X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=CMakeLists.txt;h=b9ffe9df5e857b97d2869710333079c0aef3aed1;hb=94f256857023b24b7a96a1be58bdc8456920b702;hp=85795a090b3826495558c279017f5293c10ab95e;hpb=d6b0dce3cef0b00fbc2f7f1a4324e4f8755f5a3d;p=freeglut diff --git a/CMakeLists.txt b/CMakeLists.txt index 85795a0..b9ffe9d 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -1,113 +1,333 @@ -PROJECT(freeglut) -CMAKE_MINIMUM_REQUIRED(VERSION 2.6) - -SET(FREEGLUT_SRCS - src/freeglut_callbacks.c - src/freeglut_cursor.c - src/freeglut_display.c - src/freeglut_ext.c - src/freeglut_font.c - src/freeglut_font_data.c - src/freeglut_gamemode.c - src/freeglut_geometry.c - src/freeglut_glutfont_definitions.c - src/freeglut_init.c - src/freeglut_input_devices.c - src/freeglut_joystick.c - src/freeglut_main.c - src/freeglut_menu.c - src/freeglut_misc.c - src/freeglut_overlay.c - src/freeglut_spaceball.c - src/freeglut_state.c - src/freeglut_stroke_mono_roman.c - src/freeglut_stroke_roman.c - src/freeglut_structure.c - src/freeglut_teapot.c - src/freeglut_videoresize.c - src/freeglut_window.c - src/freeglut_xinput.c -) - -IF(WIN32) - LIST(APPEND FREEGLUT_SRCS src/freeglut_windows.c) -ELSE() - LIST(APPEND FREEGLUT_SRCS src/freeglut_x11.c) -ENDIF() - -# Neatly organize all of the output files in the build directory -SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin) -SET(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/lib) - -# BUILD_SHARED_LIBS is already a standard CMake variable, but we need to -# re-delcare it here so it will show up in the GUI. -OPTION(BUILD_SHARED_LIBS "Build FreeGLUT as a shared library." ON) - -FIND_PACKAGE(OpenGL REQUIRED) - -INCLUDE_DIRECTORIES(${CMAKE_SOURCE_DIR}/include ${OPENGL_INCLUDE_DIR}) - -IF(WIN32) - MESSAGE(WARNING "Insecure CRT warnings hidden (might want to fix these)") - ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS) -ENDIF() - -INCLUDE(CheckIncludeFiles) - -CHECK_INCLUDE_FILES(X11/extensions/xf86vmode.h HAVE_X11_EXTENSIONS_XF86VMODE_H) -CHECK_INCLUDE_FILES(X11/extensions/Xrandr.h HAVE_X11_EXTENSIONS_XRANDR_H) -CHECK_INCLUDE_FILES(sys/types.h HAVE_SYS_TYPES_H) -CHECK_INCLUDE_FILES(unistd.h HAVE_UNISTD_H) -CHECK_INCLUDE_FILES(sys/time.h HAVE_SYS_TIME_H) -CHECK_INCLUDE_FILES(stdbool.h HAVE_STDBOOL_H) -CHECK_INCLUDE_FILES(sys/param.h HAVE_SYS_PARAM_H) -CHECK_INCLUDE_FILES(sys/ioctl.h HAVE_SYS_IOCTL_H) -CHECK_INCLUDE_FILES(fcntl.h HAVE_FCNTL_H) -CHECK_INCLUDE_FILES(errno.h HAVE_ERRNO_H) -CHECK_INCLUDE_FILES(usbhid.h HAVE_USBHID_H) - -# The generated config.h is placed in the project's build directory, just to -# ensure that all CMake-generated files are kept away from the main source tree. -# As a result, the build directory must to be added to the include path list. -CONFIGURE_FILE(${CMAKE_SOURCE_DIR}/config.h.in ${CMAKE_BINARY_DIR}/config.h) -INCLUDE_DIRECTORIES(${CMAKE_BINARY_DIR}) -ADD_DEFINITIONS(-DHAVE_CONFIG_H) - -IF(BUILD_SHARED_LIBS) - IF(WIN32) - LIST(APPEND FREEGLUT_SRCS src/freeglutdll.def