X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Fdemo.c;h=472da328519603287ff4b3ea29673f60166fb33c;hb=ed4dac9a7af24c8c4bb43484914c52502b68d8b7;hp=7d22dc4ea554f772580b5ea7d49dbde21581950e;hpb=6e4f1008ad81b6cc108c11736dbf9366a38092fc;p=dosdemo diff --git a/src/demo.c b/src/demo.c index 7d22dc4..472da32 100644 --- a/src/demo.c +++ b/src/demo.c @@ -6,48 +6,76 @@ #include #include "demo.h" #include "screen.h" +#include "3dgfx.h" +#include "music.h" +#include "cfgopt.h" int fb_width = 320; int fb_height = 240; int fb_bpp = 16; -void *fb_pixels; +uint16_t *fb_pixels, *vmem_back, *vmem_front; unsigned long time_msec; int mouse_x, mouse_y; unsigned int mouse_bmask; static unsigned long nframes; -static const char *start_scr_name; int demo_init(int argc, char **argv) { struct screen *scr; + char *env; - if(argv[1]) { - start_scr_name = argv[1]; + if(load_config("demo.cfg") == -1) { + return -1; + } + if((env = getenv("START_SCR"))) { + opt.start_scr = env; + } + if(parse_args(argc, argv) == -1) { + return -1; + } + + if(g3d_init() == -1) { + return -1; + } + g3d_framebuffer(fb_width, fb_height, fb_pixels); + + if(opt.music) { + if(music_open("data/test.mod") == -1) { + return -1; + } } if(scr_init() == -1) { return -1; } - if(start_scr_name) { - scr = scr_lookup(start_scr_name); + if(opt.start_scr) { + scr = scr_lookup(opt.start_scr); } else { scr = scr_screen(0); } if(!scr || scr_change(scr, 4000) == -1) { - fprintf(stderr, "screen %s not found\n", start_scr_name ? start_scr_name : "0"); + fprintf(stderr, "screen %s not found\n", opt.start_scr ? opt.start_scr : "0"); return -1; } /* clear the framebuffer at least once */ memset(fb_pixels, 0, fb_width * fb_height * fb_bpp / CHAR_BIT); + + if(opt.music) { + music_play(); + } return 0; } void demo_cleanup(void) { + if(opt.music) { + music_close(); + } scr_shutdown(); + g3d_destroy(); if(time_msec) { float fps = (float)nframes / ((float)time_msec / 1000.0f); @@ -57,6 +85,9 @@ void demo_cleanup(void) void demo_draw(void) { + if(opt.music) { + music_update(); + } scr_update(); scr_draw();