X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2F3dgfx.h;h=fbbccf6e8026cc8f6ecfe7285e67734b600f8d28;hb=4d71594c8a11f19d25ca4e94b11608322e02ceec;hp=c80ded1b595824f5406330df01217fa0122bd33c;hpb=5d9ec41cc62ebddf5d406511714e561e88884987;p=dosdemo diff --git a/src/3dgfx.h b/src/3dgfx.h index c80ded1..fbbccf6 100644 --- a/src/3dgfx.h +++ b/src/3dgfx.h @@ -22,7 +22,11 @@ enum { G3D_CULL_FACE = 1, G3D_DEPTH_TEST = 2, /* XXX not implemented */ G3D_LIGHTING = 4, - G3D_TEXTURE = 8, + G3D_LIGHT0 = 8, + G3D_LIGHT1 = 16, + G3D_LIGHT2 = 32, + G3D_LIGHT3 = 64, + G3D_TEXTURE = 128, G3D_ALL = 0x7fffffff }; @@ -30,6 +34,15 @@ enum { /* arg to g3d_front_face */ enum { G3D_CCW, G3D_CW }; +/* arg to g3d_polygon_mode */ +enum { + G3D_WIRE, + G3D_FLAT, + G3D_GOURAUD, + G3D_TEX, + G3D_TEX_GOURAUD +}; + /* matrix stacks */ enum { G3D_MODELVIEW, @@ -49,6 +62,7 @@ void g3d_setopt(unsigned int opt, unsigned int mask); unsigned int g3d_getopt(unsigned int mask); void g3d_front_face(unsigned int order); +void g3d_polygon_mode(int pmode); void g3d_matrix_mode(int mmode); @@ -67,6 +81,17 @@ void g3d_perspective(float vfov, float aspect, float znear, float zfar); const float *g3d_get_matrix(int which, float *m); +void g3d_light_pos(int idx, float x, float y, float z); +void g3d_light_color(int idx, float r, float g, float b); + +void g3d_light_ambient(float r, float g, float b); + +void g3d_mtl_diffuse(float r, float g, float b); +void g3d_mtl_specular(float r, float g, float b); +void g3d_mtl_shininess(float shin); + +void g3d_set_texture(int xsz, int ysz, void *pixels); + void g3d_draw(int prim, const struct g3d_vertex *varr, int varr_size); void g3d_draw_indexed(int prim, const struct g3d_vertex *varr, int varr_size, const int16_t *iarr, int iarr_size);