X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Ffg_geometry.c;h=66659a46f1b7725f46de1a6bb871a7043e735d34;hb=4bb957b58beb8c268b37549e8d6d4fa4b925f858;hp=3a19a3b021b223c7297766fd4c7eecd97f54fc8c;hpb=9634525a2e112501938d7cc5c48ce75f8b975a38;p=freeglut diff --git a/src/fg_geometry.c b/src/fg_geometry.c index 3a19a3b..66659a4 100644 --- a/src/fg_geometry.c +++ b/src/fg_geometry.c @@ -61,8 +61,7 @@ */ -/* - * General function for drawing geometry. As for all geometry we have no +/* General function for drawing geometry. As for all geometry we have no * redundancy (or hardly any in the case of cones and cylinders) in terms * of the vertex/normal combinations, we just use glDrawArrays. * useWireMode controls the drawing of solids (false) or wire frame @@ -92,10 +91,100 @@ static void fghDrawGeometry(GLenum vertexMode, double* vertices, double* normals } } +static void fghGenerateGeometry(int numFaces, int numVertPerFace, GLdouble *vertices, GLubyte* vertIndices, GLdouble *normals, GLdouble *vertOut, GLdouble *normOut) +{ + int i,j; + /* + * Build array with vertices from vertex coordinates and vertex indices + * Do same for normals. + * Need to do this because of different normals at shared vertices + * (and because normals' coordinates need to be negated). + */ + for (i=0; i 0 ) { - for (q=0; q - */ -void FGAPIENTRY glutWireCube( GLdouble dSize ) +static void fghTetrahedron( GLboolean useWireMode ) { - double size = dSize * 0.5; - - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutWireCube" ); - -# define V(a,b,c) glVertex3d( a size, b size, c size ); -# define N(a,b,c) glNormal3d( a, b, c ); - - /* PWO: I dared to convert the code to use macros... */ - glBegin( GL_LINE_LOOP ); N( 1.0, 0.0, 0.0); V(+,-,+); V(+,-,-); V(+,+,-); V(+,+,+); glEnd(); - glBegin( GL_LINE_LOOP ); N( 0.0, 1.0, 0.0); V(+,+,+); V(+,+,-); V(-,+,-); V(-,+,+); glEnd(); - glBegin( GL_LINE_LOOP ); N( 0.0, 0.0, 1.0); V(+,+,+); V(-,+,+); V(-,-,+); V(+,-,+); glEnd(); - glBegin( GL_LINE_LOOP ); N(-1.0, 0.0, 0.0); V(-,-,+); V(-,+,+); V(-,+,-); V(-,-,-); glEnd(); - glBegin( GL_LINE_LOOP ); N( 0.0,-1.0, 0.0); V(-,-,+); V(-,-,-); V(+,-,-); V(+,-,+); glEnd(); - glBegin( GL_LINE_LOOP ); N( 0.0, 0.0,-1.0); V(-,-,-); V(-,+,-); V(+,+,-); V(+,-,-); glEnd(); + if (!tetrCached) + { + fghTetrahedronGenerate(); + tetrCached = TRUE; + } -# undef V -# undef N + fghDrawGeometry(GL_TRIANGLES,tetr_verts,tetr_norms,TETR_VERT_PER_TETR,useWireMode); } -/* - * Draws a solid cube. Code contributed by Andreas Umbach - */ -void FGAPIENTRY glutSolidCube( GLdouble dSize ) +static void fghSierpinskiSponge ( int numLevels, GLdouble offset[3], GLdouble scale, GLboolean useWireMode ) { - double size = dSize * 0.5; + GLdouble *vertices; + GLdouble * normals; + GLsizei numTetr = numLevels<0? 0 : ipow(4,numLevels); /* No sponge for numLevels below 0 */ + GLsizei numVert = numTetr*TETR_VERT_PER_TETR; - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutSolidCube" ); - -# define V(a,b,c) glVertex3d( a size, b size, c size ); -# define N(a,b,c) glNormal3d( a, b, c ); + if (numTetr) + { + /* Allocate memory */ + vertices = malloc(numVert*3 * sizeof(double)); + normals = malloc(numVert*3 * sizeof(double)); - /* PWO: Again, I dared to convert the code to use macros... */ - glBegin( GL_QUADS ); - N( 1.0, 0.0, 0.0); V(+,-,+); V(+,-,-); V(+,+,-); V(+,+,+); - N( 0.0, 1.0, 0.0); V(+,+,+); V(+,+,-); V(-,+,-); V(-,+,+); - N( 0.0, 0.0, 1.0); V(+,+,+); V(-,+,+); V(-,-,+); V(+,-,+); - N(-1.0, 0.0, 0.0); V(-,-,+); V(-,+,+); V(-,+,-); V(-,-,-); - N( 0.0,-1.0, 0.0); V(-,-,+); V(-,-,-); V(+,-,-); V(+,-,+); - N( 0.0, 0.0,-1.0); V(-,-,-); V(-,+,-); V(+,+,-); V(+,-,-); - glEnd(); + /* Generate elements */ + fghSierpinskiSpongeGenerate ( numLevels, offset, scale, vertices, normals ); -# undef V -# undef N + /* Draw and cleanup */ + fghDrawGeometry(GL_TRIANGLES,vertices,normals,numVert,useWireMode); + free(vertices); + free(normals ); + } } +/* -- INTERFACE FUNCTIONS ---------------------------------------------- */ + + /* * Draws a solid sphere */ @@ -1196,101 +1312,44 @@ void FGAPIENTRY glutSolidRhombicDodecahedron( void ) glEnd () ; } -void FGAPIENTRY glutWireSierpinskiSponge ( int num_levels, GLdouble offset[3], GLdouble scale ) -{ - int i, j ; - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutWireSierpinskiSponge" ); - - if ( num_levels == 0 ) - { - for ( i = 0 ; i < TETR_NUM_FACES ; i++ ) - { - glBegin ( GL_LINE_LOOP ) ; - glNormal3d ( -tet_r[i][0], -tet_r[i][1], -tet_r[i][2] ) ; - for ( j = 0; j < 3; j++ ) - { - double x = offset[0] + scale * tet_r[tet_i[i][j]][0] ; - double y = offset[1] + scale * tet_r[tet_i[i][j]][1] ; - double z = offset[2] + scale * tet_r[tet_i[i][j]][2] ; - glVertex3d ( x, y, z ) ; - } - - glEnd () ; - } - } - else if ( num_levels > 0 ) - { - GLdouble local_offset[3] ; /* Use a local variable to avoid buildup of roundoff errors */ - num_levels -- ; - scale /= 2.0 ; - for ( i = 0 ; i < TETR_NUM_FACES ; i++ ) - { - local_offset[0] = offset[0] + scale * tet_r[i][0] ; - local_offset[1] = offset[1] + scale * tet_r[i][1] ; - local_offset[2] = offset[2] + scale * tet_r[i][2] ; - glutWireSierpinskiSponge ( num_levels, local_offset, scale ) ; - } - } +/* -- INTERFACE FUNCTIONS -------------------------------------------------- */ +/* + * Draws a wireframed cube. + */ +void FGAPIENTRY glutWireCube( GLdouble dSize ) +{ + FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutWireCube" ); + fghCube( dSize, TRUE ); } - -void FGAPIENTRY glutSolidSierpinskiSponge ( int num_levels, GLdouble offset[3], GLdouble scale ) +void FGAPIENTRY glutSolidCube( GLdouble dSize ) { - int i, j ; - - FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutSolidSierpinskiSponge" ); - - if ( num_levels == 0 ) - { - glBegin ( GL_TRIANGLES ) ; - - for ( i = 0 ; i < TETR_NUM_FACES ; i++ ) - { - glNormal3d ( -tet_r[i][0], -tet_r[i][1], -tet_r[i][2] ) ; - for ( j = 0; j < 3; j++ ) - { - double x = offset[0] + scale * tet_r[tet_i[i][j]][0] ; - double y = offset[1] + scale * tet_r[tet_i[i][j]][1] ; - double z = offset[2] + scale * tet_r[tet_i[i][j]][2] ; - glVertex3d ( x, y, z ) ; - } - } - - glEnd () ; - } - else if ( num_levels > 0 ) - { - GLdouble local_offset[3] ; /* Use a local variable to avoid buildup of roundoff errors */ - num_levels -- ; - scale /= 2.0 ; - for ( i = 0 ; i < TETR_NUM_FACES ; i++ ) - { - local_offset[0] = offset[0] + scale * tet_r[i][0] ; - local_offset[1] = offset[1] + scale * tet_r[i][1] ; - local_offset[2] = offset[2] + scale * tet_r[i][2] ; - glutSolidSierpinskiSponge ( num_levels, local_offset, scale ) ; - } - } + FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutSolidCube" ); + fghCube( dSize, FALSE ); } - - -/* -- INTERFACE FUNCTIONS -------------------------------------------------- */ - - void FGAPIENTRY glutWireTetrahedron( void ) { FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutWireTetrahedron" ); - fghTetrahedron( TRUE ); } void FGAPIENTRY glutSolidTetrahedron( void ) { FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutSolidTetrahedron" ); - fghTetrahedron( FALSE ); } +void FGAPIENTRY glutWireSierpinskiSponge ( int num_levels, GLdouble offset[3], GLdouble scale ) +{ + FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutWireSierpinskiSponge" ); + fghSierpinskiSponge ( num_levels, offset, scale, TRUE ); +} +void FGAPIENTRY glutSolidSierpinskiSponge ( int num_levels, GLdouble offset[3], GLdouble scale ) +{ + FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutSolidSierpinskiSponge" ); + fghSierpinskiSponge ( num_levels, offset, scale, FALSE ); +} + /*** END OF FILE ***/