X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Fcmesh.c;h=1217731a811775c1b40eb17cfcdf1c4d4b0f51ab;hb=HEAD;hp=6d7b0f44f1617b74f12e72554f9d20f795b68680;hpb=6ad6cf2cb2e82d8dcc1535a031a38eb991d2b396;p=vrtris diff --git a/src/cmesh.c b/src/cmesh.c index 6d7b0f4..1217731 100644 --- a/src/cmesh.c +++ b/src/cmesh.c @@ -1,12 +1,16 @@ #include #include +#include +#include #include "opengl.h" #include "cmesh.h" +#include "logger.h" struct cmesh_vattrib { int nelem; /* num elements per attribute [1, 4] */ - float *data; /* dynarr */ + float *data; + unsigned int count; unsigned int vbo; int vbo_valid, data_valid; }; @@ -22,7 +26,8 @@ struct cmesh { unsigned int buffer_objects[CMESH_NUM_ATTR + 1]; struct cmesh_vattrib vattr[CMESH_NUM_ATTR]; - unsigned int *idata; /* dynarr */ + unsigned int *idata; + unsigned int icount; unsigned int ibo; int ibo_valid, idata_valid; @@ -39,7 +44,18 @@ struct cmesh { int bsph_valid; }; + +static int pre_draw(struct cmesh *cm); +static void post_draw(struct cmesh *cm, int cur_sdr); +static void update_buffers(struct cmesh *cm); +static void update_wire_ibo(struct cmesh *cm); +static void calc_aabb(struct cmesh *cm); +static void calc_bsph(struct cmesh *cm); + +static int def_nelem[CMESH_NUM_ATTR] = {3, 3, 3, 2, 4, 4, 4, 2}; + static int sdr_loc[CMESH_NUM_ATTR] = {0, 1, 2, 3, 4, 5, 6, 7}; +static int use_custom_sdr_attr; /* global state */ @@ -85,23 +101,17 @@ void cmesh_free(struct cmesh *cm) int cmesh_init(struct cmesh *cm) { int i; - cgm_clear(cm); + + memset(cm, 0, sizeof *cm); + cgm_wcons(cm->cur_val + CMESH_ATTR_COLOR, 1, 1, 1, 1); glGenBuffers(CMESH_NUM_ATTR + 1, cm->buffer_objects); for(i=0; ivattr[i].data = dynarr_alloc(0, sizeof(float)))) { - cmesh_destroy(cm); - return -1; - } - cm->vattr[i].vbo = buffer_objects[i]; + cm->vattr[i].vbo = cm->buffer_objects[i]; } - cm->ibo = buffer_objects[CMESH_NUM_ATTR]; - if(!(cm->idata = dynarr_alloc(0, sizeof *cm->idata))) { - cmesh_destroy(cm); - return -1; - } + cm->ibo = cm->buffer_objects[CMESH_NUM_ATTR]; return 0; } @@ -109,10 +119,12 @@ void cmesh_destroy(struct cmesh *cm) { int i; + free(cm->name); + for(i=0; ivattr[i].data); + free(cm->vattr[i].data); } - dynarr_free(cm->idata); + free(cm->idata); glDeleteBuffers(CMESH_NUM_ATTR + 1, cm->buffer_objects); if(cm->wire_ibo) { @@ -122,87 +134,1256 @@ void cmesh_destroy(struct cmesh *cm) void cmesh_clear(struct cmesh *cm) { - memset(cm, 0, sizeof *cm); + int i; - cgm_wcons(cm->cur_val + CMESH_ATTR_COLOR, 1, 1, 1, 1); - /* TODO */ + for(i=0; ivattr[i].nelem = 0; + cm->vattr[i].vbo_valid = 0; + cm->vattr[i].data_valid = 0; + free(cm->vattr[i].data); + cm->vattr[i].data = 0; + cm->vattr[i].count = 0; + } + cm->ibo_valid = cm->idata_valid = 0; + free(cm->idata); + cm->idata = 0; + cm->icount = 0; + + cm->wire_ibo_valid = 0; + cm->nverts = cm->nfaces = 0; + + cm->bsph_valid = cm->aabb_valid = 0; +} + +int cmesh_clone(struct cmesh *cmdest, struct cmesh *cmsrc) +{ + int i, nelem; + char *name = 0; + float *varr[CMESH_NUM_ATTR] = {0}; + unsigned int *iarr = 0; + + /* do anything that can fail first, before making any changes to cmdest + * so we have the option of recovering gracefuly + */ + if(cmsrc->name) { + if(!(name = malloc(strlen(cmsrc->name)))) { + return -1; + } + strcpy(name, cmsrc->name); + } + if(cmesh_indexed(cmsrc)) { + if(!(iarr = malloc(cmsrc->icount * sizeof *iarr))) { + free(name); + return -1; + } + } + for(i=0; ivattr[i].nelem; + if(!