X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=progs%2Fdemos%2Fshapes%2Fshapes.c;h=eb4544fcab230b5b7d000bd76c1ea7a10d842ae8;hb=ba18146fd9c60026c42e2dac896222b781fb588b;hp=4928260e884cc6ce5d469f6e452ada3d23f1a0de;hpb=32ee0c1e2137eee3f3879c7a246efd0558be71ee;p=freeglut diff --git a/progs/demos/shapes/shapes.c b/progs/demos/shapes/shapes.c index 4928260..eb4544f 100644 --- a/progs/demos/shapes/shapes.c +++ b/progs/demos/shapes/shapes.c @@ -12,6 +12,8 @@ Keys: - Esc   Quit - q Q   Quit + - i I   Show info + - p P   Toggle perspective or orthographic projection - = +   Increase \a slices - - _   Decreate \a slices - , <   Decreate \a stacks @@ -40,8 +42,9 @@ #include #include -#ifdef WIN32 -#include // DUMP MEMORY LEAKS +#ifdef _MSC_VER +/* DUMP MEMORY LEAKS */ +#include #endif /* @@ -58,43 +61,47 @@ static int function_index; static int slices = 16; static int stacks = 16; static double irad = .25; -static double orad = 1.0; +static double orad = 1.0; /* doubles as size for objects other than Torus */ static int depth = 4; static double offset[ 3 ] = { 0, 0, 0 }; - +static GLboolean show_info = GL_TRUE; +static float ar; +static int persProject = 1; /* * These one-liners draw particular objects, fetching appropriate * information from the above globals. They are just thin wrappers - * for the OpenGLUT objects. + * for the FreeGLUT objects. */ -static void drawSolidTetrahedron(void) { glutSolidTetrahedron (); } -static void drawWireTetrahedron(void) { glutWireTetrahedron (); } -static void drawSolidCube(void) { glutSolidCube(1); } -static void drawWireCube(void) { glutWireCube(1); } -static void drawSolidOctahedron(void) { glutSolidOctahedron (); } -static void drawWireOctahedron(void) { glutWireOctahedron (); } -static void drawSolidDodecahedron(void) { glutSolidDodecahedron (); } -static void drawWireDodecahedron(void) { glutWireDodecahedron (); } -static void drawSolidRhombicDodecahedron(void) { glutSolidRhombicDodecahedron (); } -static void drawWireRhombicDodecahedron(void) { glutWireRhombicDodecahedron (); } -static void drawSolidIcosahedron(void) { glutSolidIcosahedron (); } -static void drawWireIcosahedron(void) { glutWireIcosahedron (); } -static void drawSolidSierpinskiSponge(void) { glutSolidSierpinskiSponge (depth, offset, 1); } -static void drawWireSierpinskiSponge(void) { glutWireSierpinskiSponge (depth, offset, 1); } -static void drawSolidTeapot(void) { glutSolidTeapot(1); } -static void drawWireTeapot(void) { glutWireTeapot(1); } -static void drawSolidTorus(void) { glutSolidTorus(irad,orad,slices,stacks); } -static void drawWireTorus(void) { glutWireTorus (irad,orad,slices,stacks); } -static void drawSolidSphere(void) { glutSolidSphere(1,slices,stacks); } -static void drawWireSphere(void) { glutWireSphere(1,slices,stacks); } -static void drawSolidCone(void) { glutSolidCone(1,1,slices,stacks); } -static void drawWireCone(void) { glutWireCone(1,1,slices,stacks); } -static void drawSolidCylinder(void) { glutSolidCylinder(1,1,slices,stacks); } -static void drawWireCylinder(void) { glutWireCylinder(1,1,slices,stacks); } +static void drawSolidTetrahedron(void) { glutSolidTetrahedron (); } +static void drawWireTetrahedron(void) { glutWireTetrahedron (); } +static void drawSolidCube(void) { glutSolidCube(orad); } /* orad doubles as size input */ +static void drawWireCube(void) { glutWireCube(orad); } /* orad doubles as size input */ +static void drawSolidOctahedron(void) { glutSolidOctahedron (); } +static void drawWireOctahedron(void) { glutWireOctahedron (); } +static void drawSolidDodecahedron(void) { glutSolidDodecahedron (); } +static void drawWireDodecahedron(void) { glutWireDodecahedron (); } +static void drawSolidRhombicDodecahedron(void) { glutSolidRhombicDodecahedron (); } +static void drawWireRhombicDodecahedron(void) { glutWireRhombicDodecahedron (); } +static void drawSolidIcosahedron(void) { glutSolidIcosahedron (); } +static void drawWireIcosahedron(void) { glutWireIcosahedron (); } +static void drawSolidSierpinskiSponge(void) { glutSolidSierpinskiSponge (depth, offset, orad);} /* orad doubles as size input */ +static void drawWireSierpinskiSponge(void) { glutWireSierpinskiSponge (depth, offset, orad); } /* orad doubles as size input */ +static void drawSolidTeapot(void) { glutSolidTeapot(orad); } /* orad doubles as size input */ +static void drawWireTeapot(void) { glutWireTeapot(orad); } /* orad doubles as size input */ +static void drawSolidTorus(void) { glutSolidTorus(irad,orad,slices,stacks); } +static void drawWireTorus(void) { glutWireTorus (irad,orad,slices,stacks); } +static void drawSolidSphere(void) { glutSolidSphere(orad,slices,stacks); } /* orad doubles as size input */ +static void drawWireSphere(void) { glutWireSphere(orad,slices,stacks); } /* orad doubles as size input */ +static void drawSolidCone(void) { glutSolidCone(orad,orad,slices,stacks); } /* orad doubles as size input */ +static void drawWireCone(void) { glutWireCone(orad,orad,slices,stacks); } /* orad doubles as size input */ +static void drawSolidCylinder(void) { glutSolidCylinder(orad,orad,slices,stacks); } /* orad doubles as size input */ +static void drawWireCylinder(void) { glutWireCylinder(orad,orad,slices,stacks); } /* orad doubles as size input */ + +#define RADIUS 1.0f + static void drawSolidCuboctahedron(void) { -#define RADIUS 1.0f glBegin( GL_TRIANGLES ); glNormal3d( 0.577350269189, 0.577350269189, 0.577350269189); glVertex3d( RADIUS, RADIUS, 0.0 ); glVertex3d( 0.0, RADIUS, RADIUS ); glVertex3d( RADIUS, 0.0, RADIUS ); glNormal3d( 0.577350269189, 0.577350269189,-0.577350269189); glVertex3d( RADIUS, RADIUS, 0.0 ); glVertex3d( RADIUS, 0.0,-RADIUS ); glVertex3d( 0.0, RADIUS,-RADIUS ); @@ -110,16 +117,36 @@ static void drawSolidCuboctahedron(void) glNormal3d( 1.0, 0.0, 0.0 ); glVertex3d( RADIUS, RADIUS, 0.0 ); glVertex3d( RADIUS, 0.0, RADIUS ); glVertex3d( RADIUS,-RADIUS, 0.0 ); glVertex3d( RADIUS, 0.0,-RADIUS ); glNormal3d(-1.0, 0.0, 0.0 ); glVertex3d(-RADIUS, RADIUS, 0.0 ); glVertex3d(-RADIUS, 0.0,-RADIUS ); glVertex3d(-RADIUS,-RADIUS, 0.0 ); glVertex3d(-RADIUS, 0.0, RADIUS ); glNormal3d( 0.0, 1.0, 0.0 ); glVertex3d( RADIUS, RADIUS, 0.0 ); glVertex3d( 0.0, RADIUS,-RADIUS ); glVertex3d(-RADIUS, RADIUS, 0.0 ); glVertex3d( 0.0, RADIUS, RADIUS ); - glNormal3d( 0.0,-1.0, 0.0 ); glVertex3d(-RADIUS, RADIUS, 0.0 ); glVertex3d( 0.0,-RADIUS, RADIUS ); glVertex3d(-RADIUS,-RADIUS, 0.0 ); glVertex3d( 0.0,-RADIUS,-RADIUS ); + glNormal3d( 0.0,-1.0, 0.0 ); glVertex3d( RADIUS,-RADIUS, 0.0 ); glVertex3d( 0.0,-RADIUS, RADIUS ); glVertex3d(-RADIUS,-RADIUS, 0.0 ); glVertex3d( 0.0,-RADIUS,-RADIUS ); glNormal3d( 0.0, 0.0, 1.0 ); glVertex3d( RADIUS, 0.0, RADIUS ); glVertex3d( 0.0, RADIUS, RADIUS ); glVertex3d(-RADIUS, 0.0, RADIUS ); glVertex3d( 0.0,-RADIUS, RADIUS ); glNormal3d( 0.0, 0.0,-1.0 ); glVertex3d( RADIUS, 0.0,-RADIUS ); glVertex3d( 0.0,-RADIUS,-RADIUS ); glVertex3d(-RADIUS, 0.0,-RADIUS ); glVertex3d( 0.0, RADIUS,-RADIUS ); glEnd(); -#undef RADIUS } + static void drawWireCuboctahedron(void) { + glBegin( GL_LINE_LOOP ); + glNormal3d( 1.0, 0.0, 0.0 ); glVertex3d( RADIUS, RADIUS, 0.0 ); glVertex3d( RADIUS, 0.0, RADIUS ); glVertex3d( RADIUS,-RADIUS, 0.0 ); glVertex3d( RADIUS, 0.0,-RADIUS ); + glEnd(); + glBegin( GL_LINE_LOOP ); + glNormal3d(-1.0, 0.0, 0.0 ); glVertex3d(-RADIUS, RADIUS, 0.0 ); glVertex3d(-RADIUS, 0.0,-RADIUS ); glVertex3d(-RADIUS,-RADIUS, 0.0 ); glVertex3d(-RADIUS, 0.0, RADIUS ); + glEnd(); + glBegin( GL_LINE_LOOP ); + glNormal3d( 0.0, 1.0, 0.0 ); glVertex3d( RADIUS, RADIUS, 0.0 ); glVertex3d( 0.0, RADIUS,-RADIUS ); glVertex3d(-RADIUS, RADIUS, 0.0 ); glVertex3d( 0.0, RADIUS, RADIUS ); + glEnd(); + glBegin( GL_LINE_LOOP ); + glNormal3d( 0.0,-1.0, 0.0 ); glVertex3d( RADIUS,-RADIUS, 0.0 ); glVertex3d( 0.0,-RADIUS, RADIUS ); glVertex3d(-RADIUS,-RADIUS, 0.0 ); glVertex3d( 0.0,-RADIUS,-RADIUS ); + glEnd(); + glBegin( GL_LINE_LOOP ); + glNormal3d( 0.0, 0.0, 1.0 ); glVertex3d( RADIUS, 0.0, RADIUS ); glVertex3d( 0.0, RADIUS, RADIUS ); glVertex3d(-RADIUS, 0.0, RADIUS ); glVertex3d( 0.0,-RADIUS, RADIUS ); + glEnd(); + glBegin( GL_LINE_LOOP ); + glNormal3d( 0.0, 0.0,-1.0 ); glVertex3d( RADIUS, 0.0,-RADIUS ); glVertex3d( 0.0,-RADIUS,-RADIUS ); glVertex3d(-RADIUS, 0.0,-RADIUS ); glVertex3d( 0.0, RADIUS,-RADIUS ); + glEnd(); } +#undef RADIUS + /* * This structure defines an entry in our function-table. */ @@ -150,21 +177,12 @@ static const entry table [] = #undef ENTRY /*! - Does printf()-like work using freeglut/OpenGLUT + Does printf()-like work using freeglut glutBitmapString(). Uses a fixed font. Prints at the indicated row/column position. Limitation: Cannot address pixels. Limitation: Renders in screen coords, not model coords. - - \note Uses a fixed, 256-byte array for holding strings. - The best way around this would be to use vasprintf(), - but that is not available on WIN32, I believe. - Another alternative would be to write our own formatter - from scratch and emit the characters one at a time to - the GLUT bitmap single-character drawing routine. - We could also use vsnprintf(), but I'm not sure if - that is standard... */ static void shapesPrintf (int row, int col, const char *fmt, ...) { @@ -174,7 +192,11 @@ static void shapesPrintf (int row, int col, const char *fmt, ...) va_list args; va_start(args, fmt); - (void) vsprintf (buf, fmt, args); +#if defined(WIN32) && !defined(__CYGWIN__) + (void) _vsnprintf (buf, sizeof(buf), fmt, args); +#else + (void) vsnprintf (buf, sizeof(buf), fmt, args); +#endif va_end(args); glGetIntegerv(GL_VIEWPORT,viewport); @@ -191,9 +213,9 @@ static void shapesPrintf (int row, int col, const char *fmt, ...) glRasterPos2i ( glutBitmapWidth(font, ' ') * col, - - glutBitmapHeight(font) * (row+2) + viewport[3] + - glutBitmapHeight(font) * row + viewport[3] ); - glutBitmapString (font, buf); + glutBitmapString (font, (unsigned char*)buf); glPopMatrix(); glMatrixMode(GL_MODELVIEW); @@ -205,16 +227,9 @@ static void shapesPrintf (int row, int col, const char *fmt, ...) static void resize(int width, int height) { - const float ar = (float) width / (float) height; + ar = (float) width / (float) height; glViewport(0, 0, width, height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glFrustum(-ar, ar, -1.0, 1.0, 2.0, 100.0); - - glMatrixMode(GL_MODELVIEW); - glLoadIdentity() ; } static void display(void) @@ -222,12 +237,19 @@ static void display(void) const double t = glutGet(GLUT_ELAPSED_TIME) / 1000.0; const double a = t*90.0; + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + if (persProject) + glFrustum(-ar, ar, -1.0, 1.0, 2.0, 100.0); + else + glOrtho(-ar*3, ar*3, -3.0, 3.0, 2.0, 100.0); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glEnable(GL_LIGHTING); - printf ( "Shape %d slides %d stacks %d\n", function_index, slices, stacks ) ; - glColor3d(1,0,0); glPushMatrix(); @@ -247,13 +269,17 @@ static void display(void) glDisable(GL_LIGHTING); glColor3d(0.1,0.1,0.4); -/* shapesPrintf (1, 3, "Shape PgUp PgDn: %s", table [function_index].name); - shapesPrintf (2, 3, " Slices +-: %d Stacks <>: %d", slices, stacks); - shapesPrintf (3, 3, " nSides +-: %d nRings <>: %d", slices, stacks); - shapesPrintf (4, 3, " Depth (): %d", depth); - shapesPrintf (5, 3, " Outer radius Up Down : %f", orad); - shapesPrintf (6, 3, " Inner radius Left Right: %f", irad); -*/ + if( show_info ) { + shapesPrintf (1, 1, "Shape PgUp PgDn: %s", table [function_index].name); + shapesPrintf (2, 1, "Slices +-: %d Stacks <>: %d", slices, stacks); + shapesPrintf (3, 1, "nSides +-: %d nRings <>: %d", slices, stacks); + shapesPrintf (4, 1, "Depth (): %d", depth); + shapesPrintf (5, 1, "Outer radius Up Down : %f", orad); + shapesPrintf (6, 1, "Inner radius Left Right: %f", irad); + } else { + printf ( "Shape %d slides %d stacks %d\n", function_index, slices, stacks ) ; + } + glutSwapBuffers(); } @@ -267,6 +293,9 @@ key(unsigned char key, int x, int y) case 'Q': case 'q': glutLeaveMainLoop () ; break; + case 'I': + case 'i': show_info = ( show_info == GL_TRUE ) ? GL_FALSE : GL_TRUE; break; + case '=': case '+': slices++; break; @@ -285,6 +314,9 @@ key(unsigned char key, int x, int y) case '0': case ')': ++depth; break; + case 'P': + case 'p': persProject=!persProject; break; + default: break; } @@ -340,9 +372,9 @@ main(int argc, char *argv[]) glutInitWindowSize(640,480); glutInitWindowPosition(40,40); glutInit(&argc, argv); - glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); + glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH | GLUT_MULTISAMPLE); - glutCreateWindow("OpenGLUT Shapes"); + glutCreateWindow("FreeGLUT Shapes"); glutReshapeFunc(resize); glutDisplayFunc(display); @@ -375,8 +407,9 @@ main(int argc, char *argv[]) glutMainLoop(); -#ifdef WIN32 - _CrtDumpMemoryLeaks () ; // DUMP MEMORY LEAK INFORMATION +#ifdef _MSC_VER + /* DUMP MEMORY LEAK INFORMATION */ + _CrtDumpMemoryLeaks () ; #endif return EXIT_SUCCESS;