freeglut.rc) - ENDIF() - ADD_DEFINITIONS(-DFREEGLUT_EXPORTS) -ELSE() - ADD_DEFINITIONS(-DFREEGLUT_STATIC) -ENDIF() - -# The default library type is determined by BUILD_SHARED_LIBS -ADD_LIBRARY(freeglut ${FREEGLUT_SRCS}) - -IF(NOT BUILD_SHARED_LIBS) - SET_TARGET_PROPERTIES(freeglut PROPERTIES OUTPUT_NAME freeglut_static) -ENDIF() - -INSTALL(TARGETS freeglut DESTINATION lib) -INSTALL(DIRECTORY "${CMAKE_SOURCE_DIR}/include/GL" DESTINATION include - FILES_MATCHING PATTERN "*.h") - -MACRO(ADD_DEMO name) - ADD_EXECUTABLE(${name} ${ARGN}) - TARGET_LINK_LIBRARIES(${name} freeglut) - INSTALL(TARGETS ${name} DESTINATION bin) -ENDMACRO() - -ADD_DEMO(CallbackMaker progs/demos/CallbackMaker/CallbackMaker.c) -ADD_DEMO(Fractals progs/demos/Fractals/Fractals.c) -ADD_DEMO(Fractals_random progs/demos/Fractals_random/Fractals_random.c) -ADD_DEMO(Lorenz progs/demos/Lorenz/Lorenz.c) -ADD_DEMO(One progs/demos/One/One.c) -ADD_DEMO(Resizer progs/demos/Resizer/Resizer.c) -ADD_DEMO(shapes progs/demos/shapes/shapes.c) -ADD_DEMO(smooth_opengl3 progs/demos/smooth_opengl3/smooth_opengl3.c) -ADD_DEMO(spaceball progs/demos/spaceball/spaceball.c) -ADD_DEMO(subwin progs/demos/subwin/subwin.c) - - +PROJECT(freeglut) +CMAKE_MINIMUM_REQUIRED(VERSION 2.6) + +# NOTE: On Windows and Cygwin, the dll's are placed in the +# CMAKE_RUNTIME_OUTPUT_DIRECTORY, while their corresponding import +# libraries end up in CMAKE_ARCHIVE_OUTPUT_DIRECTORY. On other +# platforms, such as Linux, the shared libraries are put in +# CMAKE_ARCHIVE_OUTPUT_DIRECTORY instead. +# Static libraries end up in CMAKE_ARCHIVE_OUTPUT_DIRECTORY on all +# platforms (unless +SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin) +SET(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/lib) + + +SET(FREEGLUT_HEADERS + include/GL/freeglut.h + include/GL/freeglut_ext.h + include/GL/freeglut_std.h + include/GL/glut.h +) +SET(FREEGLUT_SRCS + ${FREEGLUT_HEADERS} + src/fg_callbacks.c + src/fg_cursor.c + src/fg_display.c + src/fg_ext.c + src/fg_font_data.c + src/fg_gamemode.c + src/fg_init.c + src/fg_internal.h + src/fg_input_devices.c + src/fg_joystick.c + src/fg_main.c + src/fg_misc.c + src/fg_overlay.c + src/fg_spaceball.c + src/fg_state.c + src/fg_stroke_mono_roman.c + src/fg_stroke_roman.c + src/fg_structure.c + src/fg_videoresize.c + src/fg_window.c +) +# Android port requires adding a version of these compatible with +# OpenGL ES (TODO): +IF(NOT ANDROID) + LIST(APPEND FREEGLUT_SRCS + src/fg_font.c + src/fg_geometry.c + src/fg_menu.c + src/fg_teapot.c + ) +ENDIF() + +IF(WIN32) + LIST(APPEND FREEGLUT_SRCS + src/mswin/fg_cursor_mswin.c + src/mswin/fg_display_mswin.c + src/mswin/fg_ext_mswin.c + src/mswin/fg_gamemode_mswin.c + src/mswin/fg_init_mswin.c + src/mswin/fg_internal_mswin.h + src/mswin/fg_input_devices_mswin.c + src/mswin/fg_joystick_mswin.c + src/mswin/fg_main_mswin.c + src/mswin/fg_menu_mswin.c + src/mswin/fg_spaceball_mswin.c + src/mswin/fg_state_mswin.c + src/mswin/fg_structure_mswin.c + src/mswin/fg_window_mswin.c + freeglut.rc + ) + IF (NOT CMAKE_CL_64) + # .def file only for 32bit Windows builds + LIST(APPEND FREEGLUT_SRCS + src/freeglutdll.def + ) + ENDIF() + +ELSEIF(ANDROID) + LIST(APPEND FREEGLUT_SRCS + src/egl/fg_internal_egl.h + src/egl/fg_display_egl.c + src/egl/fg_init_egl.c + src/egl/fg_structure_egl.c + src/egl/fg_window_egl.c + src/android/native_app_glue/android_native_app_glue.c + src/android/native_app_glue/android_native_app_glue.h + src/android/fg_runtime_android.c + src/android/fg_gamemode_android.c + src/android/fg_input_devices_android.c + src/android/fg_joystick_android.c + src/android/fg_main_android.c + src/android/fg_spaceball_android.c + src/android/fg_state_android.c + src/android/fg_window_android.c + src/android/opengles_stubs.c + src/android/fg_internal_android.h + ) +ELSE() + LIST(APPEND FREEGLUT_SRCS + src/x11/fg_cursor_x11.c + src/x11/fg_display_x11.c + src/x11/fg_ext_x11.c + src/x11/fg_gamemode_x11.c + src/x11/fg_glutfont_definitions_x11.c + src/x11/fg_init_x11.c + src/x11/fg_internal_x11.h + src/x11/fg_input_devices_x11.c + src/x11/fg_joystick_x11.c + src/x11/fg_main_x11.c + src/x11/fg_menu_x11.c + src/x11/fg_spaceball_x11.c + src/x11/fg_state_x11.c + src/x11/fg_structure_x11.c + src/x11/fg_window_x11.c + src/x11/fg_xinput_x11.c + ) +ENDIF() + +# BUILD_SHARED_LIBS is already a standard CMake variable, but we need to +# re-declare it here so it will show up in the GUI. +# by default, we want to build both +OPTION(BUILD_SHARED_LIBS "Build FreeGLUT shared library." ON) +OPTION(BUILD_STATIC_LIBS "Build FreeGLUT static library." ON) + +# OpenGL ES support +OPTION(FREEGLUT_GLES1 "Use OpenGL ES 1.x (requires EGL)" OFF) +OPTION(FREEGLUT_GLES2 "Use OpenGL ES 2.x (requires EGL) (overrides BUILD_GLES1)" OFF) + +IF(FREEGLUT_GLES2) + ADD_DEFINITIONS(-DGLESv2) + LIST(APPEND LIBS GLESv2 EGL) +ELSEIF(FREEGLUT_GLES1) + ADD_DEFINITIONS(-DGLESv1) + LIST(APPEND LIBS GLESv1 EGL) +ELSE() + FIND_PACKAGE(OpenGL REQUIRED) + LIST(APPEND LIBS ${OPENGL_gl_LIBRARY}) + INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR}) +ENDIF() + +# lib m for math, not needed on windows +IF (NOT WIN32) + LIST(APPEND LIBS m) +ENDIF() + +IF(WIN32) + MESSAGE(WARNING "Insecure CRT warnings hidden (might want to fix these)") + ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS) +ENDIF() + +if(UNIX AND NOT ANDROID) + FIND_PACKAGE(X11 REQUIRED) + LIST(APPEND LIBS ${X11_LIBRARIES}) + IF(X11_Xrandr_FOUND) + SET(HAVE_X11_EXTENSIONS_XRANDR_H TRUE) + LIST(APPEND LIBS ${X11_Xrandr_LIB}) + ENDIF() + IF(X11_xf86vmode_FOUND) + SET(HAVE_X11_EXTENSIONS_XF86VMODE_H TRUE) + # Work-around http://www.cmake.org/Bug/bug_view_page.php?bug_id=6976 + IF(NOT "${X11_Xxf86vm_LIB}") + SET(X11_Xxf86vm_LIB "Xxf86vm") + ENDIF() + LIST(APPEND LIBS ${X11_Xxf86vm_LIB}) + ENDIF() +ENDIF() + +INCLUDE(CheckIncludeFiles) +INCLUDE(CheckFunctionExists) +INCLUDE(CheckTypeSize) +CHECK_INCLUDE_FILES(sys/types.h HAVE_SYS_TYPES_H) +CHECK_INCLUDE_FILES(unistd.h HAVE_UNISTD_H) +CHECK_INCLUDE_FILES(sys/time.h HAVE_SYS_TIME_H) +CHECK_INCLUDE_FILES(stdbool.h