X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=README.md;h=42c56460571aa9bb9ad9cb704e174ba3d787ef9f;hb=HEAD;hp=9a9958cf37c09f54b426cb4f4327ac9644dd71ea;hpb=7ef0e6e340292b228541b661e00697c58cd0ae12;p=gbajam22 diff --git a/README.md b/README.md index 9a9958c..42c5646 100644 --- a/README.md +++ b/README.md @@ -3,6 +3,17 @@ Attack on Voxelburg A wip Gameboy Advance game for the gbajam22. +Fly over a 3D terrain, find and destroy all enemy defense pods, before they +manage to shoot you down. Your final score depends on the difficulty level, time +it took to take out all the enemy pods, and damage you sustained. + +Controls +-------- + - D-Pad: turn left/right/up/down. + - A: fly forward. + - B: shoot. + - L/R triggers: strafe left/right. + License ------- Copyright (C) 2022 John Tsiombikas @@ -11,3 +22,20 @@ This program is free software. Feel free to use, modify, and/or redistribute it under the terms of the GNU General Public License v3, or at your option any later version published by the Free Software Foundation. See COPYING for details. + +Build +----- +The data files are kept separately on a subversion repository. Grab them with: + + svn co svn://mutantstargoat.com/datadirs/voxelburg data + +Alternatively grab a release tarball if available. + +To build the game, +[setup the devkitarm environment](https://devkitpro.org/wiki/Getting_Started), +and type `make`. Only the basic cross-toolchain, libc and C runtime are required +from devkitarm. No other libraries are used. + +The tools which are part of the build process might have more requirements: + + - **pngdump**: libpng and zlib.