,11 @@ SET(FREEGLUT_SRCS src/fg_ext.c src/fg_font_data.c src/fg_gamemode.c + src/fg_geometry.c + src/fg_gl2.c + src/fg_gl2.h src/fg_init.c + src/fg_init.h src/fg_internal.h src/fg_input_devices.c src/fg_joystick.c @@ -44,17 +90,20 @@ SET(FREEGLUT_SRCS src/fg_stroke_mono_roman.c src/fg_stroke_roman.c src/fg_structure.c + src/fg_teapot.c + src/fg_teapot_data.h src/fg_videoresize.c src/fg_window.c ) -# Android port requires adding a version of these compatible with -# OpenGL ES (TODO): -IF(NOT ANDROID) +# TODO: OpenGL ES requires a compatible version of these files: +IF(NOT FREEGLUT_GLES) LIST(APPEND FREEGLUT_SRCS src/fg_font.c - src/fg_geometry.c src/fg_menu.c - src/fg_teapot.c + ) +ELSE() + LIST(APPEND FREEGLUT_SRCS + src/gles_stubs.c ) ENDIF() @@ -76,88 +125,171 @@ IF(WIN32) src/mswin/fg_window_mswin.c ${CMAKE_BINARY_DIR}/freeglut.rc # generated below from freeglut.rc.in ) - IF (NOT CMAKE_CL_64) - # .def file only for 32bit Windows builds + IF (MSVC AND NOT CMAKE_CL_64) + # .def file only for 32bit Windows builds (TODO: MSVC only right + # now, needed for any other Windows platform?) LIST(APPEND FREEGLUT_SRCS ${CMAKE_BINARY_DIR}/freeglutdll.def # generated below from src/freeglutdll.def.in ) ENDIF() -ELSEIF(ANDROID) +ELSEIF(ANDROID OR BLACKBERRY) + # BlackBerry and Android share some similar design concepts and ideas, as with many mobile devices. + # As such, some classes can be shared between the two. XXX: Possibly rename shareable classes to + # a more generic name. *_stub? *_mobile? LIST(APPEND FREEGLUT_SRCS - src/egl/fg_internal_egl.h - src/egl/fg_display_egl.c - src/egl/fg_init_egl.c - src/egl/fg_structure_egl.c - src/egl/fg_window_egl.c - src/android/native_app_glue/android_native_app_glue.c - src/android/native_app_glue/android_native_app_glue.h - src/android/fg_runtime_android.c + src/android/fg_cursor_android.c + src/android/fg_ext_android.c src/android/fg_gamemode_android.c - src/android/fg_input_devices_android.c src/android/fg_joystick_android.c - src/android/fg_main_android.c src/android/fg_spaceball_android.c - src/android/fg_state_android.c - src/android/fg_window_android.c - src/android/opengles_stubs.c - src/android/fg_internal_android.h ) + IF(ANDROID) + LIST(APPEND FREEGLUT_SRCS + src/android/native_app_glue/android_native_app_glue.c + src/android/native_app_glue/android_native_app_glue.h + src/android/fg_internal_android.h + src/android/fg_init_android.c + src/android/fg_input_devices_android.c + src/android/fg_main_android.c + src/android/fg_main_android.h + src/android/fg_runtime_android.c + src/android/fg_state_android.c + src/android/fg_structure_android.c + src/android/fg_window_android.c + ) + ELSE() + LIST(APPEND FREEGLUT_SRCS + src/blackberry/fg_internal_blackberry.h + src/blackberry/fg_init_blackberry.c + src/x11/fg_input_devices_x11.c + src/blackberry/fg_main_blackberry.c + src/blackberry/fg_state_blackberry.c + src/blackberry/fg_structure_blackberry.c + src/blackberry/fg_window_blackberry.c + ) + ENDIF() + ELSE() + # UNIX (Wayland) + IF(FREEGLUT_WAYLAND) + LIST(APPEND FREEGLUT_SRCS + src/wayland/fg_cursor_wl.c + src/wayland/fg_ext_wl.c + src/wayland/fg_gamemode_wl.c + src/wayland/fg_init_wl.c + src/wayland/fg_internal_wl.h + src/wayland/fg_input_devices_wl.c + src/wayland/fg_main_wl.c + src/wayland/fg_state_wl.c + src/wayland/fg_structure_wl.c + src/wayland/fg_window_wl.c + # font, serial port & joystick code are agnostic + src/x11/fg_glutfont_definitions_x11.c + src/x11/fg_input_devices_x11.c + src/x11/fg_joystick_x11.c + ) + # UNIX (X11) + ELSE() + LIST(APPEND FREEGLUT_SRCS + src/x11/fg_cursor_x11.c + src/x11/fg_ext_x11.c + src/x11/fg_gamemode_x11.c + src/x11/fg_glutfont_definitions_x11.c + src/x11/fg_init_x11.c + src/x11/fg_internal_x11.h + src/x11/fg_input_devices_x11.c + src/x11/fg_joystick_x11.c + src/x11/fg_main_x11.c + src/x11/fg_menu_x11.c + src/x11/fg_spaceball_x11.c + src/x11/fg_state_x11.c + src/x11/fg_structure_x11.c + src/x11/fg_window_x11.c + src/x11/fg_xinput_x11.c + ) + IF(NOT(FREEGLUT_GLES)) + LIST(APPEND FREEGLUT_SRCS + src/x11/fg_internal_x11_glx.h + src/x11/fg_display_x11_glx.c + src/x11/fg_state_x11_glx.c + src/x11/fg_state_x11_glx.h + src/x11/fg_window_x11_glx.c + src/x11/fg_window_x11_glx.h + ) + ENDIF() + ENDIF() +ENDIF() + +# OpenGL ES requires EGL, and so does Wayland +IF(FREEGLUT_GLES OR FREEGLUT_WAYLAND) LIST(APPEND FREEGLUT_SRCS - src/x11/fg_cursor_x11.c - src/x11/fg_display_x11.c - src/x11/fg_ext_x11.c - src/x11/fg_gamemode_x11.c - src/x11/fg_glutfont_definitions_x11.c - src/x11/fg_init_x11.c - src/x11/fg_internal_x11.h - src/x11/fg_input_devices_x11.c - src/x11/fg_joystick_x11.c - src/x11/fg_main_x11.c - src/x11/fg_menu_x11.c - src/x11/fg_spaceball_x11.c - src/x11/fg_state_x11.c - src/x11/fg_structure_x11.c - src/x11/fg_window_x11.c - src/x11/fg_xinput_x11.c + src/egl/fg_internal_egl.h + src/egl/fg_display_egl.c + src/egl/fg_ext_egl.c + src/egl/fg_init_egl.c + src/egl/fg_init_egl.h + src/egl/fg_state_egl.c + src/egl/fg_state_egl.h + src/egl/fg_structure_egl.c + src/egl/fg_structure_egl.h + src/egl/fg_window_egl.c + src/egl/fg_window_egl.h ) ENDIF() -# BUILD_SHARED_LIBS is already a standard CMake variable, but we need to -# re-declare it here so it will show up in the GUI. -# by default, we want to build both -OPTION(BUILD_SHARED_LIBS "Build FreeGLUT shared library." ON) -OPTION(BUILD_STATIC_LIBS "Build FreeGLUT static library." ON) - -# OpenGL ES support -OPTION(FREEGLUT_GLES1 "Use OpenGL ES 1.x (requires