(varr[i] = malloc(cmsrc->vattr[i].count * nelem * sizeof(float)))) { + while(--i >= 0) { + free(varr[i]); + } + free(iarr); + free(name); + return -1; + } + } + } + + cmesh_clear(cmdest); + + for(i=0; ivattr[i].data); + + if(cmesh_has_attrib(cmsrc, i)) { + cmesh_attrib(cmsrc, i); /* force validation of the actual data on the source mesh */ + + nelem = cmsrc->vattr[i].nelem; + cmdest->vattr[i].nelem = nelem; + cmdest->vattr[i].data = varr[i]; + cmdest->vattr[i].count = cmsrc->vattr[i].count; + memcpy(cmdest->vattr[i].data, cmsrc->vattr[i].data, cmsrc->vattr[i].count * nelem * sizeof(float)); + cmdest->vattr[i].data_valid = 1; + cmdest->vattr[i].vbo_valid = 0; + } else { + memset(cmdest->vattr + i, 0, sizeof cmdest->vattr[i]); + } + } + + free(cmdest->idata); + if(cmesh_indexed(cmsrc)) { + cmesh_index(cmsrc); /* force validation .... */ + + cmdest->idata = iarr; + cmdest->icount = cmsrc->icount; + memcpy(cmdest->idata, cmsrc->idata, cmsrc->icount * sizeof *cmdest->idata); + cmdest->idata_valid = 1; + } else { + cmdest->idata = 0; + cmdest->idata_valid = cmdest->ibo_valid = 0; + } + + free(cmdest->name); + cmdest->name = name; + + cmdest->nverts = cmsrc->nverts; + cmdest->nfaces = cmsrc->nfaces; + + memcpy(cmdest->cur_val, cmsrc->cur_val, sizeof cmdest->cur_val); + + cmdest->aabb_min = cmsrc->aabb_min; + cmdest->aabb_max = cmsrc->aabb_max; + cmdest->aabb_valid = cmsrc->aabb_valid; + cmdest->bsph_center = cmsrc->bsph_center; + cmdest->bsph_radius = cmsrc->bsph_radius; + cmdest->bsph_valid = cmsrc->bsph_valid; + + return 0; +} + +int cmesh_set_name(struct cmesh *cm, const char *name) +{ + int len = strlen(name); + char *tmp = malloc(len + 1); + if(!tmp) return -1; + free(cm->name); + cm->name = tmp; + memcpy(cm->name, name, len + 1); + return 0; } -void cmesh_copy(struct cmesh *cmdest, struct cmesh *cmsrc); +const char *cmesh_name(struct cmesh *cm) +{ + return cm->name; +} -void cmesh_set_name(struct cmesh *cm, const char *name); -const char *cmesh_name(struct cmesh *cm); +int cmesh_has_attrib(struct cmesh *cm, int attr) +{ + if(attr < 0 || attr >= CMESH_NUM_ATTR) { + return 0; + } + return cm->vattr[attr].vbo_valid | cm->vattr[attr].data_valid; +} -int cmesh_has_attrib(struct cmesh *cm, int attr); -int cmesh_indexed(struct cmesh *cm); +int cmesh_indexed(struct cmesh *cm) +{ + return cm->ibo_valid | cm->idata_valid; +} /* vdata can be 0, in which case only memory is allocated * returns pointer to the attribute array */ float *cmesh_set_attrib(struct cmesh *cm, int attr, int nelem, unsigned int num, - const float *vdata); -float *cmesh_attrib(struct cmesh *cm, int attr); /* invalidates VBO */ -const float *cmesh_attrib_ro(struct cmesh *cm, int attr); /* doesn't invalidate */ -int cmesh_attrib_count(struct cmesh *cm, int attr); + const float *vdata) +{ + float *newarr; + + if(attr < 0 || attr >= CMESH_NUM_ATTR) { + return 0; + } + if(cm->nverts && num != cm->nverts) { + return 0; + } + + if(!(newarr = malloc(num * nelem * sizeof *newarr))) { + return 0; + } + if(vdata) { + memcpy(newarr, vdata, num * nelem * sizeof *newarr); + } + + cm->nverts = num; + + free(cm->vattr[attr].data); + cm->vattr[attr].data = newarr; + cm->vattr[attr].count = num * nelem; + cm->vattr[attr].nelem = nelem; + cm->vattr[attr].data_valid = 1; + cm->vattr[attr].vbo_valid = 0; + return newarr; +} + +float *cmesh_attrib(struct cmesh *cm, int attr) +{ + if(attr < 0 || attr >= CMESH_NUM_ATTR) { + return 0; + } + cm->vattr[attr].vbo_valid = 0; + return (float*)cmesh_attrib_ro(cm, attr); +} + +const float *cmesh_attrib_ro(struct cmesh *cm, int attr) +{ + void *tmp; + int nelem; + + if(attr < 0 || attr >= CMESH_NUM_ATTR) { + return 0; + } + + if(!cm->vattr[attr].data_valid) { +#if GL_ES_VERSION_2_0 + return 0; +#else + if(!cm->vattr[attr].vbo_valid) { + return 0; + } + + /* local data copy unavailable, grab the data from the vbo */ + nelem = cm->vattr[attr].nelem; + if(!