X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Ffg_gl2.c;h=9e31502bb916c833f16f1be044dee37bafdf0b13;hb=cadeadc74ba1ce5c9d81bb72f29504a007b28cae;hp=47913f4a321f4e75426426b275af5124c29cd477;hpb=a9bd975460c45c5781ba25ca9360bbe48bdfde88;p=freeglut diff --git a/src/fg_gl2.c b/src/fg_gl2.c index 47913f4..9e31502 100644 --- a/src/fg_gl2.c +++ b/src/fg_gl2.c @@ -27,32 +27,28 @@ #include "fg_internal.h" #include "fg_gl2.h" -typedef void (APIENTRY *PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); -typedef void (APIENTRY *PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); -typedef void (APIENTRY *PFNGLBUFFERDATAPROC) (GLenum target, fghGLsizeiptr size, const GLvoid *data, GLenum usage); -typedef void (APIENTRY *PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint* buffers); -typedef void (APIENTRY *PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); -typedef void (APIENTRY *PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint); -typedef void (APIENTRY *PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); +void FGAPIENTRY glutSetVertexAttribCoord3(GLint attrib) { + if (fgStructure.CurrentWindow != NULL) + fgStructure.CurrentWindow->Window.attribute_v_coord = attrib; +} -PFNGLGENBUFFERSPROC fghGenBuffers = NULL; -PFNGLDELETEBUFFERSPROC fghDeleteBuffers = NULL; -PFNGLBINDBUFFERPROC fghBindBuffer = NULL; -PFNGLBUFFERDATAPROC fghBufferData = NULL; -PFNGLENABLEVERTEXATTRIBARRAYPROC fghEnableVertexAttribArray = NULL; -PFNGLDISABLEVERTEXATTRIBARRAYPROC fghDisableVertexAttribArray = NULL; -PFNGLVERTEXATTRIBPOINTERPROC fghVertexAttribPointer = NULL; +void FGAPIENTRY glutSetVertexAttribNormal(GLint attrib) { + if (fgStructure.CurrentWindow != NULL) + fgStructure.CurrentWindow->Window.attribute_v_normal = attrib; +} void fgInitGL2() { fgState.HasOpenGL20 = 0; + // TODO: Mesa returns a valid stub function, rather than NULL, + // when we request a non-existent function #define CHECK(func, a) if ((a) == NULL) { fgWarning("fgInitGL2: " func " is NULL"); return; } - CHECK("fghGenBuffers", fghGenBuffers = (PFNGLGENBUFFERSPROC) glutGetProcAddress ("glGenBuffers")); - CHECK("fghDeleteBuffers", fghDeleteBuffers = (PFNGLDELETEBUFFERSPROC) glutGetProcAddress ("glDeleteBuffers")); - CHECK("fghBindBuffer", fghBindBuffer = (PFNGLBINDBUFFERPROC) glutGetProcAddress ("glBindBuffer")); - CHECK("fghBufferData", fghBufferData = (PFNGLBUFFERDATAPROC) glutGetProcAddress ("glBufferData")); - CHECK("fghVertexAttribPointer", fghVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC) glutGetProcAddress ("glVertexAttribPointer")); - CHECK("fghEnableVertexAttribArray", fghEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC) glutGetProcAddress ("glEnableVertexAttribArray")); - CHECK("fghDisableVertexAttribArray", fghDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC) glutGetProcAddress ("glDisnableVertexAttribArray")); + CHECK("fghGenBuffers", fghGenBuffers = (FGH_PFNGLGENBUFFERSPROC) glutGetProcAddress ("glGenBuffers")); + CHECK("fghDeleteBuffers", fghDeleteBuffers = (FGH_PFNGLDELETEBUFFERSPROC) glutGetProcAddress ("glDeleteBuffers")); + CHECK("fghBindBuffer", fghBindBuffer = (FGH_PFNGLBINDBUFFERPROC) glutGetProcAddress ("glBindBuffer")); + CHECK("fghBufferData", fghBufferData = (FGH_PFNGLBUFFERDATAPROC) glutGetProcAddress ("glBufferData")); + CHECK("fghVertexAttribPointer", fghVertexAttribPointer = (FGH_PFNGLVERTEXATTRIBPOINTERPROC) glutGetProcAddress ("glVertexAttribPointer")); + CHECK("fghEnableVertexAttribArray", fghEnableVertexAttribArray = (FGH_PFNGLENABLEVERTEXATTRIBARRAYPROC) glutGetProcAddress ("glEnableVertexAttribArray")); + CHECK("fghDisableVertexAttribArray", fghDisableVertexAttribArray = (FGH_PFNGLDISABLEVERTEXATTRIBARRAYPROC) glutGetProcAddress ("glDisableVertexAttribArray")); #undef CHECK fgState.HasOpenGL20 = 1; }