EGL)" OFF) -OPTION(FREEGLUT_GLES2 "Use OpenGL ES 2.x (requires EGL) (overrides BUILD_GLES1)" OFF) - -IF(FREEGLUT_GLES2) - ADD_DEFINITIONS(-DGLESv2) - LIST(APPEND LIBS GLESv2 EGL) -ELSEIF(FREEGLUT_GLES1) - ADD_DEFINITIONS(-DGLESv1) - LIST(APPEND LIBS GLESv1 EGL) +# For OpenGL ES (GLES): compile with -DFREEGLUT_GLES to cleanly +# bootstrap headers inclusion in freeglut_std.h; this constant also +# need to be defined in client applications (e.g. through pkg-config), +# but do use GLES constants directly for all other needs +# GLES1 and GLES2 libraries are compatible and can be co-linked. +IF(FREEGLUT_GLES) + ADD_DEFINITIONS(-DFREEGLUT_GLES) + LIST(APPEND LIBS GLESv2 GLESv1_CM EGL) ELSE() FIND_PACKAGE(OpenGL REQUIRED) LIST(APPEND LIBS ${OPENGL_gl_LIBRARY}) INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR}) ENDIF() +# For Wayland: compile with -DFREEGLUT_WAYLAND and pull EGL +IF(FREEGLUT_WAYLAND) + ADD_DEFINITIONS(-DFREEGLUT_WAYLAND) + LIST(APPEND LIBS wayland-client wayland-cursor wayland-egl EGL xkbcommon) +ENDIF() + # lib m for math, not needed on windows IF (NOT WIN32) + # For compilation: LIST(APPEND LIBS m) + # For CHECK_FUNCTION_EXISTS: + LIST(APPEND CMAKE_REQUIRED_LIBRARIES m) ENDIF() IF(WIN32) - MESSAGE(WARNING "Insecure CRT warnings hidden (might want to fix these)") + # hide insecure CRT warnings, common practice ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS) + IF(MSVC) + SET( CMAKE_DEBUG_POSTFIX "d" ) + ENDIF(MSVC) + + # enable the use of Win2000 APIs (needed for really old compilers like MSVC6) + ADD_DEFINITIONS(-D_WIN32_WINNT=0x0500) + ADD_DEFINITIONS(-DWINVER=0x0500) ENDIF() -if(UNIX AND NOT ANDROID) +IF(CMAKE_COMPILER_IS_GNUCC) + SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall") + IF(NOT(ANDROID OR BLACKBERRY OR FREEGLUT_WAYLAND)) + # not setting -ansi as EGL/KHR headers doesn't support it + SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -pedantic") + ENDIF() +ENDIF(CMAKE_COMPILER_IS_GNUCC) + +INCLUDE(CheckIncludeFiles) +IF(UNIX AND NOT(ANDROID OR BLACKBERRY OR FREEGLUT_WAYLAND)) FIND_PACKAGE(X11 REQUIRED) + INCLUDE_DIRECTORIES(${X11_INCLUDE_DIR}) LIST(APPEND LIBS ${X11_LIBRARIES}) IF(X11_Xrandr_FOUND) SET(HAVE_X11_EXTENSIONS_XRANDR_H TRUE) @@ -165,15 +297,30 @@ if(UNIX AND NOT ANDROID) ENDIF() IF(X11_xf86vmode_FOUND) SET(HAVE_X11_EXTENSIONS_XF86VMODE_H TRUE) - # Work-around http://www.cmake.org/Bug/bug_view_page.php?bug_id=6976 - IF(NOT "${X11_Xxf86vm_LIB}") - SET(X11_Xxf86vm_LIB "Xxf86vm") - ENDIF() LIST(APPEND LIBS ${X11_Xxf86vm_LIB}) ENDIF() + IF(X11_Xinput_FOUND) + # Needed for multi-touch: + CHECK_INCLUDE_FILES("${X11_Xinput_INCLUDE_PATH}/X11/extensions/XInput2.h" HAVE_X11_EXTENSIONS_XINPUT2_H) + LIST(APPEND LIBS ${X11_Xinput_LIB}) + ENDIF() +ENDIF() +IF(ANDROID) + # -landroid for ANativeWindow + # -llog for native Android logging + LIST(APPEND LIBS android log) +ELSEIF(BLACKBERRY) + # -lbps for event loop + # -screen for native screen + LIST(APPEND LIBS bps screen) + + if(NOT PLAYBOOK) + # -lslog2 for logging + # -pps for low-level screen manipulation + LIST(APPEND LIBS slog2 pps) + ENDIF() ENDIF() -INCLUDE(CheckIncludeFiles) INCLUDE(CheckFunctionExists) INCLUDE(CheckTypeSize) CHECK_INCLUDE_FILES(sys/types.h HAVE_SYS_TYPES_H) @@ -183,11 +330,8 @@ CHECK_INCLUDE_FILES(stdbool.h HAVE_STDBOOL_H) CHECK_INCLUDE_FILES(sys/param.h HAVE_SYS_PARAM_H) CHECK_INCLUDE_FILES(sys/ioctl.h HAVE_SYS_IOCTL_H) CHECK_INCLUDE_FILES(fcntl.h HAVE_FCNTL_H) -CHECK_INCLUDE_FILES(errno.h HAVE_ERRNO_H) CHECK_INCLUDE_FILES(usbhid.h HAVE_USBHID_H) CHECK_FUNCTION_EXISTS(gettimeofday HAVE_GETTIMEOFDAY) -CHECK_FUNCTION_EXISTS(vfprintf HAVE_VFPRINTF) -CHECK_FUNCTION_EXISTS(_doprnt HAVE_DOPRNT) CHECK_FUNCTION_EXISTS(XParseGeometry HAVE_XPARSEGEOMETRY) IF (NOT HAVE_XPARSEGEOMETRY) LIST(APPEND FREEGLUT_SRCS @@ -200,46 +344,45 @@ CHECK_INCLUDE_FILES(stdint.h HAVE_STDINT_H) CHECK_INCLUDE_FILES(inttypes.h HAVE_INTTYPES_H) IF (NOT (HAVE_STDINT_H OR HAVE_INTTYPES_H)) IF (MSVC) - # Some old Microsoft VC don't support unsigned long long, but all we - # care about support unsigned __int64, so test for presence of that - # type + # Some old Microsoft VC releases don't support unsigned long + # long, but all we care about is support for unsigned __int64 on + # MSVC, so test for presence of that type CHECK_TYPE_SIZE("unsigned __int64" U__INT64 BUILTIN_TYPES_ONLY) ELSEIF() CHECK_TYPE_SIZE("unsigned long long" ULONG_LONG BUILTIN_TYPES_ONLY) ENDIF() ENDIF() - # The generated config.h is placed in the project's build directory, just to # ensure that all CMake-generated files are kept away from the main source tree. # As a result, the build directory must to be added to the include path list. -CONFIGURE_FILE(${CMAKE_SOURCE_DIR}/config.h.in ${CMAKE_BINARY_DIR}/config.h) -INCLUDE_DIRECTORIES(${CMAKE_BINARY_DIR} ${CMAKE_SOURCE_DIR}/include ${CMAKE_SOURCE_DIR}/src) +CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/config.h.in ${CMAKE_BINARY_DIR}/config.h) +INCLUDE_DIRECTORIES(BEFORE ${CMAKE_BINARY_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/include ${CMAKE_CURRENT_SOURCE_DIR}/src) ADD_DEFINITIONS(-DHAVE_CONFIG_H) IF(WIN32) # we also have to generate freeglut.rc, which contains the version # number - CONFIGURE_FILE(${CMAKE_SOURCE_DIR}/freeglut.rc.in ${CMAKE_BINARY_DIR}/freeglut.rc) + CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/freeglut.rc.in ${CMAKE_BINARY_DIR}/freeglut.rc) IF (MSVC AND NOT CMAKE_CL_64) # .def file only for 32bit Windows builds