(cm->vattr[attr].data = malloc(cm->nverts * nelem * sizeof(float)))) { + return 0; + } + cm->vattr[attr].count = cm->nverts * nelem; + + glBindBuffer(GL_ARRAY_BUFFER, cm->vattr[attr].vbo); + tmp = glMapBuffer(GL_ARRAY_BUFFER, GL_READ_ONLY); + memcpy(cm->vattr[attr].data, tmp, cm->nverts * nelem * sizeof(float)); + glUnmapBuffer(GL_ARRAY_BUFFER); + + cm->vattr[attr].data_valid = 1; +#endif + } + return cm->vattr[attr].data; +} + +float *cmesh_attrib_at(struct cmesh *cm, int attr, int idx) +{ + float *vptr = cmesh_attrib(cm, attr); + return vptr ? vptr + idx * cm->vattr[attr].nelem : 0; +} + +const float *cmesh_attrib_at_ro(struct cmesh *cm, int attr, int idx) +{ + const float *vptr = cmesh_attrib_ro(cm, attr); + return vptr ? vptr + idx * cm->vattr[attr].nelem : 0; +} + +int cmesh_attrib_count(struct cmesh *cm, int attr) +{ + return cmesh_has_attrib(cm, attr) ? cm->nverts : 0; +} + +int cmesh_push_attrib(struct cmesh *cm, int attr, float *v) +{ + float *vptr; + int i, cursz, newsz; + + if(!cm->vattr[attr].nelem) { + cm->vattr[attr].nelem = def_nelem[attr]; + } + + cursz = cm->vattr[attr].count; + newsz = cursz + cm->vattr[attr].nelem; + if(!(vptr = realloc(cm->vattr[attr].data, newsz * sizeof(float)))) { + return -1; + } + cm->vattr[attr].data = vptr; + cm->vattr[attr].count = newsz; + vptr += cursz; + + for(i=0; ivattr[attr].nelem; i++) { + *vptr++ = *v++; + } + cm->vattr[attr].data_valid = 1; + cm->vattr[attr].vbo_valid = 0; + + if(attr == CMESH_ATTR_VERTEX) { + cm->nverts = newsz / cm->vattr[attr].nelem; + } + return 0; +} + +int cmesh_push_attrib1f(struct cmesh *cm, int attr, float x) +{ + float v[4]; + v[0] = x; + v[1] = v[2] = 0.0f; + v[3] = 1.0f; + return cmesh_push_attrib(cm, attr, v); +} + +int cmesh_push_attrib2f(struct cmesh *cm, int attr, float x, float y) +{ + float v[4]; + v[0] = x; + v[1] = y; + v[2] = 0.0f; + v[3] = 1.0f; + return cmesh_push_attrib(cm, attr, v); +} + +int cmesh_push_attrib3f(struct cmesh *cm, int attr, float x, float y, float z) +{ + float v[4]; + v[0] = x; + v[1] = y; + v[2] = z; + v[3] = 1.0f; + return cmesh_push_attrib(cm, attr, v); +} + +int cmesh_push_attrib4f(struct cmesh *cm, int attr, float x, float y, float z, float w) +{ + float v[4]; + v[0] = x; + v[1] = y; + v[2] = z; + v[3] = w; + return cmesh_push_attrib(cm, attr, v); +} /* indices can be 0, in which case only memory is allocated * returns pointer to the index array */ -unsigned int *cmesh_set_index(struct cmesh *cm, int num, const unsigned int *indices); -unsigned int *cmesh_index(struct cmesh *cm); /* invalidates IBO */ -const unsigned int *cmesh_index_ro(struct cmesh *cm); /* doesn't invalidate */ -int cmesh_index_count(struct cmesh *cm); +unsigned int *cmesh_set_index(struct cmesh *cm, int num, const unsigned int *indices) +{ + unsigned int *tmp; + int nidx = cm->nfaces * 3; + + if(nidx && num != nidx) { + return 0; + } + + if(!(tmp = malloc(num * sizeof *tmp))) { + return 0; + } + if(indices) { + memcpy(tmp, indices, num * sizeof *tmp); + } + + free(cm->idata); + cm->idata = tmp; + cm->icount = num; + cm->idata_valid = 1; + cm->ibo_valid = 0; + return tmp; +} + +unsigned int *cmesh_index(struct cmesh *cm) +{ + cm->ibo_valid = 0; + return (unsigned int*)cmesh_index_ro(cm); +} + +const unsigned int *cmesh_index_ro(struct cmesh *cm) +{ + int nidx; + unsigned int *tmp; + + if(!cm->idata_valid) { +#if GL_ES_VERSION_2_0 + return 0; +#else + if(!cm->ibo_valid) { + return 0; + } + + /* local copy is unavailable, grab the data from the ibo */ + nidx = cm->nfaces * 3; + if(!(tmp = malloc(nidx * sizeof *cm->idata))) { + return 0; + } + free(cm->idata); + cm->idata = tmp; + cm->icount = nidx; + + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, cm->ibo); + tmp = glMapBuffer(GL_ELEMENT_ARRAY_BUFFER, GL_READ_ONLY); + memcpy(cm->idata, tmp, nidx * sizeof *cm->idata); + glUnmapBuffer(GL_ELEMENT_ARRAY_BUFFER); + + cm->idata_valid = 1; +#endif + } + return cm->idata; +} -int get_poly_count(struct cmesh *cm); +int cmesh_index_count(struct cmesh *cm) +{ + return cm->nfaces * 3; +} + +int cmesh_push_index(struct cmesh *cm, unsigned int idx) +{ + unsigned int *iptr; + unsigned int cur_sz = cm->icount; + if(!