X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2F3dengfx%2Flibs%2Flib3ds%2Fbackground.h;fp=src%2F3dengfx%2Flibs%2Flib3ds%2Fbackground.h;h=3ecfa3f0c24bfe4b451d7e1d0c88b7583a335d92;hb=6e23259dbabaeb1711a2a5ca25b9cb421f693759;hp=0000000000000000000000000000000000000000;hpb=fe068fa879814784c45e0cb2e65dac489e8f5594;p=summerhack diff --git a/src/3dengfx/libs/lib3ds/background.h b/src/3dengfx/libs/lib3ds/background.h new file mode 100644 index 0000000..3ecfa3f --- /dev/null +++ b/src/3dengfx/libs/lib3ds/background.h @@ -0,0 +1,85 @@ +/* -*- c -*- */ +#ifndef INCLUDED_LIB3DS_BACKGROUND_H +#define INCLUDED_LIB3DS_BACKGROUND_H +/* + * The 3D Studio File Format Library + * Copyright (C) 1996-2001 by J.E. Hoffmann + * All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation; either version 2.1 of the License, or (at + * your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public + * License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id: background.h,v 1.6 2004/12/31 16:17:15 reed Exp $ + */ + +#ifndef INCLUDED_LIB3DS_TYPES_H +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +/*! + * Bitmap background settings + * \ingroup background + */ +typedef struct _Lib3dsBitmap { + Lib3dsBool use; + char name[64]; +} Lib3dsBitmap; + +/*! + * Solid color background settings + * \ingroup background + */ +typedef struct _Lib3dsSolid { + Lib3dsBool use; + Lib3dsRgb col; +} Lib3dsSolid; + +/*! + * Gradient background settings + * \ingroup background + */ +typedef struct _Lib3dsGradient { + Lib3dsBool use; + Lib3dsFloat percent; + Lib3dsRgb top; + Lib3dsRgb middle; + Lib3dsRgb bottom; +} Lib3dsGradient; + +/*! + * Background settings + * \ingroup background + */ +struct _Lib3dsBackground { + Lib3dsBitmap bitmap; + Lib3dsSolid solid; + Lib3dsGradient gradient; +}; + +extern LIB3DSAPI Lib3dsBool lib3ds_background_read(Lib3dsBackground *background, Lib3dsIo *io); +extern LIB3DSAPI Lib3dsBool lib3ds_background_write(Lib3dsBackground *background, Lib3dsIo *io); + +#ifdef __cplusplus +} +#endif +#endif + + + + +