X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2FCommon%2Ffreeglut_init.c;h=07f7528952980b249abff3a06a8fdffe9a2661f8;hb=eadfac5750a4b83b7054b528006d9abb2fa5696f;hp=0543840da71bd57749ce61e7af43ac55ff876c30;hpb=d7c65149e8416abadd0437fabfdf527091bf1bfe;p=freeglut diff --git a/src/Common/freeglut_init.c b/src/Common/freeglut_init.c index 0543840..07f7528 100644 --- a/src/Common/freeglut_init.c +++ b/src/Common/freeglut_init.c @@ -100,16 +100,16 @@ SFG_State fgState = { { -1, -1, GL_FALSE }, /* Position */ /* -- PRIVATE FUNCTIONS ---------------------------------------------------- */ -extern void fghInitialize( const char* displayName ); -extern void fghDeinitialiseInputDevices ( void ); -extern void fghCloseDisplay ( void ); +extern void fgPlatformInitialize( const char* displayName ); +extern void fgPlatformDeinitialiseInputDevices ( void ); +extern void fgPlatformCloseDisplay ( void ); #if TARGET_HOST_POSIX_X11 /* Return the atom associated with "name". */ static Atom fghGetAtom(const char * name) { - return XInternAtom(fgDisplay.Display, name, False); + return XInternAtom(fgDisplay.pDisplay.Display, name, False); } /* @@ -137,7 +137,7 @@ static int fghGetWindowProperty(Window window, unsigned long temp_bytes_after; /* Not used. */ - status = XGetWindowProperty(fgDisplay.Display, + status = XGetWindowProperty(fgDisplay.pDisplay.Display, window, property, 0, @@ -181,7 +181,7 @@ static int fghNetWMSupported(void) * Check that the window manager has set this property on the root window. * The property must be the ID of a child window. */ - number_of_windows = fghGetWindowProperty(fgDisplay.RootWindow, + number_of_windows = fghGetWindowProperty(fgDisplay.pDisplay.RootWindow, wm_check, XA_WINDOW, (unsigned char **) window_ptr_1); @@ -246,49 +246,49 @@ int fgHintPresent(Window window, Atom property, Atom hint) /* * A call to this function should initialize all the display stuff... */ -static void fghInitialize( const char* displayName ) +void fgPlatformInitialize( const char* displayName ) { - fgDisplay.Display = XOpenDisplay( displayName ); + fgDisplay.pDisplay.Display = XOpenDisplay( displayName ); - if( fgDisplay.Display == NULL ) + if( fgDisplay.pDisplay.Display == NULL ) fgError( "failed to open display '%s'", XDisplayName( displayName ) ); - if( !glXQueryExtension( fgDisplay.Display, NULL, NULL ) ) + if( !glXQueryExtension( fgDisplay.pDisplay.Display, NULL, NULL ) ) fgError( "OpenGL GLX extension not supported by display '%s'", XDisplayName( displayName ) ); - fgDisplay.Screen = DefaultScreen( fgDisplay.Display ); - fgDisplay.RootWindow = RootWindow( - fgDisplay.Display, - fgDisplay.Screen + fgDisplay.pDisplay.Screen = DefaultScreen( fgDisplay.pDisplay.Display ); + fgDisplay.pDisplay.RootWindow = RootWindow( + fgDisplay.pDisplay.Display, + fgDisplay.pDisplay.Screen ); fgDisplay.ScreenWidth = DisplayWidth( - fgDisplay.Display, - fgDisplay.Screen + fgDisplay.pDisplay.Display, + fgDisplay.pDisplay.Screen ); fgDisplay.ScreenHeight = DisplayHeight( - fgDisplay.Display, - fgDisplay.Screen + fgDisplay.pDisplay.Display, + fgDisplay.pDisplay.Screen ); fgDisplay.ScreenWidthMM = DisplayWidthMM( - fgDisplay.Display, - fgDisplay.Screen + fgDisplay.pDisplay.Display, + fgDisplay.pDisplay.Screen ); fgDisplay.ScreenHeightMM = DisplayHeightMM( - fgDisplay.Display, - fgDisplay.Screen + fgDisplay.pDisplay.Display, + fgDisplay.pDisplay.Screen ); - fgDisplay.Connection = ConnectionNumber( fgDisplay.Display ); + fgDisplay.pDisplay.Connection = ConnectionNumber( fgDisplay.pDisplay.Display ); /* Create the window deletion atom */ - fgDisplay.DeleteWindow = fghGetAtom("WM_DELETE_WINDOW"); + fgDisplay.pDisplay.DeleteWindow = fghGetAtom("WM_DELETE_WINDOW"); /* Create the state and full screen atoms */ - fgDisplay.State = None; - fgDisplay.StateFullScreen = None; + fgDisplay.pDisplay.State = None; + fgDisplay.pDisplay.StateFullScreen = None; if (fghNetWMSupported()) { @@ -296,17 +296,17 @@ static void fghInitialize( const char* displayName ) const Atom state = fghGetAtom("_NET_WM_STATE"); /* Check if the state hint is supported. */ - if (fgHintPresent(fgDisplay.RootWindow, supported, state)) + if (fgHintPresent(fgDisplay.pDisplay.RootWindow, supported, state)) { const Atom full_screen = fghGetAtom("_NET_WM_STATE_FULLSCREEN"); - fgDisplay.State = state; + fgDisplay.pDisplay.State = state; /* Check if the window manager supports full screen. */ /** Check "_NET_WM_ALLOWED_ACTIONS" on our window instead? **/ - if (fgHintPresent(fgDisplay.RootWindow, supported, full_screen)) + if (fgHintPresent(fgDisplay.pDisplay.RootWindow, supported, full_screen)) { - fgDisplay.StateFullScreen = full_screen; + fgDisplay.pDisplay.StateFullScreen = full_screen; } } } @@ -437,7 +437,7 @@ void fghCloseInputDevices ( void ) #if TARGET_HOST_POSIX_X11 -static void fghDeinitialiseInputDevices ( void ) +void fgPlatformDeinitialiseInputDevices ( void ) { fghCloseInputDevices (); @@ -446,19 +446,19 @@ static void fghDeinitialiseInputDevices ( void ) } -static void fghCloseDisplay ( void ) +void fgPlatformCloseDisplay ( void ) { /* * Make sure all X-client data we have created will be destroyed on * display closing */ - XSetCloseDownMode( fgDisplay.Display, DestroyAll ); + XSetCloseDownMode( fgDisplay.pDisplay.Display, DestroyAll ); /* * Close the display connection, destroying all windows we have * created so far */ - XCloseDisplay( fgDisplay.Display ); + XCloseDisplay( fgDisplay.pDisplay.Display ); } #endif @@ -486,7 +486,7 @@ void fgDeinitialize( void ) { #if TARGET_HOST_POSIX_X11 /* Note that the MVisualInfo is not owned by the MenuContext! */ - glXDestroyContext( fgDisplay.Display, fgStructure.MenuContext->MContext ); + glXDestroyContext( fgDisplay.pDisplay.Display, fgStructure.MenuContext->MContext ); #endif free( fgStructure.MenuContext ); fgStructure.MenuContext = NULL; @@ -506,7 +506,7 @@ void fgDeinitialize( void ) free( timer ); } - fghDeinitialiseInputDevices (); + fgPlatformDeinitialiseInputDevices (); fgState.MouseWheelTicks = 0; @@ -560,13 +560,13 @@ void fgDeinitialize( void ) fgState.ProgramName = NULL; } - fghCloseDisplay (); + fgPlatformCloseDisplay (); fgState.Initialised = GL_FALSE; } -#if defined TARGET_HOST_MS_WINDOWS +#if TARGET_HOST_MS_WINDOWS #define NoValue 0x0000 #define XValue 0x0001 #define YValue 0x0002 @@ -617,7 +617,7 @@ void FGAPIENTRY glutInit( int* pargc, char** argv ) * in the program arguments, we will use the DISPLAY environment * variable for opening the X display (see code above): */ - fghInitialize( displayName ); + fgPlatformInitialize( displayName ); /* * Geometry parsing deffered until here because we may need the screen @@ -648,16 +648,6 @@ void FGAPIENTRY glutInit( int* pargc, char** argv ) } } -#if TARGET_HOST_MS_WINDOWS -void (__cdecl *__glutExitFunc)( int return_value ) = NULL; - -void FGAPIENTRY __glutInitWithExit( int *pargc, char **argv, void (__cdecl *exit_function)(int) ) -{ - __glutExitFunc = exit_function; - glutInit(pargc, argv); -} -#endif - /* * Undoes all the "glutInit" stuff */