X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=progs%2Fdemos%2FFractals_random%2Ffractals_random.c;h=8992d1e553b8b320454c3f58ec9799b4ef3b943f;hb=43286c06a71d3da5a89832f83e621f94016cc9d4;hp=ca52dd530ed39c009048744c753baa811d7ba6ff;hpb=b87bca7828ebc176b1d54f740bb6217184acf297;p=freeglut diff --git a/progs/demos/Fractals_random/fractals_random.c b/progs/demos/Fractals_random/fractals_random.c index ca52dd5..8992d1e 100644 --- a/progs/demos/Fractals_random/fractals_random.c +++ b/progs/demos/Fractals_random/fractals_random.c @@ -50,6 +50,9 @@ float scale_factor = 1.0 ; /* The current point */ float current_x = 0.0, current_y = 0.0 ; +/* Signals when a glClear is needed */ +static GLboolean needClear = GL_TRUE; + static void draw_level ( int num, double m00, double m01, double m10, double m11, double n0, double n1 ) { /* Draw a fractal transformed by "M", "N" as passed in */ @@ -70,6 +73,11 @@ static void draw_level ( int num, double m00, double m01, double m10, double m11 static void Display(void) { + if (needClear) { + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + needClear = GL_FALSE; + } + /* the curve */ glPushMatrix(); glScalef(2.5, 2.5, 2.5); @@ -81,7 +89,7 @@ Display(void) glPopMatrix(); - // glutSwapBuffers(); /* Should NOT be here... This is a Single-Buffered Program! */ + glFlush(); glutPostRedisplay(); /* Needed so that this function will be called again */ } @@ -99,6 +107,7 @@ Reshape(int width, int height) xwin = -1.0 ; ywin = 0.0 ; glTranslatef(xwin, ywin, -5.0); + needClear = GL_TRUE; } static void @@ -119,7 +128,7 @@ Key(unsigned char key, int x, int y) break ; } - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + needClear = GL_TRUE; glutPostRedisplay(); } @@ -169,7 +178,7 @@ Special(int key, int x, int y) break ; } - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + needClear = GL_TRUE; glutPostRedisplay(); } @@ -236,10 +245,6 @@ void readConfigFile ( char *fnme ) } } -void Idle(void) { - return; -} - int main(int argc, char *argv[]) { @@ -260,13 +265,10 @@ main(int argc, char *argv[]) glClearColor(1.0, 1.0, 1.0, 1.0); - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - glutReshapeFunc(Reshape); glutKeyboardFunc(Key); glutSpecialFunc(Special); glutDisplayFunc(Display); - glutIdleFunc(Idle); glutMainLoop();