X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=include%2FGL%2Ffreeglut_std.h;h=f5b1ebf8a398e79487d90cdd7f7a3f558dd208de;hb=0779a259d0be8f014c378828ef844ae6f2c121e4;hp=573243a5d766563f4642406fcb9375e1d4da7645;hpb=1ede9f68f98e29ddd07bd466310967e716bfac92;p=freeglut diff --git a/include/GL/freeglut_std.h b/include/GL/freeglut_std.h index 573243a..f5b1ebf 100644 --- a/include/GL/freeglut_std.h +++ b/include/GL/freeglut_std.h @@ -119,16 +119,15 @@ /* * Always include OpenGL and GLU headers */ -#ifdef ANDROID -/* Use EGL (implies OpenGL ES) */ -/* TODO: EGL/GLES builds should be more generally defined, possibly by - generating this file dynamically */ +/* Note: FREEGLUT_GLES1 and FREEGLUT_GLES2 are only used to cleanly + bootstrap headers inclusion here; use GLES constants directly + (e.g. GL_ES_VERSION_2_0) for all other needs */ +#ifdef FREEGLUT_GLES2 # include -/* TODO: we probably need 2 builds: -lGLESv1 and -lGLESv2 */ -/* #include */ # include -/* TODO: temporary work-around for e.g. glutWireCube */ -# define GLdouble GLfloat +#elif FREEGLUT_GLES1 +# include +# include #else # include # include @@ -525,15 +524,21 @@ FGAPI int FGAPIENTRY glutStrokeLength( void* font, const unsigned char* stri /* * Geometry functions, see freeglut_geometry.c */ -FGAPI void FGAPIENTRY glutWireCube( GLdouble size ); -FGAPI void FGAPIENTRY glutSolidCube( GLdouble size ); -FGAPI void FGAPIENTRY glutWireSphere( GLdouble radius, GLint slices, GLint stacks ); -FGAPI void FGAPIENTRY glutSolidSphere( GLdouble radius, GLint slices, GLint stacks ); -FGAPI void FGAPIENTRY glutWireCone( GLdouble base, GLdouble height, GLint slices, GLint stacks ); -FGAPI void FGAPIENTRY glutSolidCone( GLdouble base, GLdouble height, GLint slices, GLint stacks ); -FGAPI void FGAPIENTRY glutWireTorus( GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings ); -FGAPI void FGAPIENTRY glutSolidTorus( GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings ); +#ifndef GL_ES_VERSION_2_0 +FGAPI void FGAPIENTRY glutWireCube( double size ); +FGAPI void FGAPIENTRY glutSolidCube( double size ); +#endif +#ifndef EGL_VERSION_1_0 +FGAPI void FGAPIENTRY glutWireSphere( double radius, GLint slices, GLint stacks ); +FGAPI void FGAPIENTRY glutSolidSphere( double radius, GLint slices, GLint stacks ); +FGAPI void FGAPIENTRY glutWireCone( double base, double height, GLint slices, GLint stacks ); +FGAPI void FGAPIENTRY glutSolidCone( double base, double height, GLint slices, GLint stacks ); +#endif + +#ifndef GL_ES_VERSION_2_0 +FGAPI void FGAPIENTRY glutWireTorus( double innerRadius, double outerRadius, GLint sides, GLint rings ); +FGAPI void FGAPIENTRY glutSolidTorus( double innerRadius, double outerRadius, GLint sides, GLint rings ); FGAPI void FGAPIENTRY glutWireDodecahedron( void ); FGAPI void FGAPIENTRY glutSolidDodecahedron( void ); FGAPI void FGAPIENTRY glutWireOctahedron( void ); @@ -542,12 +547,16 @@ FGAPI void FGAPIENTRY glutWireTetrahedron( void ); FGAPI void FGAPIENTRY glutSolidTetrahedron( void ); FGAPI void FGAPIENTRY glutWireIcosahedron( void ); FGAPI void FGAPIENTRY glutSolidIcosahedron( void ); +#endif /* * Teapot rendering functions, found in freeglut_teapot.c */ +/* TODO: doesn't work with GLES1 yet */ +#ifndef EGL_VERSION_1_0 FGAPI void FGAPIENTRY glutWireTeapot( GLdouble size ); FGAPI void FGAPIENTRY glutSolidTeapot( GLdouble size ); +#endif /* * Game mode functions, see freeglut_gamemode.c