X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Fblackberry%2Ffg_state_blackberry.c;h=246ba04c6dc57c85bc666b6b58c7efa3fe7609b8;hb=af47c3f93c7834b4006c49ec9df6a6ffdd3025de;hp=27f4968d77939635d57f5b2d24c0c6c1373d0cc8;hpb=2d252401e5ed48358f8fb2d05be8169309d05eda;p=freeglut diff --git a/src/blackberry/fg_state_blackberry.c b/src/blackberry/fg_state_blackberry.c index 27f4968..246ba04 100644 --- a/src/blackberry/fg_state_blackberry.c +++ b/src/blackberry/fg_state_blackberry.c @@ -35,6 +35,11 @@ //From fg_state_android.c int fgPlatformGlutDeviceGet ( GLenum eWhat ) { +#ifndef __PLAYBOOK__ + int deviceCount, i, value; + screen_device_t* devices; +#endif + switch( eWhat ) { case GLUT_HAS_KEYBOARD: @@ -42,13 +47,40 @@ int fgPlatformGlutDeviceGet ( GLenum eWhat ) return 1; case GLUT_HAS_MOUSE: - /* BlackBerry has a touchscreen; until we get proper touchscreen - support, consider it as a mouse. */ + /* BlackBerry has a touchscreen. Consider it as a mouse since we have no guarantee + that a mouse will be used (in which case it's a simulator). */ return 1 ; case GLUT_NUM_MOUSE_BUTTONS: - /* BlackBerry has a touchscreen; until we get proper touchscreen - support, consider it as a 1-button mouse. */ + /* BlackBerry has a touchscreen, which we can consider a 1-button mouse at min. + Otherwise check for an actual mouse, else get max touch points. PlayBook does not support this. */ +#ifndef __PLAYBOOK__ + if(!screen_get_context_property_iv(fgDisplay.pDisplay.screenContext, SCREEN_PROPERTY_DEVICE_COUNT, &deviceCount)) { + devices = (screen_device_t*)calloc(deviceCount, sizeof(screen_device_t)); + if(!screen_get_context_property_pv(fgDisplay.pDisplay.screenContext, SCREEN_PROPERTY_DEVICES, (void**)devices)) { + /* Check for a pointer */ + for(i = 0; i < deviceCount; i++) { + if(!screen_get_device_property_iv(devices[i], SCREEN_PROPERTY_TYPE, &value) && + value == SCREEN_EVENT_POINTER && + !screen_get_device_property_iv(devices[i], SCREEN_PROPERTY_BUTTON_COUNT, &value)) { + free(devices); + return value; + } + } + /* Check for mtouch */ + for(i = 0; i < deviceCount; i++) { + if(!screen_get_device_property_iv(devices[i], SCREEN_PROPERTY_TYPE, &value) && + value == SCREEN_EVENT_MTOUCH_TOUCH && + !screen_get_device_property_iv(devices[i], SCREEN_PROPERTY_MAXIMUM_TOUCH_ID, &value)) { + free(devices); + return value; + } + } + } + free(devices); + } +#endif + /* Backup, pretend it's a 1-button mouse */ return 1; default: @@ -75,9 +107,21 @@ int fgPlatformGlutGet ( GLenum eWhat ) { if ( fgStructure.CurrentWindow == NULL ) return 0; + int size[2]; + int orientation; if ( screen_get_window_property_iv(fgStructure.CurrentWindow->Window.Handle, SCREEN_PROPERTY_BUFFER_SIZE, size) != 0 ) return 0; + if ( screen_get_window_property_iv(fgStructure.CurrentWindow->Window.Handle, SCREEN_PROPERTY_ROTATION, &orientation) != 0 ) + return 0; + + int orientationDif = abs(orientation - fgStructure.CurrentWindow->State.pWState.originalRotation); + if (orientationDif == 90 || orientationDif == 270) { + /* Swap dim. if screen is rotated */ + int tmp = size[0]; + size[0] = size[1]; + size[1] = tmp; + } switch ( eWhat ) { case GLUT_WINDOW_WIDTH: