X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Ffg_gl2.c;h=38b0acbb26e4f8e102aaea4d68e150feb1217ac7;hb=2c12c9eb8d63cabac2d4113b4f54fdf53da8368c;hp=e7dea50fc56a025c51d0d2e644057d02f0360bea;hpb=39c957d9929f0aba775c4a07a70b6124bc4b50e6;p=freeglut diff --git a/src/fg_gl2.c b/src/fg_gl2.c index e7dea50..38b0acb 100644 --- a/src/fg_gl2.c +++ b/src/fg_gl2.c @@ -27,42 +27,36 @@ #include "fg_internal.h" #include "fg_gl2.h" -void glutSetVertexAttribCoord3(GLint attrib) { +void FGAPIENTRY glutSetVertexAttribCoord3(GLint attrib) { if (fgStructure.CurrentWindow != NULL) fgStructure.CurrentWindow->Window.attribute_v_coord = attrib; } -void glutSetVertexAttribNormal(GLint attrib) { +void FGAPIENTRY glutSetVertexAttribNormal(GLint attrib) { if (fgStructure.CurrentWindow != NULL) fgStructure.CurrentWindow->Window.attribute_v_normal = attrib; } -typedef void (APIENTRY *PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); -typedef void (APIENTRY *PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); -typedef void (APIENTRY *PFNGLBUFFERDATAPROC) (GLenum target, fghGLsizeiptr size, const GLvoid *data, GLenum usage); -typedef void (APIENTRY *PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint* buffers); -typedef void (APIENTRY *PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); -typedef void (APIENTRY *PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint); -typedef void (APIENTRY *PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); - -PFNGLGENBUFFERSPROC fghGenBuffers = NULL; -PFNGLDELETEBUFFERSPROC fghDeleteBuffers = NULL; -PFNGLBINDBUFFERPROC fghBindBuffer = NULL; -PFNGLBUFFERDATAPROC fghBufferData = NULL; -PFNGLENABLEVERTEXATTRIBARRAYPROC fghEnableVertexAttribArray = NULL; -PFNGLDISABLEVERTEXATTRIBARRAYPROC fghDisableVertexAttribArray = NULL; -PFNGLVERTEXATTRIBPOINTERPROC fghVertexAttribPointer = NULL; +void FGAPIENTRY glutSetVertexAttribTexCoord2(GLint attrib) { + if (fgStructure.CurrentWindow != NULL) + fgStructure.CurrentWindow->Window.attribute_v_texture = attrib; +} void fgInitGL2() { - fgState.HasOpenGL20 = 0; +#ifdef GL_ES_VERSION_2_0 + fgState.HasOpenGL20 = (fgState.MajorVersion >= 2); +#else + /* TODO: Mesa returns a valid stub function, rather than NULL, + when we request a non-existent function */ #define CHECK(func, a) if ((a) == NULL) { fgWarning("fgInitGL2: " func " is NULL"); return; } - CHECK("fghGenBuffers", fghGenBuffers = (PFNGLGENBUFFERSPROC) glutGetProcAddress ("glGenBuffers")); - CHECK("fghDeleteBuffers", fghDeleteBuffers = (PFNGLDELETEBUFFERSPROC) glutGetProcAddress ("glDeleteBuffers")); - CHECK("fghBindBuffer", fghBindBuffer = (PFNGLBINDBUFFERPROC) glutGetProcAddress ("glBindBuffer")); - CHECK("fghBufferData", fghBufferData = (PFNGLBUFFERDATAPROC) glutGetProcAddress ("glBufferData")); - CHECK("fghVertexAttribPointer", fghVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC) glutGetProcAddress ("glVertexAttribPointer")); - CHECK("fghEnableVertexAttribArray", fghEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC) glutGetProcAddress ("glEnableVertexAttribArray")); - CHECK("fghDisableVertexAttribArray", fghDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC) glutGetProcAddress ("glDisnableVertexAttribArray")); + CHECK("fghGenBuffers", fghGenBuffers = (FGH_PFNGLGENBUFFERSPROC)glutGetProcAddress("glGenBuffers")); + CHECK("fghDeleteBuffers", fghDeleteBuffers = (FGH_PFNGLDELETEBUFFERSPROC)glutGetProcAddress("glDeleteBuffers")); + CHECK("fghBindBuffer", fghBindBuffer = (FGH_PFNGLBINDBUFFERPROC)glutGetProcAddress("glBindBuffer")); + CHECK("fghBufferData", fghBufferData = (FGH_PFNGLBUFFERDATAPROC)glutGetProcAddress("glBufferData")); + CHECK("fghVertexAttribPointer", fghVertexAttribPointer = (FGH_PFNGLVERTEXATTRIBPOINTERPROC)glutGetProcAddress("glVertexAttribPointer")); + CHECK("fghEnableVertexAttribArray", fghEnableVertexAttribArray = (FGH_PFNGLENABLEVERTEXATTRIBARRAYPROC)glutGetProcAddress("glEnableVertexAttribArray")); + CHECK("fghDisableVertexAttribArray", fghDisableVertexAttribArray = (FGH_PFNGLDISABLEVERTEXATTRIBARRAYPROC)glutGetProcAddress("glDisableVertexAttribArray")); #undef CHECK fgState.HasOpenGL20 = 1; +#endif }