X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=ChangeLog;h=79b78586d7b5b6ed1ec3e865c37d772daf8d7cb4;hb=81414e3bfb81f912cbb88f7f88fee8edacf5e969;hp=8aab2415f265eecf37b52ce42daa9168254c7c55;hpb=6e900bebe92fb288dc3a97a1daff8e5218e70c83;p=freeglut diff --git a/ChangeLog b/ChangeLog index 8aab241..79b7858 100644 --- a/ChangeLog +++ b/ChangeLog @@ -998,7 +998,7 @@ mouse pointers don't work) on the way: (261) Fixed a cuboctahedron vertex, implemented wire mode for that shape. ************************************************************************** -* 8 May 2004 -- 2.4.0 Release Candidate 1 Released +* 8 May 2005 -- 2.4.0 Release Candidate 1 Released ************************************************************************** (262) Fixed the "vfprintf" for Windows so that error messages get printed out again @@ -1006,11 +1006,50 @@ mouse pointers don't work) on the way: (263) Implemented Takeshi Nishimura's menu fixes. Menus should work now. ************************************************************************** -* 15 May 2004 -- 2.4.0 Release Candidate 2 Released +* 15 May 2005 -- 2.4.0 Release Candidate 2 Released ************************************************************************** (264) More game mode fixes ************************************************************************** -* 19 May 2004 -- 2.4.0 Release Candidate 3 Released -************************************************************************* +* 19 May 2005 -- 2.4.0 Release Candidate 3 Released +************************************************************************** + +(265) Lowering minimum autoconf version required. + +(266) Guarantee consistency of names/addresses in glutGetProcAddress by +using a macro. In addition, this avoids any non-constant initializer +issues which might be raised when using WinDoze GCCs. The additional code +overhead is negligible, at least for x86 (a few instructions per name). + +(267) When switching to game mode under X11, no ConfigureNotify event +will happen and consequently no reshape callback will ever be called via +the normal mechanism. To fix this, note that the game mode window needs +to be resized and handle this before redraw. + +(268) The original glutEnterGameMode() returns the window id of the game +mode window, not TRUE/FALSE, we should better follow that. Note that most +man pages claim that this function returns void, but this is definitely +wrong. + +(269) Dan Torop's patch to fix joystick polling times (resolves bug 1206856) + +************************************************************************** +* 25 May 2005 -- 2.4.0 Release Candidate 4 Released +************************************************************************** + +(270) Takeshi Nishimura's changes to make the Windows mouse wheel/button mapping match that of X11; also fixing a typo in the associated mouse callback argument list. + +************************************************************************** +* 2 Jun 2005 -- 2.4.0 Release Candidate 5 Released +************************************************************************** + +************************************************************************** +* 9 Jun 2005 -- 2.4.0 Released +************************************************************************** + +************************************************************************** +* Changes on 14 Jun 2005 +************************************************************************** + +(271) Added an RPM spec file based on the one shipped with SuSE 9.3.