X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=progs%2Fdemos%2Fspaceball%2Fspaceball.c;h=52da93a7f43fd612589e918337027e834ad1ea73;hb=630b996f22fe007ccbf7e93cdf5ff12bf2c3cf05;hp=72dddba579fe1284df41d4a6c0f9ee36d5220207;hpb=c862b512b9ace48acc01d43414b3a8a70f0af006;p=freeglut diff --git a/progs/demos/spaceball/spaceball.c b/progs/demos/spaceball/spaceball.c index 72dddba..52da93a 100644 --- a/progs/demos/spaceball/spaceball.c +++ b/progs/demos/spaceball/spaceball.c @@ -62,15 +62,7 @@ void disp(void) glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glTranslatef(pos.x, pos.y, pos.z); -#if defined(WIN32) - /* This is STRICTLY a place-holder until we get this working properly for windows. - * I do not pretend that this is equivalent to the non-Windows equivalent. I just - * want the thing to build without errors. - */ glMultMatrixf((float*)xform); -#else - glMultTransposeMatrixf((float*)xform); -#endif draw_cube();