with Visual Studio - CONFIGURE_FILE(${CMAKE_SOURCE_DIR}/src/freeglutdll.def.in ${CMAKE_BINARY_DIR}/freeglutdll.def) + CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/src/freeglutdll.def.in ${CMAKE_BINARY_DIR}/freeglutdll.def) ENDIF() ENDIF() -IF(BUILD_SHARED_LIBS) +IF(FREEGLUT_BUILD_SHARED_LIBS) ADD_LIBRARY(freeglut SHARED ${FREEGLUT_SRCS}) ENDIF() -IF(BUILD_STATIC_LIBS) +IF(FREEGLUT_BUILD_STATIC_LIBS) ADD_LIBRARY(freeglut_static STATIC ${FREEGLUT_SRCS}) ENDIF() IF(WIN32) LIST(APPEND LIBS winmm) - IF(BUILD_SHARED_LIBS) + IF(FREEGLUT_BUILD_SHARED_LIBS) SET_TARGET_PROPERTIES(freeglut PROPERTIES COMPILE_FLAGS -DFREEGLUT_EXPORTS) ENDIF() - IF(BUILD_STATIC_LIBS) + IF(FREEGLUT_BUILD_STATIC_LIBS) SET_TARGET_PROPERTIES(freeglut_static PROPERTIES COMPILE_FLAGS -DFREEGLUT_STATIC) # need to set machine:x64 for linker, at least for VC10, and # doesn't hurt for older compilers: @@ -254,38 +397,74 @@ ELSE() # http://sourceware.org/autobook/autobook/autobook_91.html#SEC91 # http://www.gnu.org/software/libtool/manual/html_node/Updating-version-info.html # Current: -version-info 12:0:9 -> 3.9.0 - # - the output library should be named glut so it'll be linkable with -lglut + # Note: most platforms now prefer the latter major.minor.revision form + # (e.g. FreeBSD, cf. http://debbugs.gnu.org/cgi/bugreport.cgi?bug=8765), + # or special-cased FreeGLUT long ago (e.g. .so.4 on OpenBSD), so + # the lack of support for current:revision:age in CMake should + # not be a problem. + # - the output library should be named glut so it'll be linkable with -lglut + # (unless FREEGLUT_REPLACE_GLUT is false). # - the shared library should link to the dependency libraries so that the user # won't have to link them explicitly (they shouldn't have to know that we depend # on Xrandr or Xxf86vm) - SET_TARGET_PROPERTIES(freeglut PROPERTIES VERSION 3.9.0 SOVERSION 3 OUTPUT_NAME glut) - SET_TARGET_PROPERTIES(freeglut_static PROPERTIES OUTPUT_NAME glut) + IF(FREEGLUT_GLES) + SET(LIBNAME freeglut-gles) + ELSE() + IF(FREEGLUT_REPLACE_GLUT) + SET(LIBNAME glut) + ELSE() + SET(LIBNAME freeglut) + ENDIF() + ENDIF() + + IF(FREEGLUT_BUILD_SHARED_LIBS) + SET_TARGET_PROPERTIES(freeglut PROPERTIES VERSION ${SO_MAJOR}.${SO_MINOR}.${SO_REV} SOVERSION ${SO_MAJOR} OUTPUT_NAME ${LIBNAME}) + ENDIF() + IF(FREEGLUT_BUILD_STATIC_LIBS) + SET_TARGET_PROPERTIES(freeglut_static PROPERTIES OUTPUT_NAME ${LIBNAME}) + ENDIF() IF(ANDROID) # Not in CMake toolchain file, because the toolchain # file is called several times and generally doesn't - # seem to be meant for it: + # seem to be meant for modifying CFLAGS: # '-mandroid' is not mandatory but doesn't hurt # '-O0 -gstabs+' helps the currently buggy GDB port - # '-DANDROID' is the Android build