X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Fegl%2Ffg_window_egl.c;h=48eb74856ba2ccf1c9d63e7ba093b1e44ecd07d5;hb=a00c7ee3552b527ac6b375d6a6ca42f90770ddc3;hp=a60f952fda793e6087b61e02b8b3ccb8f15d4e7b;hpb=e1135b6db6e0ecdcba64729e1fcbe1a9a48710ed;p=freeglut diff --git a/src/egl/fg_window_egl.c b/src/egl/fg_window_egl.c index a60f952..48eb748 100644 --- a/src/egl/fg_window_egl.c +++ b/src/egl/fg_window_egl.c @@ -26,7 +26,7 @@ #include #include "fg_internal.h" -int fghChooseConfigEGL(EGLConfig* config) { +int fghChooseConfig(EGLConfig* config) { const EGLint attribs[] = { EGL_SURFACE_TYPE, EGL_WINDOW_BIT, #ifdef GL_ES_VERSION_2_0 @@ -92,6 +92,15 @@ EGLContext fghCreateNewContextEGL( SFG_Window* window ) { return context; } +void fgPlatformSetWindow ( SFG_Window *window ) +{ + if (eglMakeCurrent(fgDisplay.pDisplay.egl.Display, + window->Window.pContext.egl.Surface, + window->Window.pContext.egl.Surface, + window->Window.Context) == EGL_FALSE) + fgError("eglMakeCurrent: err=%x\n", eglGetError()); +} + /* * Really opens a window when handle is available */ @@ -103,14 +112,14 @@ void fghPlatformOpenWindowEGL( SFG_Window* window ) EGLSurface surface = eglCreateWindowSurface(display, config, window->Window.Handle, NULL); if (surface == EGL_NO_SURFACE) fgError("Cannot create EGL window surface, err=%x\n", eglGetError()); - if (eglMakeCurrent(display, surface, surface, window->Window.Context) == EGL_FALSE) - fgError("eglMakeCurrent: err=%x\n", eglGetError()); + window->Window.pContext.egl.Surface = surface; - //EGLint w, h; - //eglQuerySurface(display, surface, EGL_WIDTH, &w); - //eglQuerySurface(display, surface, EGL_HEIGHT, &h); + fgPlatformSetWindow(window); + + /* EGLint w, h; */ + /* eglQuerySurface(display, surface, EGL_WIDTH, &w); */ + /* eglQuerySurface(display, surface, EGL_HEIGHT, &h); */ - window->Window.pContext.egl.Surface = surface; } /* @@ -129,13 +138,3 @@ void fghPlatformCloseWindowEGL( SFG_Window* window ) window->Window.pContext.egl.Surface = EGL_NO_SURFACE; } } - -void fgPlatformSetWindow ( SFG_Window *window ) -{ - if (!eglMakeCurrent( - fgDisplay.pDisplay.egl.Display, - window->Window.pContext.egl.Surface, - window->Window.pContext.egl.Surface, - window->Window.Context)) - fgError("eglMakeCurrent: err=%x\n", eglGetError()); -}