X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=progs%2Fdemos%2Fsmooth_opengl3%2Fsmooth_opengl3.c;h=a671a53c7804b000a453cae345a6d06a422ff2ee;hb=e95ea38d51abb28efff00827a93f0c568675f1ec;hp=9221d5ef7f936fa6034a45349a29719a2dea57ac;hpb=92e8692a1e8c29070a6a1f7ea12a5c84d5503dd7;p=freeglut diff --git a/progs/demos/smooth_opengl3/smooth_opengl3.c b/progs/demos/smooth_opengl3/smooth_opengl3.c index 9221d5e..a671a53 100755 --- a/progs/demos/smooth_opengl3/smooth_opengl3.c +++ b/progs/demos/smooth_opengl3/smooth_opengl3.c @@ -93,68 +93,65 @@ void checkError(const char *functionName) typedef ptrdiff_t ourGLsizeiptr; typedef char ourGLchar; -typedef void (*PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); +#ifndef APIENTRY +#define APIENTRY +#endif + +typedef void (APIENTRY *PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); PFNGLGENBUFFERSPROC gl_GenBuffers; -typedef void (*PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); +typedef void (APIENTRY *PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); PFNGLBINDBUFFERPROC gl_BindBuffer; -typedef void (*PFNGLBUFFERDATAPROC) (GLenum target, ourGLsizeiptr size, - const GLvoid *data, GLenum usage); +typedef void (APIENTRY *PFNGLBUFFERDATAPROC) (GLenum target, ourGLsizeiptr size, const GLvoid *data, GLenum usage); PFNGLBUFFERDATAPROC gl_BufferData; -typedef GLuint (*PFNGLCREATESHADERPROC) (GLenum type); +typedef GLuint (APIENTRY *PFNGLCREATESHADERPROC) (GLenum type); PFNGLCREATESHADERPROC gl_CreateShader; -typedef void (*PFNGLSHADERSOURCEPROC) - (GLuint shader, GLsizei count, const ourGLchar **string, const GLint *length); +typedef void (APIENTRY *PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const ourGLchar **string, const GLint *length); PFNGLSHADERSOURCEPROC gl_ShaderSource; -typedef void (*PFNGLCOMPILESHADERPROC) (GLuint shader); +typedef void (APIENTRY *PFNGLCOMPILESHADERPROC) (GLuint shader); PFNGLCOMPILESHADERPROC gl_CompileShader; -typedef GLuint (*PFNGLCREATEPROGRAMPROC) (void); +typedef GLuint (APIENTRY *PFNGLCREATEPROGRAMPROC) (void); PFNGLCREATEPROGRAMPROC gl_CreateProgram; -typedef void (*PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (APIENTRY *PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); PFNGLATTACHSHADERPROC gl_AttachShader; -typedef void (*PFNGLLINKPROGRAMPROC) (GLuint program); +typedef void (APIENTRY *PFNGLLINKPROGRAMPROC) (GLuint program); PFNGLLINKPROGRAMPROC gl_LinkProgram; -typedef void (*PFNGLUSEPROGRAMPROC) (GLuint program); +typedef void (APIENTRY *PFNGLUSEPROGRAMPROC) (GLuint program); PFNGLUSEPROGRAMPROC gl_UseProgram; -typedef void (*PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); +typedef void (APIENTRY *PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); PFNGLGETSHADERIVPROC gl_GetShaderiv; -typedef void (*PFNGLGETSHADERINFOLOGPROC) - (GLuint shader, GLsizei bufSize, GLsizei *length, ourGLchar *infoLog); +typedef void (APIENTRY *PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, ourGLchar *infoLog); PFNGLGETSHADERINFOLOGPROC gl_GetShaderInfoLog; -typedef void (*PFNGLGETPROGRAMIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRY *PFNGLGETPROGRAMIVPROC) (GLenum target, GLenum pname, GLint *params); PFNGLGETPROGRAMIVPROC gl_GetProgramiv; -typedef void (*PFNGLGETPROGRAMINFOLOGPROC) - (GLuint program, GLsizei bufSize, GLsizei *length, ourGLchar *infoLog); +typedef void (APIENTRY *PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, ourGLchar *infoLog); PFNGLGETPROGRAMINFOLOGPROC gl_GetProgramInfoLog; -typedef GLint (*PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const ourGLchar *name); +typedef GLint (APIENTRY *PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const ourGLchar *name); PFNGLGETATTRIBLOCATIONPROC gl_GetAttribLocation; -typedef void (*PFNGLVERTEXATTRIBPOINTERPROC) - (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, - const GLvoid *pointer); +typedef void (APIENTRY *PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); PFNGLVERTEXATTRIBPOINTERPROC gl_VertexAttribPointer; -typedef void (*PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); +typedef void (APIENTRY *PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); PFNGLENABLEVERTEXATTRIBARRAYPROC gl_EnableVertexAttribArray; -typedef GLint (*PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const ourGLchar *name); +typedef GLint (APIENTRY *PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const ourGLchar *name); PFNGLGETUNIFORMLOCATIONPROC gl_GetUniformLocation; -typedef void (*PFNGLUNIFORMMATRIX4FVPROC) - (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRY *PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); PFNGLUNIFORMMATRIX4FVPROC gl_UniformMatrix4fv; void initExtensionEntries(void)