X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=progs%2Fdemos%2FFractals%2Ffractals.c;h=e867471236b8bb52e23803511631df8ef80b01c6;hb=67c5094ca2b87d166d8192181ef24a1e49a47e2b;hp=027e31db8470875da5b319c031c2f5e395baed12;hpb=2c01bd6cfd78f2cbb562144b39358b55d5e5c07d;p=freeglut diff --git a/progs/demos/Fractals/fractals.c b/progs/demos/Fractals/fractals.c index 027e31d..e867471 100644 --- a/progs/demos/Fractals/fractals.c +++ b/progs/demos/Fractals/fractals.c @@ -42,8 +42,8 @@ static AffineTrans *affine ; char window_title [ 80 ] ; /* The amount the view is translated and scaled */ -float xwin = 0.0, ywin = 0.0 ; -float scale_factor = 1.0 ; +double xwin = 0.0, ywin = 0.0 ; +double scale_factor = 1.0 ; static void draw_level ( int num, double m00, double m01, double m10, double m11, double n0, double n1 ) { @@ -60,8 +60,8 @@ static void draw_level ( int num, double m00, double m01, double m10, double m11 double x1 = m00 * affine[i].statx + m01 * affine[i].staty + n0 ; double y1 = m10 * affine[i].statx + m11 * affine[i].staty + n1 ; - glVertex2f ( x0, y0 ) ; - glVertex2f ( x1, y1 ) ; + glVertex2d ( x0, y0 ) ; + glVertex2d ( x1, y1 ) ; x0 = x1 ; y0 = y1 ; @@ -102,16 +102,16 @@ static void Reshape(int width, int height) { float ar; - glViewport(0, 0, width, height); - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - ar = (float) width / (float) height; - glFrustum(-ar, ar, -1.0, 1.0, 2.0, 100.0); - glMatrixMode(GL_MODELVIEW); + glViewport ( 0, 0, width, height ) ; + glMatrixMode ( GL_PROJECTION ) ; glLoadIdentity(); + ar = (float) width / (float) height ; + glFrustum ( -ar, ar, -1.0, 1.0, 2.0, 100.0 ) ; + glMatrixMode ( GL_MODELVIEW ) ; + glLoadIdentity () ; xwin = -1.0 ; ywin = 0.0 ; - glTranslatef(xwin, ywin, -5.0); + glTranslated ( xwin, ywin, -5.0 ) ; } static void @@ -119,7 +119,7 @@ Key(unsigned char key, int x, int y) { switch (key) { case 27: /* Escape key */ - glutLeaveMainLoop (); + glutLeaveMainLoop () ; break; case '+' : @@ -127,16 +127,16 @@ Key(unsigned char key, int x, int y) break ; case '-' : - if (num_levels > 0) - --num_levels; + if ( num_levels > 0 ) + --num_levels ; break ; case 'r' : case 'R' : - glMatrixMode(GL_MODELVIEW); + glMatrixMode ( GL_MODELVIEW ) ; glLoadIdentity(); xwin = -1.0 ; ywin = 0.0 ; - glTranslatef(xwin, ywin, -5.0); + glTranslated ( xwin, ywin, -5.0 ) ; break ; } @@ -149,42 +149,42 @@ Special(int key, int x, int y) { switch (key) { case GLUT_KEY_UP : - glMatrixMode(GL_MODELVIEW); + glMatrixMode ( GL_MODELVIEW ) ; ywin += 0.1 * scale_factor ; - glTranslatef(0.0, 0.1 * scale_factor, 0.0); + glTranslated ( 0.0, 0.1 * scale_factor, 0.0 ) ; break ; case GLUT_KEY_DOWN : - glMatrixMode(GL_MODELVIEW); + glMatrixMode ( GL_MODELVIEW ) ; ywin -= 0.1 * scale_factor ; - glTranslatef(0.0, -0.1 * scale_factor, 0.0); + glTranslated ( 0.0, -0.1 * scale_factor, 0.0 ) ; break ; case GLUT_KEY_LEFT : - glMatrixMode(GL_MODELVIEW); + glMatrixMode ( GL_MODELVIEW ) ; xwin -= 0.1 * scale_factor ; - glTranslatef(-0.1 * scale_factor, 0.0, 0.0); + glTranslated ( -0.1 * scale_factor, 0.0, 0.0 ) ; break ; case GLUT_KEY_RIGHT : - glMatrixMode(GL_MODELVIEW); + glMatrixMode ( GL_MODELVIEW ) ; xwin += 0.1 * scale_factor ; - glTranslatef(0.1 * scale_factor, 0.0, 0.0); + glTranslated ( 0.1 * scale_factor, 0.0, 0.0 ) ; break ; case GLUT_KEY_PAGE_UP : - glMatrixMode(GL_MODELVIEW); - glTranslatef ( -xwin, -ywin, 0.0 ) ; - glScalef(1.25, 1.25, 1.25); - glTranslatef ( xwin, ywin, 0.0 ) ; + glMatrixMode ( GL_MODELVIEW ) ; + glTranslated ( -xwin, -ywin, 0.0 ) ; + glScaled ( 1.25, 1.25, 1.25 ) ; + glTranslated ( xwin, ywin, 0.0 ) ; scale_factor *= 0.8 ; break ; case GLUT_KEY_PAGE_DOWN : - glMatrixMode(GL_MODELVIEW); - glTranslatef ( -xwin, -ywin, 0.0 ) ; - glScalef(0.8, 0.8, 0.8); - glTranslatef ( xwin, ywin, 0.0 ) ; + glMatrixMode ( GL_MODELVIEW ) ; + glTranslated ( -xwin, -ywin, 0.0 ) ; + glScaled ( 0.8, 0.8, 0.8 ) ; + glTranslated ( xwin, ywin, 0.0 ) ; scale_factor *= 1.25 ; break ; }