X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=include%2FGL%2Ffreeglut_std.h;h=ab1be03a48c6a2d0237345384cc80286715c15ca;hb=5e11d4bbb691aaee52ac0b5607a7e85b93d6659e;hp=da18176bb5a64e761432f24062f2b1b610331695;hpb=e9ebb8053106d2504605c70a1fd777a52f1d9da4;p=freeglut diff --git a/include/GL/freeglut_std.h b/include/GL/freeglut_std.h index da18176..ab1be03 100644 --- a/include/GL/freeglut_std.h +++ b/include/GL/freeglut_std.h @@ -43,7 +43,7 @@ */ /* Define FREEGLUT_LIB_PRAGMAS to 1 to include library - * pragmas or to 1 to exclude library pragmas. + * pragmas or to 0 to exclude library pragmas. * The default behavior depends on the compiler/platform. */ # ifndef FREEGLUT_LIB_PRAGMAS @@ -57,8 +57,10 @@ # ifndef WIN32_LEAN_AND_MEAN # define WIN32_LEAN_AND_MEAN 1 # endif -# define NOMINMAX -# include +# ifndef NOMINMAX +# define NOMINMAX +# endif +# include /* Windows static library */ # ifdef FREEGLUT_STATIC @@ -117,8 +119,19 @@ /* * Always include OpenGL and GLU headers */ -#include -#include +/* Note: FREEGLUT_GLES1 and FREEGLUT_GLES2 are only used to cleanly + bootstrap headers inclusion here; use GLES constants directly + (e.g. GL_ES_VERSION_2_0) for all other needs */ +#ifdef FREEGLUT_GLES2 +# include +# include +#elif FREEGLUT_GLES1 +# include +# include +#else +# include +# include +#endif /* * GLUT API macro definitions -- the special key codes: @@ -511,15 +524,16 @@ FGAPI int FGAPIENTRY glutStrokeLength( void* font, const unsigned char* stri /* * Geometry functions, see freeglut_geometry.c */ -FGAPI void FGAPIENTRY glutWireCube( GLdouble size ); -FGAPI void FGAPIENTRY glutSolidCube( GLdouble size ); -FGAPI void FGAPIENTRY glutWireSphere( GLdouble radius, GLint slices, GLint stacks ); -FGAPI void FGAPIENTRY glutSolidSphere( GLdouble radius, GLint slices, GLint stacks ); -FGAPI void FGAPIENTRY glutWireCone( GLdouble base, GLdouble height, GLint slices, GLint stacks ); -FGAPI void FGAPIENTRY glutSolidCone( GLdouble base, GLdouble height, GLint slices, GLint stacks ); -FGAPI void FGAPIENTRY glutWireTorus( GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings ); -FGAPI void FGAPIENTRY glutSolidTorus( GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings ); +FGAPI void FGAPIENTRY glutWireCube( double size ); +FGAPI void FGAPIENTRY glutSolidCube( double size ); +FGAPI void FGAPIENTRY glutWireSphere( double radius, GLint slices, GLint stacks ); +FGAPI void FGAPIENTRY glutSolidSphere( double radius, GLint slices, GLint stacks ); +FGAPI void FGAPIENTRY glutWireCone( double base, double height, GLint slices, GLint stacks ); +FGAPI void FGAPIENTRY glutSolidCone( double base, double height, GLint slices, GLint stacks ); + +FGAPI void FGAPIENTRY glutWireTorus( double innerRadius, double outerRadius, GLint sides, GLint rings ); +FGAPI void FGAPIENTRY glutSolidTorus( double innerRadius, double outerRadius, GLint sides, GLint rings ); FGAPI void FGAPIENTRY glutWireDodecahedron( void ); FGAPI void FGAPIENTRY glutSolidDodecahedron( void ); FGAPI void FGAPIENTRY glutWireOctahedron( void ); @@ -532,8 +546,8 @@ FGAPI void FGAPIENTRY glutSolidIcosahedron( void ); /* * Teapot rendering functions, found in freeglut_teapot.c */ -FGAPI void FGAPIENTRY glutWireTeapot( GLdouble size ); -FGAPI void FGAPIENTRY glutSolidTeapot( GLdouble size ); +FGAPI void FGAPIENTRY glutWireTeapot( double size ); +FGAPI void FGAPIENTRY glutSolidTeapot( double size ); /* * Game mode functions, see freeglut_gamemode.c