X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=ChangeLog;h=d81b5867a737f73a921decc473fb170311807298;hb=4ccf632b1b12b8147cede1c7b94b71633204cc80;hp=0f1dc0395b2b9d594f20d52d0d95b3813b7496ea;hpb=e0fcd0b8dfb6c9b8d2279c9ecc8c0b7909fbcc34;p=freeglut diff --git a/ChangeLog b/ChangeLog index 0f1dc03..d81b586 100644 --- a/ChangeLog +++ b/ChangeLog @@ -247,3 +247,49 @@ October 24, 2002: (93) doc/Makefile.am:4 Removed trailing backslash and added an empty last line (94) src/freeglut_window.c Windowing fixes from John F. + + +******************************************************************************************* +* Changes on 23 July 2003 +******************************************************************************************* + +(95) src/freeglut_initial.c:91 Added check for SOLARIS OS (Dave Reed) + +(96) src/freeglut_window.c:551 Removed extra carriage return for Windows users (John F. Fay) + + +******************************************************************************************* +* Changes on 05 August 2003 +******************************************************************************************* + +(97) src/freeglut_main.c:816 and :1571, set the current window (John F. Fay) + +(98) src/Makefile.am:34 Added mwmborder.c + +(99) src/freeglut_window.c:67 Removed #included "mwmborder.c" + +******************************************************************************************* +* Changes on 10 August 2003 +******************************************************************************************* + +(100) GameMode fixes: src/freeglut_gamemode.c src/freeglut_internal.h src/freeglut_window.c + + src/freeglut_gamemode.c: + fghRememberState(): remember original XFree86 ViewPort + fghRememberState(): remember original pointer position + fghRestoreState(): restore original pointer position + fghRestoreState(): restore original XFree86 ViewPort + fghChangeDisplayMode(): fix glutGameModeGet(GLUT_GAME_MODE_POSSIBLE) + fghChangeDisplayMode(): remove superflous attempt to change ViewPort + glutEnterGameMode(): move special XMoveWindow() from generic code here + glutEnterGameMode(): call XSync() to avoid races with XPointer calls + glutEnterGameMode(): call to XWrapPointer() to ensure that the pointer is grabbed + glutEnterGameMode(): wait until window is viewable to avoid exit on XSetInputFocus + glutEnterGameMode(): move decorations away to fix fullscreen w/ max resolution + + src/freeglut_internal.h: + struct tagSFG_Display: add fields for saving viewport and pointer position + + src/freeglut_window.c: + fgOpenWindow(): remove obsolete special case for GameModeEnter() +