(iptr = realloc(cm->idata, (cur_sz + 1) * sizeof *iptr))) { + return -1; + } + iptr[cur_sz] = idx; + cm->idata = iptr; + cm->icount = cur_sz + 1; + cm->idata_valid = 1; + cm->ibo_valid = 0; + + cm->nfaces = cm->icount / 3; + return 0; +} + +int cmesh_poly_count(struct cmesh *cm) +{ + if(cm->nfaces) { + return cm->nfaces; + } + if(cm->nverts) { + return cm->nverts / 3; + } + return 0; +} /* attr can be -1 to invalidate all attributes */ -void cmesh_invalidate_attrib(struct cmesh *cm, int attr); -void cmesh_invalidate_index(struct cmesh *cm); +void cmesh_invalidate_vbo(struct cmesh *cm, int attr) +{ + int i; + + if(attr >= CMESH_NUM_ATTR) { + return; + } + + if(attr < 0) { + for(i=0; ivattr[i].vbo_valid = 0; + } + } else { + cm->vattr[attr].vbo_valid = 0; + } +} + +void cmesh_invalidate_index(struct cmesh *cm) +{ + cm->ibo_valid = 0; +} + +int cmesh_append(struct cmesh *cmdest, struct cmesh *cmsrc) +{ + int i, nelem, newsz, origsz, srcsz; + float *vptr; + unsigned int *iptr; + unsigned int idxoffs; + + if(!cmdest->nverts) { + return cmesh_clone(cmdest, cmsrc); + } + + for(i=0; ivattr[i].nelem == cmsrc->vattr[i].nelem); + nelem = cmdest->vattr[i].nelem; + origsz = cmdest->nverts * nelem; + newsz = cmdest->nverts + cmsrc->nverts * nelem; + + if(!(vptr = realloc(cmdest->vattr[i].data, newsz * sizeof *vptr))) { + return -1; + } + memcpy(vptr + origsz, cmsrc->vattr[i].data, cmsrc->nverts * nelem * sizeof(float)); + cmdest->vattr[i].data = vptr; + cmdest->vattr[i].count = newsz; + } + } + + if(cmesh_indexed(cmdest)) { + assert(cmesh_indexed(cmsrc)); + /* force validation ... */ + cmesh_index(cmdest); + cmesh_index_ro(cmsrc); + + idxoffs = cmdest->nverts; + origsz = cmdest->icount; + srcsz = cmsrc->icount; + newsz = origsz + srcsz; + + if(!(iptr = realloc(cmdest->idata, newsz * sizeof *iptr))) { + return -1; + } + cmdest->idata = iptr; + cmdest->icount = newsz; + + /* copy and fixup all the new indices */ + iptr += origsz; + for(i=0; iidata[i] + idxoffs; + } + } + + cmdest->wire_ibo_valid = 0; + cmdest->aabb_valid = 0; + cmdest->bsph_valid = 0; + return 0; +} + +/* assemble a complete vertex by adding all the useful attributes */ +int cmesh_vertex(struct cmesh *cm, float x, float y, float z) +{ + int i, j; + + cgm_wcons(cm->cur_val + CMESH_ATTR_VERTEX, x, y, z, 1.0f); + cm->vattr[CMESH_ATTR_VERTEX].data_valid = 1; + cm->vattr[CMESH_ATTR_VERTEX].nelem = 3; + + for(i=0; ivattr[i].data_valid) { + int newsz = cm->vattr[i].count + cm->vattr[i].nelem; + float *tmp = realloc(cm->vattr[i].data, newsz * sizeof *tmp); + if(!tmp) return -1; + tmp += cm->vattr[i].count; + + cm->vattr[i].data = tmp; + cm->vattr[i].count = newsz; + + for(j=0; jvattr[i].nelem; j++) { + *tmp++ = *(&cm->cur_val[i].x + j); + } + } + cm->vattr[i].vbo_valid = 0; + cm->vattr[i].data_valid = 1; + } + + if(cm->idata_valid) { + free(cm->idata); + cm->idata = 0; + cm->icount = 0; + } + cm->ibo_valid = cm->idata_valid = 0; + return 0; +} + +void cmesh_normal(struct cmesh *cm, float nx, float ny, float nz) +{ + cgm_wcons(cm->cur_val + CMESH_ATTR_NORMAL, nx, ny, nz, 1.0f); + cm->vattr[CMESH_ATTR_NORMAL].nelem = 3; +} + +void cmesh_tangent(struct cmesh *cm, float tx, float ty, float tz) +{ + cgm_wcons(cm->cur_val + CMESH_ATTR_TANGENT, tx, ty, tz, 1.0f); + cm->vattr[CMESH_ATTR_TANGENT].nelem = 3; +} + +void cmesh_texcoord(struct cmesh *cm, float u, float v, float w) +{ + cgm_wcons(cm->cur_val + CMESH_ATTR_TEXCOORD, u, v, w, 1.0f); + cm->vattr[CMESH_ATTR_TEXCOORD].nelem = 3; +} + +void cmesh_boneweights(struct cmesh *cm, float w1, float w2, float w3, float w4) +{ + cgm_wcons(cm->cur_val + CMESH_ATTR_BONEWEIGHTS, w1, w2, w3, w4); + cm->vattr[CMESH_ATTR_BONEWEIGHTS].nelem = 4; +} + +void cmesh_boneidx(struct cmesh *cm, int idx1, int idx2, int idx3, int idx4) +{ + cgm_wcons(cm->cur_val + CMESH_ATTR_BONEIDX, idx1, idx2, idx3, idx4); + cm->vattr[CMESH_ATTR_BONEIDX].nelem = 4; +} + +static float *get_vec4(struct cmesh *cm, int attr, int idx, cgm_vec4 *res) +{ + int i; + float *sptr, *dptr; + cgm_wcons(res, 0, 0, 0, 1); + if(!(sptr = cmesh_attrib_at(cm, attr, idx))) { + return 0; + } + dptr = &res->x; + + for(i=0; ivattr[attr].nelem; i++) { + *dptr++ = sptr[i]; + } + return sptr; +} -int cmesh_append(struct cmesh *cmdest, struct cmesh *cmsrc); +static float *get_vec3(struct cmesh *cm, int attr, int idx, cgm_vec3 *res) +{ + int i; + float *sptr, *dptr; + cgm_vcons(res, 0, 0, 0); + if(!