HAVE_STDBOOL_H) +CHECK_INCLUDE_FILES(sys/param.h HAVE_SYS_PARAM_H) +CHECK_INCLUDE_FILES(sys/ioctl.h HAVE_SYS_IOCTL_H) +CHECK_INCLUDE_FILES(fcntl.h HAVE_FCNTL_H) +CHECK_INCLUDE_FILES(errno.h HAVE_ERRNO_H) +CHECK_INCLUDE_FILES(usbhid.h HAVE_USBHID_H) +CHECK_FUNCTION_EXISTS(gettimeofday HAVE_GETTIMEOFDAY) +CHECK_FUNCTION_EXISTS(vfprintf HAVE_VFPRINTF) +CHECK_FUNCTION_EXISTS(_doprnt HAVE_DOPRNT) +CHECK_FUNCTION_EXISTS(XParseGeometry HAVE_XPARSEGEOMETRY) +IF (NOT HAVE_XPARSEGEOMETRY) + LIST(APPEND FREEGLUT_SRCS + src/util/xparsegeometry_repl.c + src/util/xparsegeometry_repl.h) + SET(NEED_XPARSEGEOMETRY_IMPL TRUE) +ENDIF() +# decide on suitable type for internal time keeping, 64-bit if possible +CHECK_INCLUDE_FILES(stdint.h HAVE_STDINT_H) +CHECK_INCLUDE_FILES(inttypes.h HAVE_INTTYPES_H) +IF (NOT (HAVE_STDINT_H OR HAVE_INTTYPES_H)) + IF (MSVC) + # Some old Microsoft VC don't support unsigned long long, but all we + # care about support unsigned __int64, so test for presence of that + # type + CHECK_TYPE_SIZE("unsigned __int64" U__INT64 BUILTIN_TYPES_ONLY) + ELSEIF() + CHECK_TYPE_SIZE("unsigned long long" ULONG_LONG BUILTIN_TYPES_ONLY) + ENDIF() +ENDIF() + + +# The generated config.h is placed in the project's build directory, just to +# ensure that all CMake-generated files are kept away from the main source tree. +# As a result, the build directory must to be added to the include path list. +CONFIGURE_FILE(${CMAKE_SOURCE_DIR}/config.h.in ${CMAKE_BINARY_DIR}/config.h) +INCLUDE_DIRECTORIES(${CMAKE_BINARY_DIR} ${CMAKE_SOURCE_DIR}/include ${CMAKE_SOURCE_DIR}/src) +ADD_DEFINITIONS(-DHAVE_CONFIG_H) + +IF(BUILD_SHARED_LIBS) + ADD_LIBRARY(freeglut SHARED ${FREEGLUT_SRCS}) +ENDIF() +IF(BUILD_STATIC_LIBS) + ADD_LIBRARY(freeglut_static STATIC ${FREEGLUT_SRCS}) +ENDIF() + + +IF(WIN32) + LIST(APPEND LIBS winmm) + IF(BUILD_SHARED_LIBS) + SET_TARGET_PROPERTIES(freeglut PROPERTIES COMPILE_FLAGS -DFREEGLUT_EXPORTS) + ENDIF() + IF(BUILD_STATIC_LIBS) + SET_TARGET_PROPERTIES(freeglut_static PROPERTIES COMPILE_FLAGS -DFREEGLUT_STATIC) + # need to set machine:x64 for linker, at least for VC10, and + # doesn't hurt for older compilers: + # http://public.kitware.com/Bug/view.php?id=11240#c22768 + IF (CMAKE_CL_64) + SET_TARGET_PROPERTIES(freeglut_static PROPERTIES STATIC_LIBRARY_FLAGS "/machine:x64") + ENDIF() + ENDIF() +ELSE() + # on UNIX we need to make sure: + # - all shared libraries must have a soname/version, see : + # http://sourceware.org/autobook/autobook/autobook_91.html#SEC91 + # http://www.gnu.org/software/libtool/manual/html_node/Updating-version-info.html + # Current: -version-info 12:0:9 -> 3.9.0 + # - the output library should be named glut so it'll be linkable with -lglut + # - the shared library should link to the dependency libraries so that the user + # won't have to link them explicitly (they shouldn't have to know that we depend + # on Xrandr or Xxf86vm) + SET_TARGET_PROPERTIES(freeglut PROPERTIES VERSION 3.9.0 SOVERSION 3 OUTPUT_NAME glut) + SET_TARGET_PROPERTIES(freeglut_static