X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Fapp.cc;h=1cf21bd27914dde7cf159c05b20566aa046510a8;hb=51fde62020614e8d942f28572efe1ba4fefd6a50;hp=e135ddfddc5bf2ea17b8f22a0178dbee63377237;hpb=e6e1e5deb60ccbb4fa175066820d81ad1bf1cefa;p=laserbrain_demo diff --git a/src/app.cc b/src/app.cc index e135ddf..1cf21bd 100644 --- a/src/app.cc +++ b/src/app.cc @@ -13,6 +13,7 @@ #include "ui.h" #include "opt.h" #include "post.h" +#include "renderer.h" #include "blob_exhibit.h" #define NEAR_CLIP 5.0 @@ -63,6 +64,8 @@ static long prev_msec; static BlobExhibit *blobs; static bool show_blobs; +static Renderer *rend; + bool app_init(int argc, char **argv) { @@ -104,7 +107,7 @@ bool app_init(int argc, char **argv) float ambient[] = {0.0, 0.0, 0.0, 0.0}; glLightModelfv(GL_LIGHT_MODEL_AMBIENT, ambient); - glClearColor(0.2, 0.2, 0.2, 1.0); + glClearColor(1, 1, 1, 1); mscn = new MetaScene; if(!mscn->load(opt.scenefile ? opt.scenefile : "data/museum.scene")) { @@ -119,24 +122,29 @@ bool app_init(int argc, char **argv) blobs = new BlobExhibit; blobs->node = new SceneNode; blobs->init(); - blobs->node->set_position(Vec3(-250, 150, 250)); - blobs->node->set_scaling(Vec3(20, 20, 20)); + blobs->node->set_position(Vec3(-680, 160, -100)); + blobs->node->set_scaling(Vec3(28, 28, 28)); blobs->node->update(0); if(!(sdr_ltmap_notex = create_program_load("sdr/lightmap.v.glsl", "sdr/lightmap-notex.p.glsl"))) { return false; } + set_uniform_int(sdr_ltmap_notex, "texmap", MTL_TEX_DIFFUSE); + set_uniform_int(sdr_ltmap_notex, "lightmap", MTL_TEX_LIGHTMAP); if(!(sdr_ltmap = create_program_load("sdr/lightmap.v.glsl", "sdr/lightmap-tex.p.glsl"))) { return false; } - set_uniform_int(sdr_ltmap, "texmap", 0); - set_uniform_int(sdr_ltmap, "lightmap", 1); + set_uniform_int(sdr_ltmap, "texmap", MTL_TEX_DIFFUSE); + set_uniform_int(sdr_ltmap, "lightmap", MTL_TEX_LIGHTMAP); if(!fb_srgb) { sdr_post_gamma = create_program_load("sdr/post_gamma.v.glsl", "sdr/post_gamma.p.glsl"); } + rend = new Renderer; + rend->set_scene(mscn); + glUseProgram(0); if(opt.vr || opt.fullscreen) { @@ -152,6 +160,8 @@ void app_cleanup() goatvr_shutdown(); } + delete rend; + blobs->destroy(); delete blobs->node; delete blobs; @@ -352,7 +362,8 @@ static void draw_scene() set_light(1, lpos[1], Vec3(0.6, 0.7, 1.0) * 0.6); set_light(2, lpos[2], Vec3(0.8, 1.0, 0.8) * 0.3); - mscn->draw(); + rend->draw(); + if(show_blobs) { blobs->draw(); } @@ -459,6 +470,11 @@ void app_keyboard(int key, bool pressed) show_blobs = !show_blobs; show_message("blobs: %s\n", show_blobs ? "on" : "off"); break; + + case ' ': + goatvr_recenter(); + show_message("VR recenter\n"); + break; } } @@ -550,6 +566,11 @@ void app_gamepad_button(int bn, bool pressed) show_message("blobs: %s\n", show_blobs ? "on" : "off"); break; + case GPAD_START: + goatvr_recenter(); + show_message("VR recenter\n"); + break; + default: break; } @@ -584,10 +605,10 @@ static void calc_framerate() nframes = 1; prev_upd = time_msec; - if(++ncalc >= 5) { + /*if(++ncalc >= 5) { printf("fps: %f\n", framerate); ncalc = 0; - } + }*/ } else { ++nframes; }