X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=ChangeLog;h=19e9906e152bfb4847fc5e8af00b1da4013e5efb;hb=56d0aa60625e6e0851bf966a58b166538415e20a;hp=905d8eac4308285582e4a58758a8d176e6adb60c;hpb=65bf76e58a1cb35f3bb43b4f3911005dbf885230;p=freeglut diff --git a/ChangeLog b/ChangeLog index 905d8ea..19e9906 100644 --- a/ChangeLog +++ b/ChangeLog @@ -934,10 +934,78 @@ mouse pointers don't work) on the way: (241) Implemented the "GLUT_AUXn" color buffers for X11 and Windows -(242) Improved the cursor handling marginally +(242) Improved the cursor handling marginally; also removed some duplicate + cursor code ************************************************************************** * Changes on April 15, 2005. ************************************************************************** -(237) Changed some comments in "freeglut_internal.h" as a test for the new - pCVSc project. \ No newline at end of file +(243) Changed some comments in "freeglut_internal.h" as a test for the new + pCVSc project. + +(244) Changed the names of the "fgStructure.Window" and ".Menu" variables + to ".CurrentWindow" and ".CurrentMenu" to make maintenance easier. + +(245) Tried implementing Yuri D'Elia's game mode changes. + +************************************************************************** +* Changes in late April 2005 +************************************************************************** +(246) Added French version of README (called LISEZ-MOI") and a Windows-specific + version of README describing how to operate under MSVC + +(247) Changed definitions of "FETCH_WCB" and "INVOKE_WCB" to allow compilation + with GCC 4.0 + +(248) Changed the Makefile path to the "include" directory to allow for + off-directory compilation + +(249) Added some initializations and changed a hard-coded number of mouse + buttons to a defined constant + +(250) Added code to the Windows timing to allow for millisecond granularity + in the execution time + +(251) Fixed a reported bug in the fullscreen mode + +(252) Added window exit event handling to the Windows code; also put in a note + about adding window entry event handling + +************************************************************************** +* Changes in early May 2005 -- in the run-up to 2.4.0 +************************************************************************** +(253) Added handling for negative position specifications for subwindows + +(254) Made the display string handling in "freeglut_init.c" ever so slightly + more general + +(255) Changed the key repeat flag initialization from "GL_TRUE" to + "GLUT_KEY_REPEAT_ON" to make it consistent with its use elsewhere. + +(256) Removed the unused joystick function "fghJoystickParseElement" + +(257) Added a comment to "glutCreateWindow" about why "freeglut" does not + match GLUT when "glutInit" is not called. + +(258) Removed an unused "Pixmap" variable + +(259) Changed the "shapes" demo to the OpenGLUT "shapes" demo, which is much + niftier. + +(260) Necessary compilation fixes for newer GCCs (e.g. 3.3.5, 4.0). + Side effect: The shapes demo has a new 'i' key now. + +(261) Fixed a cuboctahedron vertex, implemented wire mode for that shape. + +************************************************************************** +* 8 May 2004 -- 2.4.0 Release Candidate 1 Released +************************************************************************** +(262) Fixed the "vfprintf" for Windows so that error messages get printed + out again + +(263) Implemented Takeshi Nishimura's menu fixes. Menus should work now. + +************************************************************************** +* 15 May 2004 -- 2.4.0 Release Candidate 2 Released +************************************************************************** +