X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Fdata.h;h=0021ef93bdc2e0a77fcdc7c0a993620cfc11c595;hb=09ff9fd9a87d495d8c2d55203af89d0f651b5d3a;hp=e805f637f43566cc4cced1e69a9365458a0dad8a;hpb=9b4d0592a0ced2a5de7d1ced2eca81dd814be33b;p=gbajam22 diff --git a/src/data.h b/src/data.h index e805f63..0021ef9 100644 --- a/src/data.h +++ b/src/data.h @@ -8,6 +8,7 @@ (((r) >> 3) | (((uint16_t)(g) & 0xf8) << 2) | (((uint16_t)(b) & 0xf8) << 7)) #define VOX_SZ 512 +#define CMAP_SPAWN0 240 #define SPRID(x, y) (SPRID_BASE + ((y) * 4) + (x) / 4) @@ -24,14 +25,37 @@ enum { SPRID_LEDRED = SPRID(40, 16), SPRID_LEDBLU = SPRID(48, 16), SPRID_LEDGRN = SPRID(56, 16), - SPRID_ENEMY = SPRID(0, 64) + /*SPRID_ENEMY = SPRID(0, 64)*/ + SPRID_ENEMY0 = SPRID(0, 32), + SPRID_HUSK = SPRID(112, 64), + SPRID_LAS0 = SPRID(0, 64), + SPRID_LAS1 = SPRID(32, 64), + SPRID_LAS2 = SPRID(64, 64), + SPRID_LAS3 = SPRID(0, 96), + SPRID_SPARK0 = SPRID(32, 96), + SPRID_SHOT0 = SPRID(64, 16), + SPRID_SHOT1 = SPRID(80, 16), + SPRID_SHOT2 = SPRID(96, 16) }; +/* main game data */ extern unsigned char color_pixels[]; extern unsigned char color_cmap[]; +extern unsigned char color_gba_cmap[]; extern unsigned char height_pixels[]; extern unsigned char spr_game_pixels[]; extern unsigned char spr_game_cmap[]; +/* menu screen assets */ +extern unsigned char menuscr_pixels[]; +extern unsigned char menuscr_cmap[]; +extern unsigned char menuscr_gba_cmap[]; +extern unsigned char spr_menu_pixels[]; +extern unsigned char spr_menu_cmap[]; + +/* logo splash assets */ +extern unsigned char spr_logo_pixels[]; +extern unsigned char spr_logo_cmap[]; + #endif /* DATA_H_ */