X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2F3dengfx%2Fsrc%2F3dengfx%2Fpsys.cpp;h=c69440e32ae3aa901db232720cf78980e144bae2;hb=f92b151d6e1c67cf0bdccf4777e2460d99b5e222;hp=b32cb694ee5d1cc071b0a0fb013ba57a96bb8e34;hpb=6e23259dbabaeb1711a2a5ca25b9cb421f693759;p=summerhack diff --git a/src/3dengfx/src/3dengfx/psys.cpp b/src/3dengfx/src/3dengfx/psys.cpp index b32cb69..c69440e 100644 --- a/src/3dengfx/src/3dengfx/psys.cpp +++ b/src/3dengfx/src/3dengfx/psys.cpp @@ -159,7 +159,7 @@ ParticleSysParams::ParticleSysParams() { ParticleSystem::ParticleSystem(const char *fname) { - timeslice = 1.0 / 50.0; + timeslice = 1.0 / 30.0; SysCaps sys_caps = get_system_capabilities(); /* XXX: My Radeon Mobility 9000 supports point sprites but does not say so * in the extension string, it only has point params there. So I changed this @@ -395,8 +395,8 @@ void ParticleSystem::draw() const { if(psys_params.billboard_tex) { if(use_psprites) { - set_point_sprites(true); - set_point_sprite_coords(0, true); + set_point_sprites(false); + set_point_sprite_coords(0, false); } set_texture_addressing(0, TEXADDR_WRAP, TEXADDR_WRAP); disable_texture_unit(0);