X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2F3dengfx%2Flibs%2Flib3ds%2Fnode.h;fp=src%2F3dengfx%2Flibs%2Flib3ds%2Fnode.h;h=0000000000000000000000000000000000000000;hb=6c322d339ec9c5063c8f47117633b46e2a8eafd0;hp=7021a10bcf5607c1b3d363549c06b6c590ad0f30;hpb=787ad7856f5074db4fe805b15bfca61553895de1;p=summerhack diff --git a/src/3dengfx/libs/lib3ds/node.h b/src/3dengfx/libs/lib3ds/node.h deleted file mode 100644 index 7021a10..0000000 --- a/src/3dengfx/libs/lib3ds/node.h +++ /dev/null @@ -1,188 +0,0 @@ -/* -*- c -*- */ -#ifndef INCLUDED_LIB3DS_NODE_H -#define INCLUDED_LIB3DS_NODE_H -/* - * The 3D Studio File Format Library - * Copyright (C) 1996-2001 by J.E. Hoffmann - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: node.h,v 1.9 2004/12/31 16:17:15 reed Exp $ - */ - -#ifndef INCLUDED_LIB3DS_TRACKS_H -#include -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -/*! - * Scene graph ambient color node data - * \ingroup node - */ -typedef struct _Lib3dsAmbientData { - Lib3dsRgb col; - Lib3dsLin3Track col_track; -} Lib3dsAmbientData; - -/*! - * Scene graph object instance node data - * \ingroup node - */ -typedef struct _Lib3dsObjectData { - Lib3dsVector pivot; - char instance[64]; - Lib3dsVector bbox_min; - Lib3dsVector bbox_max; - Lib3dsVector pos; - Lib3dsLin3Track pos_track; - Lib3dsQuat rot; - Lib3dsQuatTrack rot_track; - Lib3dsVector scl; - Lib3dsLin3Track scl_track; - Lib3dsFloat morph_smooth; - char morph[64]; - Lib3dsMorphTrack morph_track; - Lib3dsBool hide; - Lib3dsBoolTrack hide_track; -} Lib3dsObjectData; - -/*! - * Scene graph camera node data - * \ingroup node - */ -typedef struct _Lib3dsCameraData { - Lib3dsVector pos; - Lib3dsLin3Track pos_track; - Lib3dsFloat fov; - Lib3dsLin1Track fov_track; - Lib3dsFloat roll; - Lib3dsLin1Track roll_track; -} Lib3dsCameraData; - -/*! - * Scene graph camera target node data - * \ingroup node - */ -typedef struct _Lib3dsTargetData { - Lib3dsVector pos; - Lib3dsLin3Track pos_track; -} Lib3dsTargetData; - -/*! - * Scene graph light node data - * \ingroup node - */ -typedef struct _Lib3dsLightData { - Lib3dsVector pos; - Lib3dsLin3Track pos_track; - Lib3dsRgb col; - Lib3dsLin3Track col_track; - Lib3dsFloat hotspot; - Lib3dsLin1Track hotspot_track; - Lib3dsFloat falloff; - Lib3dsLin1Track falloff_track; - Lib3dsFloat roll; - Lib3dsLin1Track roll_track; -} Lib3dsLightData; - -/*! - * Scene graph spotlight target node data - * \ingroup node - */ -typedef struct _Lib3dsSpotData { - Lib3dsVector pos; - Lib3dsLin3Track pos_track; -} Lib3dsSpotData; - -/*! - * Scene graph node data union - * \ingroup node - */ -typedef union _Lib3dsNodeData { - Lib3dsAmbientData ambient; - Lib3dsObjectData object; - Lib3dsCameraData camera; - Lib3dsTargetData target; - Lib3dsLightData light; - Lib3dsSpotData spot; -} Lib3dsNodeData; - -/*! - * \ingroup node - */ -#define LIB3DS_NO_PARENT 65535 - -/*! - * Scene graph node - * \ingroup node - */ -struct _Lib3dsNode { - Lib3dsUserData user; - Lib3dsNode *next;\ - Lib3dsNode *childs;\ - Lib3dsNode *parent;\ - Lib3dsNodeTypes type;\ - Lib3dsWord node_id;\ - char name[64];\ - Lib3dsWord flags1;\ - Lib3dsWord flags2;\ - Lib3dsWord parent_id; - Lib3dsMatrix matrix; - Lib3dsNodeData data; -}; - -/*! - * Node flags - * \ingroup node - */ -typedef enum { - LIB3DS_HIDDEN = 0x800 -} Lib3dsNodeFlags1; - -/*! - * Node flags - * \ingroup node - */ -typedef enum { - LIB3DS_SHOW_PATH = 0x1, - LIB3DS_SMOOTHING = 0x2, - LIB3DS_MOTION_BLUR = 0x10, - LIB3DS_MORPH_MATERIALS = 0x40 -} Lib3dsNodeFlags2; - -extern LIB3DSAPI Lib3dsNode* lib3ds_node_new_ambient(); -extern LIB3DSAPI Lib3dsNode* lib3ds_node_new_object(); -extern LIB3DSAPI Lib3dsNode* lib3ds_node_new_camera(); -extern LIB3DSAPI Lib3dsNode* lib3ds_node_new_target(); -extern LIB3DSAPI Lib3dsNode* lib3ds_node_new_light(); -extern LIB3DSAPI Lib3dsNode* lib3ds_node_new_spot(); -extern LIB3DSAPI void lib3ds_node_free(Lib3dsNode *node); -extern LIB3DSAPI void lib3ds_node_eval(Lib3dsNode *node, Lib3dsFloat t); -extern LIB3DSAPI Lib3dsNode* lib3ds_node_by_name(Lib3dsNode *node, const char* name, - Lib3dsNodeTypes type); -extern LIB3DSAPI Lib3dsNode* lib3ds_node_by_id(Lib3dsNode *node, Lib3dsWord node_id); -extern LIB3DSAPI void lib3ds_node_dump(Lib3dsNode *node, Lib3dsIntd level); -extern LIB3DSAPI Lib3dsBool lib3ds_node_read(Lib3dsNode *node, Lib3dsFile *file, Lib3dsIo *io); -extern LIB3DSAPI Lib3dsBool lib3ds_node_write(Lib3dsNode *node, Lib3dsFile *file, Lib3dsIo *io); - -#ifdef __cplusplus -} -#endif -#endif -