X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=ChangeLog;h=d4eab77243b056a0edefaeab74f51f8019738adb;hb=9807c5fdb2f20f098c7046786908a7f3ce1dc2d4;hp=bb258274d01d9b7a21211b0e39d6acfdf37e6c37;hpb=585c48d614d2b7e22c18fb1ee998a303f9e7fdf3;p=freeglut diff --git a/ChangeLog b/ChangeLog index bb25827..d4eab77 100644 --- a/ChangeLog +++ b/ChangeLog @@ -888,3 +888,105 @@ default. (230) Removed acconfig.h, it is deprecated and we don't need it. (231) Cleaned up and autoconf'd the header inclusion story a bit. + +(232) Improved error message a bit when no suitable visual could be found +(X11 only). + +(233) Fixed part of bug #926883 (Video mode matching code, memory leaks, +fullscreen), i.e. memory leak caused by not freeing the mode lines returned +by XF86VidModeGetAllModeLines + +(234) Fixed part of bug #926883 (Video mode matching code, memory leaks, +fullscreen): Now we first try to get an exact mode match, ignoring the +refresh rate if none could be found. This way the X11 part and the WinDoze +behave similarly. NOTE: We still don't behave like GLUT, because it has a +wider notion of "best" match. We have to refactor and extend freeglut quite +a bit to do that. + +(235) Fixed part of bug #926883 (Video mode matching code, memory leaks, +fullscreen), i.e. issue warnings when XF86VidModeFOO fails. + +(236) Reworked the X11 part of glutSetCursor, fixing bug #764187 (Variable +mouse pointers don't work) on the way: + * Use slightly more compatible cursor shapes for GLUT_CURSOR_RIGHT_ARROW + and GLUT_CURSOR_LEFT_ARROW. + * Refactored and fixed the erroneous code for GLUT_CURSOR_NONE. + * Removed the incorrect use of XFreeCursor and use a cache of cursors + instead. Cursors are never freed now, we could do this e.g. via + reference countig if this is really needed. + * Fixed error handling. + * Unknown cursor types are an error now. + * Now the window state always corresponds to the wanted cursorID, even in + the case of GLUT_CURSOR_FULL_CROSSHAIR. + +************************************************************************** +* Changes between January 3 and April 15, 2005. +************************************************************************** +(237) Moved the "#include "config.h"" statement to the header file + +(238) Changed the "assert" checks to more dignified statements that print + useful error messages before exiting. Also added initialization + checking to all GLUT interface functions. + +(239) Changed some menu code around to remove duplicate code. + +(240) Implemented the ability to attach a menu to multiple windows. + +(241) Implemented the "GLUT_AUXn" color buffers for X11 and Windows + +(242) Improved the cursor handling marginally; also removed some duplicate + cursor code + +************************************************************************** +* Changes on April 15, 2005. +************************************************************************** +(243) Changed some comments in "freeglut_internal.h" as a test for the new + pCVSc project. + +(244) Changed the names of the "fgStructure.Window" and ".Menu" variables + to ".CurrentWindow" and ".CurrentMenu" to make maintenance easier. + +(245) Tried implementing Yuri D'Elia's game mode changes. + +************************************************************************** +* Changes in late April 2005 +************************************************************************** +(246) Added French version of README (called LISEZ-MOI") and a Windows-specific + version of README describing how to operate under MSVC + +(247) Changed definitions of "FETCH_WCB" and "INVOKE_WCB" to allow compilation + with GCC 4.0 + +(248) Changed the Makefile path to the "include" directory to allow for + off-directory compilation + +(249) Added some initializations and changed a hard-coded number of mouse + buttons to a defined constant + +(250) Added code to the Windows timing to allow for millisecond granularity + in the execution time + +(251) Fixed a reported bug in the fullscreen mode + +(252) Added window exit event handling to the Windows code; also put in a note + about adding window entry event handling + +************************************************************************** +* Changes in early May 2005 -- in the run-up to 2.4.0 +************************************************************************** +(253) Added handling for negative position specifications for subwindows + +(254) Made the display string handling in "freeglut_init.c" ever so slightly + more general + +(255) Changed the key repeat flag initialization from "GL_TRUE" to + "GLUT_KEY_REPEAT_ON" to make it consistent with its use elsewhere. + +(256) Removed the unused joystick function "fghJoystickParseElement" + +(257) Added a comment to "glutCreateWindow" about why "freeglut" does not + match GLUT when "glutInit" is not called. + + + +