X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=progs%2Fdemos%2FCallbackMaker%2FCallbackMaker.c;h=25e83dc754a14d3b307217bbc129fc06bb06e3f9;hb=1a159971346b45c5d25c75176095f38606c6892d;hp=3aede7246c849f88f0f94e631626d13e0934d595;hpb=0ccd74e0bf59a5a4dd55721198c88e53c5362850;p=freeglut diff --git a/progs/demos/CallbackMaker/CallbackMaker.c b/progs/demos/CallbackMaker/CallbackMaker.c index 3aede72..25e83dc 100644 --- a/progs/demos/CallbackMaker/CallbackMaker.c +++ b/progs/demos/CallbackMaker/CallbackMaker.c @@ -7,14 +7,124 @@ #include #include #include +#include static int sequence_number = 0 ; +int reshape_called = 0, key_called = 0, special_called = 0, visibility_called = 0, + keyup_called = 0, specialup_called = 0, joystick_called = 0, mouse_called = 0, + mousewheel_called = 0, motion_called = 0, passivemotion_called = 0, entry_called = 0, + close_called = 0, overlaydisplay_called = 0, windowstatus_called = 0, + spacemotion_called = 0, spacerotation_called = 0, spacebutton_called = 0, + buttonbox_called = 0, dials_called = 0, tabletmotion_called = 0, tabletbutton_called = 0, + menudestroy_called = 0, menustatus_called = 0 ; +int reshape_width = -1, reshape_height = -1, reshape_seq = -1 ; +int key_key = -1, key_x = -1, key_y = -1, key_seq = -1 ; +int special_key = -1, special_x = -1, special_y = -1, special_seq = -1 ; +int visibility_vis = -1, visibility_seq = -1 ; +int keyup_key = -1, keyup_x = -1, keyup_y = -1, keyup_seq = -1 ; +int specialup_key = -1, specialup_x = -1, specialup_y = -1, specialup_seq = -1 ; +int joystick_a = -1, joystick_b = -1, joystick_c = -1, joystick_d = -1, joystick_seq = -1 ; /* Need meaningful names */ +int mouse_button = -1, mouse_updown = -1, mouse_x = -1, mouse_y = -1, mouse_seq = -1 ; +int mousewheel_number = -1, mousewheel_direction = -1, mousewheel_x = -1, mousewheel_y = -1, mousewheel_seq = -1 ; +int motion_x = -1, motion_y = -1, motion_seq = -1 ; +int passivemotion_x = -1, passivemotion_y = -1, passivemotion_seq = -1 ; + +static void +bitmapPrintf (const char *fmt, ...) +{ + static char buf[256]; + va_list args; + + va_start(args, fmt); +#if defined(WIN32) && !defined(__CYGWIN__) + (void) _vsnprintf (buf, sizeof(buf), fmt, args); +#else + (void) vsnprintf (buf, sizeof(buf), fmt, args); +#endif + va_end(args); + glutBitmapString ( GLUT_BITMAP_HELVETICA_12, (unsigned char*)buf ) ; +} + + static void Display(void) { int window = glutGetWindow () ; - glClear( GL_COLOR_BUFFER_BIT ); + glClear ( GL_COLOR_BUFFER_BIT ); + + glDisable ( GL_DEPTH_TEST ); + glMatrixMode ( GL_PROJECTION ); + glPushMatrix(); + glLoadIdentity(); + glOrtho(0, glutGet ( GLUT_WINDOW_WIDTH ), + 0, glutGet ( GLUT_WINDOW_HEIGHT ), -1, 1 ); + glMatrixMode ( GL_MODELVIEW ); + glPushMatrix (); + glLoadIdentity (); + glColor3ub ( 0, 0, 0 ); + glRasterPos2i ( 10, glutGet ( GLUT_WINDOW_HEIGHT ) - 10 ); + + if ( reshape_called ) + { + bitmapPrintf ( "Reshape %d: %d %d\n", reshape_seq, reshape_width, reshape_height ); + } + + if ( key_called ) + { + bitmapPrintf ( "Key %d: %d(%c) %d %d\n", key_seq, key_key, key_key, key_x, key_y ); + } + + if ( special_called ) + { + bitmapPrintf ( "Special %d: %d(%c) %d %d\n", special_seq, special_key, special_key, special_x, special_y ); + } + + if ( visibility_called ) + { + bitmapPrintf ( "Visibility %d: %d\n", visibility_seq, visibility_vis ); + } + + if ( keyup_called ) + { + bitmapPrintf ( "Key Up %d: %d(%c) %d %d\n", keyup_seq, keyup_key, keyup_key, keyup_x, keyup_y ); + } + + if ( specialup_called ) + { + bitmapPrintf ( "Special Up %d: %d(%c) %d %d\n", specialup_seq, specialup_key, specialup_key, specialup_x, specialup_y ); + } + + if ( joystick_called ) + { + bitmapPrintf ( "Joystick %d: %d %d %d %d\n", joystick_seq, joystick_a, joystick_b, joystick_c, joystick_d ); + } + + if ( mouse_called ) + { + bitmapPrintf ( "Mouse %d: %d %d %d %d\n", mouse_seq, mouse_button, mouse_updown, mouse_x, mouse_y ); + } + + if ( mousewheel_called ) + { + bitmapPrintf ( "Mouse Wheel %d: %d %d %d %d\n", mousewheel_seq, mousewheel_number, mousewheel_direction, mousewheel_x, mousewheel_y ); + } + + if ( motion_called ) + { + bitmapPrintf ( "Motion %d: %d %d\n", motion_seq, motion_x, motion_y ); + } + + if ( passivemotion_called ) + { + bitmapPrintf ( "Passive Motion %d: %d %d\n", passivemotion_seq, passivemotion_x, passivemotion_y ); + } + + glMatrixMode ( GL_PROJECTION ); + glPopMatrix (); + glMatrixMode ( GL_MODELVIEW ); + glPopMatrix (); + glEnable ( GL_DEPTH_TEST ); printf ( "%6d Window %d Display Callback\n", ++sequence_number, window ) ; @@ -27,6 +137,11 @@ Reshape(int width, int height) int window = glutGetWindow () ; printf ( "%6d Window %d Reshape Callback: %d %d\n", ++sequence_number, window, width, height ) ; + reshape_called = 1 ; + reshape_width = width ; + reshape_height = height ; + reshape_seq = sequence_number ; + glutPostRedisplay () ; } static void @@ -35,6 +150,12 @@ Key(unsigned char key, int x, int y) int window = glutGetWindow () ; printf ( "%6d Window %d Keyboard Callback: %d %d %d\n", ++sequence_number, window, key, x, y ) ; + key_called = 1 ; + key_key = key ; + key_x = x ; + key_y = y ; + key_seq = sequence_number ; + glutPostRedisplay () ; } static void @@ -43,6 +164,12 @@ Special(int key, int x, int y) int window = glutGetWindow () ; printf ( "%6d Window %d Special Key Callback: %d %d %d\n", ++sequence_number, window, key, x, y ) ; + special_called = 1 ; + special_key = key ; + special_x = x ; + special_y = y ; + special_seq = sequence_number ; + glutPostRedisplay () ; } static void @@ -51,6 +178,10 @@ Visibility(int vis) int window = glutGetWindow () ; printf ( "%6d Window %d Visibility Callback: %d\n", ++sequence_number, window, vis ) ; + visibility_called = 1 ; + visibility_vis = vis ; + visibility_seq = sequence_number ; + glutPostRedisplay () ; } static void @@ -59,6 +190,12 @@ KeyUp(unsigned char key, int x, int y) int window = glutGetWindow () ; printf ( "%6d Window %d Key Release Callback: %d %d %d\n", ++sequence_number, window, key, x, y ) ; + keyup_called = 1 ; + keyup_key = key ; + keyup_x = x ; + keyup_y = y ; + keyup_seq = sequence_number ; + glutPostRedisplay () ; } static void @@ -67,14 +204,27 @@ SpecialUp(int key, int x, int y) int window = glutGetWindow () ; printf ( "%6d Window %d Special Key Release Callback: %d %d %d\n", ++sequence_number, window, key, x, y ) ; + specialup_called = 1 ; + specialup_key = key ; + specialup_x = x ; + specialup_y = y ; + specialup_seq = sequence_number ; + glutPostRedisplay () ; } static void -Joystick( unsigned int a, int b, int c, int d) +Joystick( unsigned int a, int b, int c, int d) /* Need meaningful names */ { int window = glutGetWindow () ; printf ( "%6d Window %d Joystick Callback: %d %d %d %d\n", ++sequence_number, window, a, b, c, d ) ; + joystick_called = 1 ; + joystick_a = a ; + joystick_b = b ; + joystick_c = c ; + joystick_d = d ; + joystick_seq = sequence_number ; + glutPostRedisplay () ; } static void @@ -83,6 +233,13 @@ Mouse(int button, int updown, int x, int y) int window = glutGetWindow () ; printf ( "%6d Window %d Mouse Click Callback: %d %d %d %d\n", ++sequence_number, window, button, updown, x, y ) ; + mouse_called = 1 ; + mouse_button = button ; + mouse_updown = updown ; + mouse_x = x ; + mouse_y = y ; + mouse_seq = sequence_number ; + glutPostRedisplay () ; } static void @@ -91,6 +248,13 @@ MouseWheel(int wheel_number, int direction, int x, int y) int window = glutGetWindow () ; printf ( "%6d Window %d Mouse Wheel Callback: %d %d %d %d\n", ++sequence_number, window, wheel_number, direction, x, y ) ; + mousewheel_called = 1 ; + mousewheel_number = wheel_number ; + mousewheel_direction = direction ; + mousewheel_x = x ; + mousewheel_y = y ; + mousewheel_seq = sequence_number ; + glutPostRedisplay () ; } static void @@ -99,6 +263,11 @@ Motion(int x, int y) int window = glutGetWindow () ; printf ( "%6d Window %d Mouse Motion Callback: %d %d\n", ++sequence_number, window, x, y ) ; + motion_called = 1 ; + motion_x = x ; + motion_y = y ; + motion_seq = sequence_number ; + glutPostRedisplay () ; } static void @@ -107,30 +276,163 @@ PassiveMotion(int x, int y) int window = glutGetWindow () ; printf ( "%6d Window %d Mouse Passive Motion Callback: %d %d\n", ++sequence_number, window, x, y ) ; + passivemotion_called = 1 ; + passivemotion_x = x ; + passivemotion_y = y ; + passivemotion_seq = sequence_number ; + glutPostRedisplay () ; } static void Entry(int state) { int window = glutGetWindow () ; + entry_called = 1 ; printf ( "%6d Window %d Entry Callback: %d\n", ++sequence_number, window, state ) ; + glutPostRedisplay () ; } static void Close(void) { int window = glutGetWindow () ; + close_called = 1 ; printf ( "%6d Window %d Close Callback\n", ++sequence_number, window ) ; } +static void +OverlayDisplay(void) +{ + int window = glutGetWindow () ; + overlaydisplay_called = 1 ; + printf ( "%6d Window %d OverlayDisplay Callback\n", + ++sequence_number, window ) ; + glutPostRedisplay () ; +} + +static void +WindowStatus(int state) +{ + int window = glutGetWindow () ; + windowstatus_called = 1 ; + printf ( "%6d Window %d WindowStatus Callback: %d\n", + ++sequence_number, window, state ) ; + glutPostRedisplay () ; +} + +static void +SpaceMotion(int x, int y, int z) +{ + int window = glutGetWindow () ; + spacemotion_called = 1 ; + printf ( "%6d Window %d SpaceMotion Callback: %d %d %d\n", + ++sequence_number, window, x, y, z ) ; + glutPostRedisplay () ; +} + +static void +SpaceRotation(int x, int y, int z) +{ + int window = glutGetWindow () ; + spacerotation_called = 1 ; + printf ( "%6d Window %d SpaceRotation Callback: %d %d %d\n", + ++sequence_number, window, x, y, z ) ; + glutPostRedisplay () ; +} + +static void +SpaceButton(int button, int updown) +{ + int window = glutGetWindow () ; + spacebutton_called = 1 ; + printf ( "%6d Window %d SpaceButton Callback: %d %d\n", + ++sequence_number, window, button, updown ) ; + glutPostRedisplay () ; +} + +static void +Dials(int x, int y) +{ + int window = glutGetWindow () ; + dials_called = 1 ; + printf ( "%6d Window %d Dials Callback: %d %d\n", + ++sequence_number, window, x, y ) ; + glutPostRedisplay () ; +} + +static void +ButtonBox(int button, int updown) +{ + int window = glutGetWindow () ; + buttonbox_called = 1 ; + printf ( "%6d Window %d ButtonBox Callback: %d %d\n", + ++sequence_number, window, button, updown ) ; + glutPostRedisplay () ; +} + +static void +TabletMotion(int x, int y) +{ + int window = glutGetWindow () ; + tabletmotion_called = 1 ; + printf ( "%6d Window %d TabletMotion Callback: %d %d\n", + ++sequence_number, window, x, y ) ; + glutPostRedisplay () ; +} + +static void +TabletButton(int button, int updown, int x, int y) +{ + int window = glutGetWindow () ; + tabletbutton_called = 1 ; + printf ( "%6d Window %d TabletButton Callback: %d %d %d %d\n", + ++sequence_number, window, button, updown, x, y ) ; + glutPostRedisplay () ; +} + +static void +MenuCallback ( int menuID ) +{ + int