X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Fdemo.c;h=a27d86c4f91b64f68821dc39268ad22634ffa7fc;hb=HEAD;hp=3841066d305d5e5fc3df04aa0ad0dbfb0d0f2a21;hpb=ca5ddcfae04b0c10505325629d8a59e626811433;p=demo_prior diff --git a/src/demo.c b/src/demo.c index 3841066..a27d86c 100644 --- a/src/demo.c +++ b/src/demo.c @@ -5,6 +5,9 @@ #include "post.h" #include "sdr.h" #include "opt.h" +#include "drawtext.h" +#include "imtk.h" +#include "osd.h" void reg_whitted(void); @@ -12,6 +15,11 @@ int win_width, win_height; float win_aspect; long time_msec; +struct dtx_font *fnt_ui; +int fnt_ui_size; + +int dbgui; + static int reshape_pending; static unsigned int sdr_gamma; @@ -32,9 +40,22 @@ int demo_init(void) glEnable(GL_MULTISAMPLE); } + if(opt.vsync) { + gl_swap_interval(1); + } else { + gl_swap_interval(0); + } + + if(!(fnt_ui = dtx_open_font_glyphmap("data/ui.glyphmap"))) { + fprintf(stderr, "failed to open ui font\n"); + return -1; + } + fnt_ui_size = dtx_get_glyphmap_ptsize(dtx_get_glyphmap(fnt_ui, 0)); + dtx_prepare_range(fnt_ui, fnt_ui_size, 32, 127); + post_init(); - if(!(sdr_gamma = create_program_load("sdr/gamma.v.glsl", "sdr/gamma.p.glsl"))) { + if(!(sdr_gamma = create_program_load("sdr/post.v.glsl", "sdr/gamma.p.glsl"))) { fprintf(stderr, "Warning: failed to load the gamma correction shader\n"); } @@ -63,6 +84,8 @@ void demo_cleanup(void) for(i=0; idestroy(); } + + dtx_close_font(fnt_ui); } void demo_display(void) @@ -103,12 +126,30 @@ void demo_display(void) /* no-srgb gamma correction fallback */ if(!opt.srgb) { - glBindTexture(GL_TEXTURE_2D, fbtex[0].id); + glBindTexture(GL_TEXTURE_2D, post_fbtex[0].id); glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, win_width, win_height); glUseProgram(sdr_gamma); - overlay_tex(fbtex, 1.0); + overlay_tex(post_fbtex, 1.0); } + + { + static long frames, prev_upd, fps; + long dt; + + frames++; + + dt = time_msec - prev_upd; + if(dt >= 750) { + fps = ((frames * 1000 << 8) + 128) / dt; + frames = 0; + prev_upd = time_msec; + } + + print_text(win_width - 80, 20, 1.0, 0.8, 0.1, "fps: %ld.%ld", fps >> 8, ((fps & 0xff) * 10) >> 8); + } + + draw_osd(); } void demo_reshape(int x, int y) @@ -124,13 +165,22 @@ void demo_reshape(int x, int y) glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(50.0, win_aspect, 0.5, 500.0); + + imtk_set_viewport(x, y); } void demo_keyboard(int key, int st) { - if(st && key == 27) { - demo_quit(); - return; + if(st) { + switch(key) { + case 27: + demo_quit(); + return; + + case '`': + dbgui ^= 1; + break; + } } if(cur_part && cur_part->keyboard) {