system convention # Too late to manipulate ENV: SET(ENV{CFLAGS} "$ENV{CFLAGS} -mandroid") # Not using _INIT variables, they seem to be used internally only SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -mandroid") SET(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -O0 -gstabs+") - ADD_DEFINITIONS(-DANDROID) ENDIF() ENDIF() -IF(BUILD_SHARED_LIBS) +IF(FREEGLUT_BUILD_SHARED_LIBS) TARGET_LINK_LIBRARIES(freeglut ${LIBS}) ENDIF() -IF(BUILD_STATIC_LIBS) +IF(FREEGLUT_BUILD_STATIC_LIBS) TARGET_LINK_LIBRARIES(freeglut_static ${LIBS}) ENDIF() -IF(BUILD_SHARED_LIBS) - INSTALL(TARGETS freeglut DESTINATION lib) +IF(FREEGLUT_BUILD_SHARED_LIBS) + INSTALL(TARGETS freeglut + RUNTIME DESTINATION bin + LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} + ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR} + ) + IF(INSTALL_PDB) + INSTALL(FILES ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Debug/freeglut${CMAKE_DEBUG_POSTFIX}.pdb + DESTINATION bin + CONFIGURATIONS Debug) + ENDIF() ENDIF() -IF(BUILD_STATIC_LIBS) - INSTALL(TARGETS freeglut_static DESTINATION lib) +IF(FREEGLUT_BUILD_STATIC_LIBS) + INSTALL(TARGETS freeglut_static + RUNTIME DESTINATION bin + LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} + ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR} + ) + IF(INSTALL_PDB) + INSTALL(FILES ${CMAKE_ARCHIVE_OUTPUT_DIRECTORY}/Debug/freeglut_static${CMAKE_DEBUG_POSTFIX}.pdb + DESTINATION lib + CONFIGURATIONS Debug) + ENDIF() ENDIF() INSTALL(FILES ${FREEGLUT_HEADERS} DESTINATION include/GL) @@ -302,14 +481,20 @@ ENDIF() MACRO(ADD_DEMO name) IF( FREEGLUT_BUILD_DEMOS ) - IF(BUILD_SHARED_LIBS) + IF(FREEGLUT_BUILD_SHARED_LIBS) ADD_EXECUTABLE(${name} ${ARGN}) TARGET_LINK_LIBRARIES(${name} ${DEMO_LIBS} freeglut) + IF(WIN32 AND MSVC) + SET_TARGET_PROPERTIES(${name} PROPERTIES DEBUG_POSTFIX d) + ENDIF() ENDIF() - IF(BUILD_STATIC_LIBS) + IF(FREEGLUT_BUILD_STATIC_LIBS) ADD_EXECUTABLE(${name}_static ${ARGN}) TARGET_LINK_LIBRARIES(${name}_static ${DEMO_LIBS} freeglut_static) SET_TARGET_PROPERTIES(${name}_static PROPERTIES COMPILE_FLAGS -DFREEGLUT_STATIC) + IF(WIN32 AND MSVC) + SET_TARGET_PROPERTIES(${name}_static PROPERTIES DEBUG_POSTFIX d) + ENDIF() ENDIF() ENDIF() ENDMACRO() @@ -318,31 +503,63 @@ ADD_DEMO(CallbackMaker progs/demos/CallbackMaker/CallbackMaker.c) ADD_DEMO(Fractals progs/demos/Fractals/fractals.c) ADD_DEMO(Fractals_random progs/demos/Fractals_random/fractals_random.c) ADD_DEMO(Lorenz progs/demos/Lorenz/lorenz.c) -ADD_DEMO(One progs/demos/One/one.c) +IF (NOT WIN32) + ADD_DEMO(One progs/demos/One/one.c) +ELSE() + ADD_DEMO(One progs/demos/One/one.c + progs/demos/One/one.rc) +ENDIF() ADD_DEMO(Resizer progs/demos/Resizer/Resizer.cpp) -ADD_DEMO(shapes