(sptr = cmesh_attrib_at(cm, attr, idx))) { + return 0; + } + dptr = &res->x; -/* immediate-mode style mesh construction interface */ -int cmesh_vertex(struct cmesh *cm, float x, float y, float z); -int cmesh_normal(struct cmesh *cm, float nx, float ny, float nz); -int cmesh_tangent(struct cmesh *cm, float tx, float ty, float tz); -int cmesh_texcoord(struct cmesh *cm, float u, float v, float w); -int cmesh_boneweights(struct cmesh *cm, float w1, float w2, float w3, float w4); -int cmesh_boneidx(struct cmesh *cm, int idx1, int idx2, int idx3, int idx4); + for(i=0; ivattr[attr].nelem; i++) { + *dptr++ = sptr[i]; + } + return sptr; +} /* dir_xform can be null, in which case it's calculated from xform */ -void cmesh_apply_xform(struct cmesh *cm, float *xform, float *dir_xform); +void cmesh_apply_xform(struct cmesh *cm, float *xform, float *dir_xform) +{ + unsigned int i; + int j; + cgm_vec4 v; + cgm_vec3 n, t; + float *vptr; -void cmesh_flip(struct cmesh *cm); /* flip faces (winding) and normals */ -void cmesh_flip_faces(struct cmesh *cm); -void cmesh_flip_normals(struct cmesh *cm); + for(i=0; inverts; i++) { + if(!(vptr = get_vec4(cm, CMESH_ATTR_VERTEX, i, &v))) { + return; + } + cgm_wmul_m4v4(&v, xform); + for(j=0; jvattr[CMESH_ATTR_VERTEX].nelem; j++) { + *vptr++ = (&v.x)[j]; + } -void cmesh_explode(struct cmesh *cm); /* undo all vertex sharing */ + if(cmesh_has_attrib(cm, CMESH_ATTR_NORMAL)) { + if((vptr = get_vec3(cm, CMESH_ATTR_NORMAL, i, &n))) { + cgm_vmul_m3v3(&n, dir_xform); + for(j=0; jvattr[CMESH_ATTR_NORMAL].nelem; j++) { + *vptr++ = (&n.x)[j]; + } + } + } + if(cmesh_has_attrib(cm, CMESH_ATTR_TANGENT)) { + if((vptr = get_vec3(cm, CMESH_ATTR_TANGENT, i, &t))) { + cgm_vmul_m3v3(&t, dir_xform); + for(j=0; jvattr[CMESH_ATTR_TANGENT].nelem; j++) { + *vptr++ = (&t.x)[j]; + } + } + } + } +} -/* this is only guaranteed to work on an exploded mesh */ -void cmesh_calc_face_normals(struct cmesh *cm); +void cmesh_flip(struct cmesh *cm) +{ + cmesh_flip_faces(cm); + cmesh_flip_normals(cm); +} -void cmesh_draw(struct cmesh *cm); -void cmesh_draw_wire(struct cmesh *cm, float linesz); -void cmesh_draw_vertices(struct cmesh *cm, float ptsz); -void cmesh_draw_normals(struct cmesh *cm, float len); -void cmesh_draw_tangents(struct cmesh *cm, float len); +void cmesh_flip_faces(struct cmesh *cm) +{ + int i, j, idxnum, vnum, nelem; + unsigned int *indices; + float *verts, *vptr; -/* get the bounding box in local space. The result will be cached and subsequent - * calls will return the same box. The cache gets invalidated by any functions that - * can affect the vertex data - */ -void cmesh_aabbox(struct cmesh *cm, cgm_vec3 *vmin, cgm_vec3 *vmax); + if(cmesh_indexed(cm)) { + if(!(indices = cmesh_index(cm))) { + return; + } + idxnum = cmesh_index_count(cm); + for(i=0; ivattr[CMESH_ATTR_VERTEX].nelem; + for(i=0; inverts * cm->vattr[CMESH_ATTR_NORMAL].nelem; + for(i=0; ivattr[i].nelem * sizeof(float)))) { + return -1; + } + dstptr = tmpbuf; + + for(j=0; jvattr[i].nelem; + + for(k=0; kvattr[i].nelem; k++) { + *dstptr++ = *srcptr++; + } + } + + free(cm->vattr[i].data); + cm->vattr[i].data = tmpbuf; + cm->vattr[i].count = nnverts * cm->vattr[i].nelem; + cm->vattr[i].data_valid = 1; + } + + cm->ibo_valid = 0; + cm->idata_valid = 0; + free(cm->idata); + cm->idata = 0; + cm->icount = 0; + + cm->nverts = nnverts; + cm->nfaces = idxnum / 3; + return 0; +} + +void cmesh_calc_face_normals(struct cmesh *cm) +{ + /* TODO */ +} + +static int pre_draw(struct cmesh *cm) +{ + int i, loc, cur_sdr; + + glGetIntegerv(GL_CURRENT_PROGRAM, &cur_sdr); + + update_buffers(cm); + + if(!cm->vattr[CMESH_ATTR_VERTEX].vbo_valid) { + return -1; + } + + if(cur_sdr && use_custom_sdr_attr) { + if(sdr_loc[CMESH_ATTR_VERTEX] == -1) { + return -1; + } + + for(i=0; i= 0 && cm->vattr[i].vbo_valid) { + glBindBuffer(GL_ARRAY_BUFFER, cm->vattr[i].vbo); + glVertexAttribPointer(loc, cm->vattr[i].nelem, GL_FLOAT, GL_FALSE, 0, 0); + glEnableVertexAttribArray(loc); + } + } + } else { +#ifndef GL_ES_VERSION_2_0 + glBindBuffer(GL_ARRAY_BUFFER, cm->vattr[CMESH_ATTR_VERTEX].vbo); + glVertexPointer(cm->vattr[CMESH_ATTR_VERTEX].nelem, GL_FLOAT, 0, 0); + glEnableClientState(GL_VERTEX_ARRAY); + + if(cm->vattr[CMESH_ATTR_NORMAL].vbo_valid) { + glBindBuffer(GL_ARRAY_BUFFER, cm->vattr[CMESH_ATTR_NORMAL].vbo); + glNormalPointer(GL_FLOAT, 0, 0); + glEnableClientState(GL_NORMAL_ARRAY); + } + if(cm->vattr[CMESH_ATTR_TEXCOORD].vbo_valid) { + glBindBuffer(GL_ARRAY_BUFFER, cm->vattr[CMESH_ATTR_TEXCOORD].vbo); + glTexCoordPointer(cm->vattr[CMESH_ATTR_TEXCOORD].nelem, GL_FLOAT, 0, 0); + glEnableClientState(GL_TEXTURE_COORD_ARRAY); + } + if(cm->vattr[CMESH_ATTR_COLOR].vbo_valid) { + glBindBuffer(GL_ARRAY_BUFFER, cm->vattr[CMESH_ATTR_COLOR].vbo); + glColorPointer(cm->vattr[CMESH_ATTR_COLOR].nelem, GL_FLOAT, 0, 0); + glEnableClientState(GL_COLOR_ARRAY); + } + if(cm->vattr[CMESH_ATTR_TEXCOORD2].vbo_valid) { + glClientActiveTexture(GL_TEXTURE1); + glBindBuffer(GL_ARRAY_BUFFER, cm->vattr[CMESH_ATTR_TEXCOORD2].vbo); + glTexCoordPointer(cm->vattr[CMESH_ATTR_TEXCOORD2].nelem, GL_FLOAT, 0, 0); + glEnableClientState(GL_TEXTURE_COORD_ARRAY); + glClientActiveTexture(GL_TEXTURE0); + } +#endif /* GL_ES_VERSION_2_0 */ + } + glBindBuffer(GL_ARRAY_BUFFER, 0); + return cur_sdr; +} + +void cmesh_draw(struct cmesh *cm) +{ + int cur_sdr; + + if((cur_sdr = pre_draw(cm)) == -1) { + return; + } + + if(cm->ibo_valid) { + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, cm->ibo); + glDrawElements(GL_TRIANGLES, cm->nfaces * 3, GL_UNSIGNED_INT, 0); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); + } else { + glDrawArrays(GL_TRIANGLES, 0, cm->nverts); + } + + post_draw(cm, cur_sdr); +} + +static void post_draw(struct cmesh *cm, int cur_sdr) +{ + int i; + + if(cur_sdr && use_custom_sdr_attr) { + for(i=0; i= 0 && cm->vattr[i].vbo_valid) { + glDisableVertexAttribArray(loc); + } + } + } else { +#ifndef GL_ES_VERSION_2_0 + glDisableClientState(GL_VERTEX_ARRAY); + if(cm->vattr[CMESH_ATTR_NORMAL].vbo_valid) { + glDisableClientState(GL_NORMAL_ARRAY); + } + if(cm->vattr[CMESH_ATTR_TEXCOORD].vbo_valid) { + glDisableClientState(GL_TEXTURE_COORD_ARRAY); + } + if(cm->vattr[CMESH_ATTR_COLOR].vbo_valid) { + glDisableClientState(GL_COLOR_ARRAY); + } + if(cm->vattr[CMESH_ATTR_TEXCOORD2].vbo_valid) { + glClientActiveTexture(GL_TEXTURE1); + glDisableClientState(GL_TEXTURE_COORD_ARRAY); + glClientActiveTexture(GL_TEXTURE0); + } +#endif /* GL_ES_VERSION_2_0 */ + } +} + +void cmesh_draw_wire(struct cmesh *cm, float linesz) +{ + int cur_sdr, nfaces; + + if((cur_sdr = pre_draw(cm)) == -1) { + return; + } + update_wire_ibo(cm); + + nfaces = cmesh_poly_count(cm); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, cm->wire_ibo); + glDrawElements(GL_LINES, nfaces * 6, GL_UNSIGNED_INT, 0); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); + + post_draw(cm, cur_sdr); +} + +void cmesh_draw_vertices(struct cmesh *cm, float ptsz) +{ + int cur_sdr; + if((cur_sdr = pre_draw(cm)) == -1) { + return; + } + + glPushAttrib(GL_POINT_BIT); + glPointSize(ptsz); + glDrawArrays(GL_POINTS, 0, cm->nverts); + glPopAttrib(); -/* get the bounding sphere in local space. The result will be cached ... see above */ -float cmesh_bsphere(struct cmesh *cm, cgm_vec3 *center, float *rad); + post_draw(cm, cur_sdr); +} + +void cmesh_draw_normals(struct cmesh *cm, float len) +{ +#ifndef GL_ES_VERSION_2_0 + int i, cur_sdr, vert_nelem, norm_nelem; + int loc = -1; + const float *varr, *norm; + + varr = cmesh_attrib_ro(cm, CMESH_ATTR_VERTEX); + norm = cmesh_attrib_ro(cm, CMESH_ATTR_NORMAL); + if(!varr || !norm) return; + + vert_nelem = cm->vattr[CMESH_ATTR_VERTEX].nelem; + norm_nelem = cm->vattr[CMESH_ATTR_NORMAL].nelem; + + glGetIntegerv(GL_CURRENT_PROGRAM, &cur_sdr); + if(cur_sdr && use_custom_sdr_attr) { + if((loc = sdr_loc[CMESH_ATTR_VERTEX]) < 0) { + return; + } + } + + glBegin(GL_LINES); + for(i=0; inverts; i++) { + float x, y, z, endx, endy, endz; + + x = varr[i * vert_nelem]; + y = varr[i * vert_nelem + 1]; + z = varr[i * vert_nelem + 2]; + endx = x + norm[i * norm_nelem] * len; + endy = y + norm[i * norm_nelem + 1] * len; + endz = z + norm[i * norm_nelem + 2] * len; + + if(loc == -1) { + glVertex3f(x, y, z); + glVertex3f(endx, endy, endz); + } else { + glVertexAttrib3f(loc, x, y, z); + glVertexAttrib3f(loc, endx, endy, endz); + } + } + glEnd(); +#endif /* GL_ES_VERSION_2_0 */ +} -/* texture coordinate manipulation */ +void cmesh_draw_tangents(struct cmesh *cm, float len) +{ +#ifndef GL_ES_VERSION_2_0 + int i, cur_sdr, vert_nelem, tang_nelem; + int loc = -1; + const float *varr, *tang; + + varr = cmesh_attrib_ro(cm, CMESH_ATTR_VERTEX); + tang = cmesh_attrib_ro(cm, CMESH_ATTR_TANGENT); + if(!varr || !tang) return; + + vert_nelem = cm->vattr[CMESH_ATTR_VERTEX].nelem; + tang_nelem = cm->vattr[CMESH_ATTR_TANGENT].nelem; + + glGetIntegerv(GL_CURRENT_PROGRAM, &cur_sdr); + if(cur_sdr && use_custom_sdr_attr) { + if((loc = sdr_loc[CMESH_ATTR_VERTEX]) < 0) { + return; + } + } + + glBegin(GL_LINES); + for(i=0; inverts; i++) { + float x, y, z, endx, endy, endz; + + x = varr[i * vert_nelem]; + y = varr[i * vert_nelem + 1]; + z = varr[i * vert_nelem + 2]; + endx = x + tang[i * tang_nelem] * len; + endy = y + tang[i * tang_nelem + 1] * len; + endz = z + tang[i * tang_nelem + 2] * len; + + if(loc == -1) { + glVertex3f(x, y, z); + glVertex3f(endx, endy, endz); + } else { + glVertexAttrib3f(loc, x, y, z); + glVertexAttrib3f(loc, endx, endy, endz); + } + } + glEnd(); +#endif /* GL_ES_VERSION_2_0 */ +} + +static void update_buffers(struct cmesh *cm) +{ + int i; + + for(i=0; ivattr[i].vbo_valid) { + glBindBuffer(GL_ARRAY_BUFFER, cm->vattr[i].vbo); + glBufferData(GL_ARRAY_BUFFER, cm->nverts * cm->vattr[i].nelem * sizeof(float), + cm->vattr[i].data, GL_STATIC_DRAW); + cm->vattr[i].vbo_valid = 1; + } + } + glBindBuffer(GL_ARRAY_BUFFER, 0); + + if(cm->idata_valid && !cm->ibo_valid) { + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, cm->ibo); + glBufferData(GL_ELEMENT_ARRAY_BUFFER, cm->nfaces * 3 * sizeof(unsigned int), + cm->idata, GL_STATIC_DRAW); + cm->ibo_valid = 1; + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); + } +} + +static void update_wire_ibo(struct cmesh *cm) +{ + int i, num_faces; + unsigned int *wire_idxarr, *dest; + + update_buffers(cm); + + if(cm->wire_ibo_valid) return; + + if(!cm->wire_ibo) { + glGenBuffers(1, &cm->wire_ibo); + } + num_faces = cmesh_poly_count(cm); + + if(!(wire_idxarr = malloc(num_faces * 6 * sizeof *wire_idxarr))) { + return; + } + dest = wire_idxarr; + + if(cm->ibo_valid) { + /* we're dealing with an indexed mesh */ + const unsigned int *idxarr = cmesh_index_ro(cm); + + for(i=0; iwire_ibo); + glBufferData(GL_ELEMENT_ARRAY_BUFFER, num_faces * 6 * sizeof(unsigned int), + wire_idxarr, GL_STATIC_DRAW); + free(wire_idxarr); + cm->wire_ibo_valid = 1; + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); +} + +static void calc_aabb(struct cmesh *cm) +{ + int i, j; + + if(!cmesh_attrib_ro(cm, CMESH_ATTR_VERTEX)) { + return; + } + + cgm_vcons(&cm->aabb_min, FLT_MAX, FLT_MAX, FLT_MAX); + cgm_vcons(&cm->aabb_max, -FLT_MAX, -FLT_MAX, -FLT_MAX); + + for(i=0; inverts; i++) { + const float *v = cmesh_attrib_at_ro(cm, CMESH_ATTR_VERTEX, i); + for(j=0; j<3; j++) { + if(v[j] < (&cm->aabb_min.x)[j]) { + (&cm->aabb_min.x)[j] = v[j]; + } + if(v[j] > (&cm->aabb_max.x)[j]) { + (&cm->aabb_max.x)[j] = v[j]; + } + } + } + cm->aabb_valid = 1; +} + +void cmesh_aabbox(struct cmesh *cm, cgm_vec3 *vmin, cgm_vec3 *vmax) +{ + if(!cm->aabb_valid) { + calc_aabb(cm); + } + *vmin = cm->aabb_min; + *vmax = cm->aabb_max; +} + +static void calc_bsph(struct cmesh *cm) +{ + int i; + float