X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Fandroid%2Ffg_main_android.c;fp=src%2Fandroid%2Ffg_main_android.c;h=a989a27e7758e086bcfb82f6fa33add6fbbb4252;hb=1c44434d29188fbfe47a2239c045f8059600ed42;hp=67bdead3b2a4ebcb72a18fb2a72088c6fac2ca1a;hpb=2389bc1bc5139561607314fa735c3e7e6ac90999;p=freeglut diff --git a/src/android/fg_main_android.c b/src/android/fg_main_android.c index 67bdead..a989a27 100644 --- a/src/android/fg_main_android.c +++ b/src/android/fg_main_android.c @@ -222,12 +222,26 @@ int32_t handle_input(struct android_app* app, AInputEvent* event) { } } - if (AInputEvent_getType(event) == AINPUT_EVENT_TYPE_MOTION) { - int32_t action = AMotionEvent_getAction(event); + int32_t source = AInputEvent_getSource(event); + if (AInputEvent_getType(event) == AINPUT_EVENT_TYPE_MOTION + && source == AINPUT_SOURCE_TOUCHSCREEN) { + int32_t action = AMotionEvent_getAction(event) & AMOTION_EVENT_ACTION_MASK; + /* Pointer ID for clicks */ + int32_t pidx = AMotionEvent_getAction(event) >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT; + /* TODO: Handle multi-touch; also handle multiple sources */ + if (0) { + LOGI("motion action=%d index=%d source=%d", action, pidx, source); + int count = AMotionEvent_getPointerCount(event); + int i; + for (i = 0; i < count; i++) { + LOGI("multi(%d): %.01f,%.01f", + AMotionEvent_getPointerId(event, i), + AMotionEvent_getX(event, i), AMotionEvent_getY(event, i)); + } + } float x = AMotionEvent_getX(event, 0); float y = AMotionEvent_getY(event, 0); - LOGI("motion %.01f,%.01f action=%d", x, y, AMotionEvent_getAction(event)); - + /* Virtual arrows PAD */ /* Don't interfere with existing mouse move event */ if (!touchscreen.in_mmotion) { @@ -285,7 +299,6 @@ int32_t handle_input(struct android_app* app, AInputEvent* event) { if (!touchscreen.vpad.on) { window->State.MouseX = x; window->State.MouseY = y; - LOGI("Changed mouse position: %f,%f", x, y); if (action == AMOTION_EVENT_ACTION_DOWN && FETCH_WCB(*window, Mouse)) { touchscreen.in_mmotion = true; INVOKE_WCB(*window, Mouse, (GLUT_LEFT_BUTTON, GLUT_DOWN, x, y));