progs/demos/shapes/shapes.c) +ADD_DEMO(multi-touch progs/demos/multi-touch/multi-touch.c) +ADD_DEMO(shapes progs/demos/shapes/shapes.c + progs/demos/shapes/glmatrix.h + progs/demos/shapes/glmatrix.c) ADD_DEMO(smooth_opengl3 progs/demos/smooth_opengl3/smooth_opengl3.c) -ADD_DEMO(spaceball progs/demos/spaceball/spaceball.c - progs/demos/spaceball/vmath.c - progs/demos/spaceball/vmath.h) +IF(UNIX) + ADD_DEMO(spaceball progs/demos/spaceball/spaceball.c + progs/demos/spaceball/vmath.c + progs/demos/spaceball/vmath.h) +ENDIF() ADD_DEMO(subwin progs/demos/subwin/subwin.c) ADD_DEMO(timer progs/demos/timer/timer.c) -# finally, if any demos are built, copy needed files to output directory -# (currently, thats just the input file for the Fractals demo) -IF(FREEGLUT_BUILD_DEMOS) - # 1) copy fractals.dat from freeglut/progs/demos/Fractals - IF(BUILD_SHARED_LIBS) - SET(Frac_target Fractals) + + +# pkg-config support, to install at $(libdir)/pkgconfig +# Define static build dependencies +IF(WIN32) + SET(PC_LIBS_PRIVATE "-lopengl32 -lwinmm -lgdi32 -lm") +ELSEIF(FREEGLUT_GLES) + IF(ANDROID) + SET(PC_LIBS_PRIVATE "-llog -landroid -lGLESv2 -lGLESv1_CM -lEGL -lm") + ELSEIF(BLACKBERRY) + IF(PLAYBOOK) + SET(PC_LIBS_PRIVATE "-lbps -lscreen -lGLESv2 -lGLESv1_CM -lEGL -lm") ELSE() - SET(Frac_target Fractals_static) + SET(PC_LIBS_PRIVATE "-lbps -lslog2 -lscreen -lGLESv2 -lGLESv1_CM -lEGL -lm") ENDIF() - GET_TARGET_PROPERTY(DEMO_OUTPUT_DIRECTORY ${Frac_target} RUNTIME_OUTPUT_DIRECTORY) - ADD_CUSTOM_COMMAND( - TARGET ${Frac_target} - POST_BUILD - COMMAND ${CMAKE_COMMAND} -E copy - ${PROJECT_SOURCE_DIR}/progs/demos/Fractals/fractals.dat - ${DEMO_OUTPUT_DIRECTORY}/${CMAKE_CFG_INTDIR} - ) + ELSEIF(FREEGLUT_WAYLAND) + SET(PC_LIBS_PRIVATE "-lwayland-client -lwayland-cursor -lwayland-egl -lGLESv2 -lGLESv1_CM -lEGL -lxkbcommon -lm") + ELSE() + SET(PC_LIBS_PRIVATE "-lX11 -lXxf86vm -lXrandr -lGLESv2 -lGLESv1_CM -lEGL -lm") + ENDIF() +ELSE() + IF(FREEGLUT_WAYLAND) + SET(PC_LIBS_PRIVATE "-lwayland-client -lwayland-cursor -lwayland-egl -lGL -lxkbcommon -lm") + ELSE() + SET(PC_LIBS_PRIVATE "-lX11 -lXxf86vm -lXrandr -lGL -lm") + ENDIF() +ENDIF() +# Client applications need to define FreeGLUT GLES version to +# bootstrap headers inclusion in freeglut_std.h: +SET(PC_LIBNAME "glut") +SET(PC_FILENAME "freeglut.pc") +IF(FREEGLUT_GLES) + SET(PC_CFLAGS "-DFREEGLUT_GLES") + SET(PC_LIBNAME "freeglut-gles") + SET(PC_FILENAME "freeglut-gles.pc") ENDIF() +CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/freeglut.pc.in ${CMAKE_BINARY_DIR}/freeglut.pc @ONLY) +INSTALL(FILES ${CMAKE_BINARY_DIR}/freeglut.pc DESTINATION ${CMAKE_INSTALL_LIBDIR}/pkgconfig/ RENAME ${PC_FILENAME}) +# TODO: change the library and .pc name when building for GLES, +# e.g. -lglut-GLES