s, dist_sq; + + if(!cmesh_attrib_ro(cm, CMESH_ATTR_VERTEX)) { + return; + } + + cgm_vcons(&cm->bsph_center, 0, 0, 0); + + /* first find the center */ + for(i=0; inverts; i++) { + const float *v = cmesh_attrib_at_ro(cm, CMESH_ATTR_VERTEX, i); + cm->bsph_center.x += v[0]; + cm->bsph_center.y += v[1]; + cm->bsph_center.z += v[2]; + } + s = 1.0f / (float)cm->nverts; + cm->bsph_center.x *= s; + cm->bsph_center.y *= s; + cm->bsph_center.z *= s; + + cm->bsph_radius = 0.0f; + for(i=0; inverts; i++) { + const cgm_vec3 *v = (const cgm_vec3*)cmesh_attrib_at_ro(cm, CMESH_ATTR_VERTEX, i); + if((dist_sq = cgm_vdist_sq(v, &cm->bsph_center)) > cm->bsph_radius) { + cm->bsph_radius = dist_sq; + } + } + cm->bsph_radius = sqrt(cm->bsph_radius); + cm->bsph_valid = 1; +} + +float cmesh_bsphere(struct cmesh *cm, cgm_vec3 *center, float *rad) +{ + if(!cm->bsph_valid) { + calc_bsph(cm); + } + *center = cm->bsph_center; + *rad = cm->bsph_radius; + return cm->bsph_radius; +} + +/* TODO */ void cmesh_texcoord_apply_xform(struct cmesh *cm, float *xform); void cmesh_texcoord_gen_plane(struct cmesh *cm, cgm_vec3 *norm, cgm_vec3 *tang); void cmesh_texcoord_gen_box(struct cmesh *cm); void cmesh_texcoord_gen_cylinder(struct cmesh *cm); -int cmesh_dump(struct cmesh *cm, const char *fname); -int cmesh_dump_file(struct cmesh *cm, FILE *fp); -int cmesh_dump_obj(struct cmesh *cm, const char *fname); -int cmesh_dump_obj_file(struct cmesh *cm, FILE *fp, int voffs); +int cmesh_dump(struct cmesh *cm, const char *fname) +{ + FILE *fp = fopen(fname, "wb"); + if(fp) { + int res = cmesh_dump_file(cm, fp); + fclose(fp); + return res; + } + return -1; +} + +int cmesh_dump_file(struct cmesh *cm, FILE *fp) +{ + static const char *label[] = { "pos", "nor", "tan", "tex", "col", "bw", "bid", "tex2" }; + static const char *elemfmt[] = { 0, " %s(%g)", " %s(%g, %g)", " %s(%g, %g, %g)", " %s(%g, %g, %g, %g)", 0 }; + int i, j; + + if(!cmesh_has_attrib(cm, CMESH_ATTR_VERTEX)) { + return -1; + } + + fprintf(fp, "VERTEX ATTRIBUTES\n"); + + for(i=0; inverts; i++) { + fprintf(fp, "%5u:", i); + for(j=0; jvattr[j].nelem; + fprintf(fp, elemfmt[nelem], label[j], v[0], nelem > 1 ? v[1] : 0.0f, + nelem > 2 ? v[2] : 0.0f, nelem > 3 ? v[3] : 0.0f); + } + } + fputc('\n', fp); + } + + if(cmesh_indexed(cm)) { + const unsigned int *idx = cmesh_index_ro(cm); + int numidx = cmesh_index_count(cm); + int numtri = numidx / 3; + assert(numidx % 3 == 0); + + fprintf(fp, "FACES\n"); + + for(i=0; ivattr[CMESH_ATTR_VERTEX].nelem; + if((num = cm->vattr[CMESH_ATTR_VERTEX].count) != cm->nverts * nelem) { + warning_log("vertex array size (%d) != nverts (%d)\n", num, cm->nverts); + } + for(i=0; inverts; i++) { + const float *v = cmesh_attrib_at_ro(cm, CMESH_ATTR_VERTEX, i); + fprintf(fp, "v %f %f %f\n", v[0], nelem > 1 ? v[1] : 0.0f, nelem > 2 ? v[2] : 0.0f); + } + + if(cmesh_has_attrib(cm, CMESH_ATTR_NORMAL)) { + aflags |= HAS_VN; + nelem = cm->vattr[CMESH_ATTR_NORMAL].nelem; + if((num = cm->vattr[CMESH_ATTR_NORMAL].count) != cm->nverts * nelem) { + warning_log("normal array size (%d) != nverts (%d)\n", num, cm->nverts); + } + for(i=0; inverts; i++) { + const float *v = cmesh_attrib_at_ro(cm, CMESH_ATTR_NORMAL, i); + fprintf(fp, "vn %f %f %f\n", v[0], nelem > 1 ? v[1] : 0.0f, nelem > 2 ? v[2] : 0.0f); + } + } + + if(cmesh_has_attrib(cm, CMESH_ATTR_TEXCOORD)) { + aflags |= HAS_VT; + nelem = cm->vattr[CMESH_ATTR_TEXCOORD].nelem; + if((num = cm->vattr[CMESH_ATTR_TEXCOORD].count) != cm->nverts * nelem) { + warning_log("texcoord array size (%d) != nverts (%d)\n", num, cm->nverts); + } + for(i=0; inverts; i++) { + const float *v = cmesh_attrib_at_ro(cm, CMESH_ATTR_TEXCOORD, i); + fprintf(fp, "vt %f %f\n", v[0], nelem > 1 ? v[1] : 0.0f); + } + } + + if(cmesh_indexed(cm)) { + const unsigned int *idxptr = cmesh_index_ro(cm); + int numidx = cmesh_index_count(cm); + int numtri = numidx / 3; + assert(numidx % 3 == 0); + + for(i=0; inverts / 3; + unsigned int idx = 1 + voffs; + for(i=0; i