PROPERTIES OUTPUT_NAME glut) + IF(ANDROID) + # Not in CMake toolchain file, because the toolchain + # file is called several times and generally doesn't + # seem to be meant for it: + # '-mandroid' is not mandatory but doesn't hurt + # '-O0 -gstabs+' helps the currently buggy GDB port + # '-DANDROID' is the Android build system convention + # Too late to manipulate ENV: SET(ENV{CFLAGS} "$ENV{CFLAGS} -mandroid") + # Not using _INIT variables, they seem to be used internally only + SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -mandroid") + SET(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -O0 -gstabs+") + ADD_DEFINITIONS(-DANDROID) + ENDIF() +ENDIF() +IF(BUILD_SHARED_LIBS) + TARGET_LINK_LIBRARIES(freeglut ${LIBS}) +ENDIF() +IF(BUILD_STATIC_LIBS) + TARGET_LINK_LIBRARIES(freeglut_static ${LIBS}) +ENDIF() + +IF(BUILD_SHARED_LIBS) + INSTALL(TARGETS freeglut DESTINATION lib) +ENDIF() +IF(BUILD_STATIC_LIBS) + INSTALL(TARGETS freeglut_static DESTINATION lib) +ENDIF() +INSTALL(FILES ${FREEGLUT_HEADERS} DESTINATION include/GL) + + + +# Optionally build demos, on by default. +option( FREEGLUT_BUILD_DEMOS "Build FreeGLUT demos." ON ) + +SET(DEMO_LIBS ${OPENGL_glu_LIBRARY} ${LIBS}) +# lib m for math, not needed on windows +IF (NOT WIN32) + LIST(APPEND DEMO_LIBS m) +ENDIF() + +MACRO(ADD_DEMO name) + IF( FREEGLUT_BUILD_DEMOS ) + IF(BUILD_SHARED_LIBS) + ADD_EXECUTABLE(${name} ${ARGN}) + TARGET_LINK_LIBRARIES(${name} ${DEMO_LIBS} freeglut) + ENDIF() + IF(BUILD_STATIC_LIBS) + ADD_EXECUTABLE(${name}_static ${ARGN}) + TARGET_LINK_LIBRARIES(${name}_static ${DEMO_LIBS} freeglut_static) + SET_TARGET_PROPERTIES(${name}_static PROPERTIES COMPILE_FLAGS -DFREEGLUT_STATIC) + ENDIF() + ENDIF() +ENDMACRO() + +ADD_DEMO(CallbackMaker progs/demos/CallbackMaker/CallbackMaker.c) +ADD_DEMO(Fractals progs/demos/Fractals/fractals.c) +ADD_DEMO(Fractals_random progs/demos/Fractals_random/fractals_random.c) +ADD_DEMO(Lorenz progs/demos/Lorenz/lorenz.c) +ADD_DEMO(One progs/demos/One/one.c) +ADD_DEMO(Resizer progs/demos/Resizer/Resizer.cpp) +ADD_DEMO(shapes progs/demos/shapes/shapes.c) +ADD_DEMO(smooth_opengl3 progs/demos/smooth_opengl3/smooth_opengl3.c) +ADD_DEMO(spaceball progs/demos/spaceball/spaceball.c + progs/demos/spaceball/vmath.c + progs/demos/spaceball/vmath.h) +ADD_DEMO(subwin progs/demos/subwin/subwin.c) +ADD_DEMO(timer progs/demos/timer/timer.c) + +# finally, if any demos are built, copy needed files to output directory +# (currently, thats just the input file for the Fractals demo) +IF(FREEGLUT_BUILD_DEMOS) + # 1) copy fractals.dat from freeglut/progs/demos/Fractals + IF(BUILD_SHARED_LIBS) + SET(Frac_target Fractals) + ELSE() + SET(Frac_target Fractals_static) + ENDIF() + GET_TARGET_PROPERTY(DEMO_OUTPUT_DIRECTORY ${Frac_target} RUNTIME_OUTPUT_DIRECTORY) + ADD_CUSTOM_COMMAND( + TARGET ${Frac_target} + POST_BUILD + COMMAND ${CMAKE_COMMAND} -E copy + ${PROJECT_SOURCE_DIR}/progs/demos/Fractals/fractals.dat + ${DEMO_OUTPUT_DIRECTORY}/${CMAKE_CFG_INTDIR} + ) +ENDIF()