X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Fegl%2Ffg_window_egl.c;h=e6b6a00285cc2f7c284feb5c93f5374bd3a79a1a;hb=7aa457069fed730005ace942780a49eb13551610;hp=c2bca9697c2b1750397d02d0299e5380ab239d4e;hpb=44723ddf7e6337d41562680d5ca89f23816577ac;p=freeglut diff --git a/src/egl/fg_window_egl.c b/src/egl/fg_window_egl.c index c2bca96..e6b6a00 100644 --- a/src/egl/fg_window_egl.c +++ b/src/egl/fg_window_egl.c @@ -26,7 +26,7 @@ #include #include "fg_internal.h" -int fghChooseConfigEGL(EGLConfig* config) { +int fghChooseConfig(EGLConfig* config) { const EGLint attribs[] = { EGL_SURFACE_TYPE, EGL_WINDOW_BIT, #ifdef GL_ES_VERSION_2_0 @@ -50,7 +50,7 @@ int fghChooseConfigEGL(EGLConfig* config) { EGLint num_config; if (!eglChooseConfig(fgDisplay.pDisplay.egl.Display, attribs, config, 1, &num_config)) { - fgWarn("eglChooseConfig: error %x\n", eglGetError()); + fgWarning("eglChooseConfig: error %x\n", eglGetError()); return 0; } @@ -60,7 +60,7 @@ int fghChooseConfigEGL(EGLConfig* config) { /** * Initialize an EGL context for the current display. */ -void fghCreateNewContextEGL( SFG_Window* window ) { +EGLContext fghCreateNewContextEGL( SFG_Window* window ) { EGLContext context; EGLDisplay eglDisplay = fgDisplay.pDisplay.egl.Display; @@ -82,10 +82,23 @@ void fghCreateNewContextEGL( SFG_Window* window ) { } EGLint ver = -1; eglQueryContext(fgDisplay.pDisplay.egl.Display, context, EGL_CONTEXT_CLIENT_VERSION, &ver); +#ifdef GL_ES_VERSION_2_0 if (ver != 2) +#else + if (ver != 1) +#endif fgError("Wrong GLES major version: %d\n", ver); - window->Window.Context = context; + return context; +} + +void fgPlatformSetWindow ( SFG_Window *window ) +{ + if (eglMakeCurrent(fgDisplay.pDisplay.egl.Display, + window->Window.pContext.egl.Surface, + window->Window.pContext.egl.Surface, + window->Window.Context) == EGL_FALSE) + fgError("eglMakeCurrent: err=%x\n", eglGetError()); } /* @@ -99,14 +112,14 @@ void fghPlatformOpenWindowEGL( SFG_Window* window ) EGLSurface surface = eglCreateWindowSurface(display, config, window->Window.Handle, NULL); if (surface == EGL_NO_SURFACE) fgError("Cannot create EGL window surface, err=%x\n", eglGetError()); - if (eglMakeCurrent(display, surface, surface, window->Window.Context) == EGL_FALSE) - fgError("eglMakeCurrent: err=%x\n", eglGetError()); + window->Window.pContext.egl.Surface = surface; + + fgPlatformSetWindow(window); //EGLint w, h; //eglQuerySurface(display, surface, EGL_WIDTH, &w); //eglQuerySurface(display, surface, EGL_HEIGHT, &h); - window->Window.pContext.egl.Surface = surface; } /*