X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=ChangeLog;h=8b297e73c2c4323f2f90603c7d2dd596af7e4288;hb=f0fa306fbd7cb7a61d5b9229c808ff66c858331f;hp=19e9906e152bfb4847fc5e8af00b1da4013e5efb;hpb=f089e197ee4718ed5653a9c868ac895fc5f39acc;p=freeglut diff --git a/ChangeLog b/ChangeLog index 19e9906..8b297e7 100644 --- a/ChangeLog +++ b/ChangeLog @@ -998,7 +998,7 @@ mouse pointers don't work) on the way: (261) Fixed a cuboctahedron vertex, implemented wire mode for that shape. ************************************************************************** -* 8 May 2004 -- 2.4.0 Release Candidate 1 Released +* 8 May 2005 -- 2.4.0 Release Candidate 1 Released ************************************************************************** (262) Fixed the "vfprintf" for Windows so that error messages get printed out again @@ -1006,6 +1006,115 @@ mouse pointers don't work) on the way: (263) Implemented Takeshi Nishimura's menu fixes. Menus should work now. ************************************************************************** -* 15 May 2004 -- 2.4.0 Release Candidate 2 Released +* 15 May 2005 -- 2.4.0 Release Candidate 2 Released ************************************************************************** +(264) More game mode fixes + +************************************************************************** +* 19 May 2005 -- 2.4.0 Release Candidate 3 Released +************************************************************************** + +(265) Lowering minimum autoconf version required. + +(266) Guarantee consistency of names/addresses in glutGetProcAddress by +using a macro. In addition, this avoids any non-constant initializer +issues which might be raised when using WinDoze GCCs. The additional code +overhead is negligible, at least for x86 (a few instructions per name). + +(267) When switching to game mode under X11, no ConfigureNotify event +will happen and consequently no reshape callback will ever be called via +the normal mechanism. To fix this, note that the game mode window needs +to be resized and handle this before redraw. + +(268) The original glutEnterGameMode() returns the window id of the game +mode window, not TRUE/FALSE, we should better follow that. Note that most +man pages claim that this function returns void, but this is definitely +wrong. + +(269) Dan Torop's patch to fix joystick polling times (resolves bug 1206856) + +************************************************************************** +* 25 May 2005 -- 2.4.0 Release Candidate 4 Released +************************************************************************** + +(270) Takeshi Nishimura's changes to make the Windows mouse wheel/button mapping match that of X11; also fixing a typo in the associated mouse callback argument list. + +************************************************************************** +* 2 Jun 2005 -- 2.4.0 Release Candidate 5 Released +************************************************************************** + +************************************************************************** +* 9 Jun 2005 -- 2.4.0 Released +************************************************************************** + +************************************************************************** +* Changes in late June 2005 +************************************************************************** + +(271) Added an RPM spec file based on the one shipped with SuSE 9.3. + +(272) Implemented Joe Krahn's "Input Devices" code--at the moment, a dial +box. + +(273) Fixed a bug in the Sierpinski sponge code that caused the application +to crash if it called the code with a negative number of levels + +(274) Added separate static and DLL versions of all the demonstration +programs under Windows. + +(275) Added --enable-debug configure flag. Currently it only turns on X11 +event tracing, but in the future we could add more. + +(276) Cleaned up CreateNotify/ConfigureNotify handling. + +(277) When a window is iconified, only an UnmapNotify is sent, not a +VisibilityNotify, so we have to handle the window status callback in the +former case, too. This fixes bug #763442 (Call the visibility callback when +minimizing a window). + +************************************************************************** +* Changes on July 1, 2005. +************************************************************************** + +(278) Removed redundant files from EXTRA_DIST. + +(279) MinGW is lacking a prototype for ChangeDisplaySettingsEx, so +supply one in this case. Note that this should better be handled via +autoconf than via cpp. + +(280) Silenced a signed/unsigned mismatched via a cast. + +(281) Some steps toward compilation under MinGW. Note that there are still +linking troubles for the examples. + +(282) Remove wrong "execute" bits when creating a distribution. This +fixes bug #961938 (Executable bit set on non exe files). + +(283) Partial fixes for bug #1218900 (freeglut-2.4.0 on FreeBSD). + +(284) Handle modifiers in MotionNotify events, too. This fixes bug +#1227920 (glutGetModifiers not set/allowed in mouse callbacks). In +addition, some related cleanup has been done. + +(285) X11 only: Free XVisualInfo structures when they are not needed +anymore, fixing a space leak. Not perfect for menus yet... + +(286) X11 only: Destroy the global menu rendering context when +deinitializing. The visual/context handling for menus is still rather +obscure, though... + +(287) Removed redundant code. + +(288) We only have pending redisplay callbacks when the window wants to be +redisplayed *and* it is visible. Otherwise we won't redraw, anyway, and +immediately discover that there's still something to do, etc. etc., leading +to 100% CPU load. + +(289) Made a few global arrays "static", avoiding namespace pollution. The +only externally visible symbols should either be from the GLUT API +("glutXXX") or internal freeglut entities ("fgYYY"). Reformatted things a +bit on the way. + +(290) Made all the "glutJoystickXXX" functions part of the freeglut +extensions.