window = glutGetWindow () ; + printf( "%6d Window %d MenuCallback - menuID is %d\n", + ++sequence_number, window, menuID ); +} + +static void +MenuDestroy( void ) +{ + int window = glutGetWindow () ; + menudestroy_called = 1 ; + printf ( "%6d Window %d MenuDestroy Callback\n", + ++sequence_number, window ) ; + glutPostRedisplay () ; +} + +static void +MenuStatus( int status, int x, int y ) +{ + int window = glutGetWindow () ; + menudestroy_called = 1 ; + printf ( "%6d Window %d MenuStatus Callback: %d %d %d\n", + ++sequence_number, window, status, x, y ) ; + glutPostRedisplay () ; +} +static void Idle ( void ) +{ + ++sequence_number ; +} int main(int argc, char *argv[]) { +#define STRING_LENGTH 10 int freeglut_window, aux_window ; + char dummy_string[STRING_LENGTH]; + + int menuID, subMenuA, subMenuB; glutInitWindowSize(500, 250); glutInitWindowPosition ( 140, 140 ); @@ -149,13 +451,47 @@ main(int argc, char *argv[]) glutVisibilityFunc( Visibility ); glutKeyboardUpFunc( KeyUp ); glutSpecialUpFunc( SpecialUp ); -// glutJoystickFunc( Joystick, 10 ); + glutJoystickFunc( Joystick, 100 ); glutMouseFunc ( Mouse ) ; glutMouseWheelFunc ( MouseWheel ) ; glutMotionFunc ( Motion ) ; glutPassiveMotionFunc ( PassiveMotion ) ; glutEntryFunc ( Entry ) ; glutCloseFunc ( Close ) ; + glutOverlayDisplayFunc ( OverlayDisplay ) ; + glutWindowStatusFunc ( WindowStatus ) ; + glutSpaceballMotionFunc ( SpaceMotion ) ; + glutSpaceballRotateFunc ( SpaceRotation ) ; + glutSpaceballButtonFunc ( SpaceButton ) ; + glutButtonBoxFunc ( ButtonBox ) ; + glutDialsFunc ( Dials ) ; + glutTabletMotionFunc ( TabletMotion ) ; + glutTabletButtonFunc ( TabletButton ) ; + glutMenuDestroyFunc ( MenuDestroy ); + glutMenuStatusFunc ( MenuStatus ); + glutSetKeyRepeat(GLUT_KEY_REPEAT_OFF) ; + + subMenuA = glutCreateMenu( MenuCallback ); + glutAddMenuEntry( "Sub menu A1 (01)", 1 ); + glutAddMenuEntry( "Sub menu A2 (02)", 2 ); + glutAddMenuEntry( "Sub menu A3 (03)", 3 ); + + subMenuB = glutCreateMenu( MenuCallback ); + glutAddMenuEntry( "Sub menu B1 (04)", 4 ); + glutAddMenuEntry( "Sub menu B2 (05)", 5 ); + glutAddMenuEntry( "Sub menu B3 (06)", 6 ); + glutAddSubMenu( "Going to sub menu A", subMenuA ); + + menuID = glutCreateMenu( MenuCallback ); + glutAddMenuEntry( "Entry one", 1 ); + glutAddMenuEntry( "Entry two", 2 ); + glutAddMenuEntry( "Entry three", 3 ); + glutAddMenuEntry( "Entry four", 4 ); + glutAddMenuEntry( "Entry five", 5 ); + glutAddSubMenu( "Enter sub menu A", subMenuA ); + glutAddSubMenu( "Enter sub menu B", subMenuB ); + + glutAttachMenu( GLUT_LEFT_BUTTON ); aux_window = glutCreateWindow( "Second Window" ); printf ( "Creating window %d as 'Second Window'\n", aux_window ) ; @@ -169,13 +505,28 @@ main(int argc, char *argv[]) glutVisibilityFunc( Visibility ); glutKeyboardUpFunc( KeyUp ); glutSpecialUpFunc( SpecialUp ); -// glutJoystickFunc( Joystick, 10 ); + /* glutJoystickFunc( Joystick, 100 ); */ glutMouseFunc ( Mouse ) ; glutMouseWheelFunc ( MouseWheel ) ; glutMotionFunc ( Motion ) ; glutPassiveMotionFunc ( PassiveMotion ) ; glutEntryFunc ( Entry ) ; glutCloseFunc ( Close ) ; + glutOverlayDisplayFunc ( OverlayDisplay ) ; + glutWindowStatusFunc ( WindowStatus ) ; + glutSpaceballMotionFunc ( SpaceMotion ) ; + glutSpaceballRotateFunc ( SpaceRotation ) ; + glutSpaceballButtonFunc ( SpaceButton ) ; + glutButtonBoxFunc ( ButtonBox ) ; + glutDialsFunc ( Dials ) ; + glutTabletMotionFunc ( TabletMotion ) ; + glutTabletButtonFunc ( TabletButton ) ; + glutSetKeyRepeat(GLUT_KEY_REPEAT_OFF) ; + + glutIdleFunc ( Idle ); + + printf ( "Please enter something to continue: " ); + fgets ( dummy_string, STRING_LENGTH, stdin ); glutMainLoop();