X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Ffg_init.c;h=a408bbe92aa91007634f848c5cc537924a7b3b27;hb=a67edfb64096e4da7f8b7d6cd34de78c7fc72c54;hp=ed9f8d30c39f446bc5b59595dba50ecc461e1ce8;hpb=67f242b7dd68bea7dea467f9b5265c8448b6655e;p=freeglut diff --git a/src/fg_init.c b/src/fg_init.c index ed9f8d3..a408bbe 100644 --- a/src/fg_init.c +++ b/src/fg_init.c @@ -70,9 +70,11 @@ SFG_State fgState = { { -1, -1, GL_FALSE }, /* Position */ { NULL, NULL }, /* Timers */ { NULL, NULL }, /* FreeTimers */ NULL, /* IdleCallback */ + NULL, /* IdleCallbackData */ 0, /* ActiveMenus */ NULL, /* MenuStateCallback */ NULL, /* MenuStatusCallback */ + NULL, /* MenuStatusCallbackData */ FREEGLUT_MENU_FONT, { -1, -1, GL_TRUE }, /* GameModeSize */ -1, /* GameModeDepth */ @@ -88,13 +90,16 @@ SFG_State fgState = { { -1, -1, GL_FALSE }, /* Position */ 4, /* SampleNumber */ GL_FALSE, /* SkipStaleMotion */ GL_FALSE, /* StrokeFontDrawJoinDots */ + GL_FALSE, /* AllowNegativeWindowPosition */ 1, /* OpenGL context MajorVersion */ 0, /* OpenGL context MinorVersion */ 0, /* OpenGL ContextFlags */ 0, /* OpenGL ContextProfile */ 0, /* HasOpenGL20 */ NULL, /* ErrorFunc */ - NULL /* WarningFunc */ + NULL, /* ErrorFuncData */ + NULL, /* WarningFunc */ + NULL /* WarningFuncData */ }; @@ -297,9 +302,11 @@ void fgDeinitialize( void ) fgListInit( &fgState.Timers ); fgListInit( &fgState.FreeTimers ); - fgState.IdleCallback = NULL; - fgState.MenuStateCallback = ( FGCBMenuState )NULL; - fgState.MenuStatusCallback = ( FGCBMenuStatus )NULL; + fgState.IdleCallback = ( FGCBIdleUC )NULL; + fgState.IdleCallbackData = NULL; + fgState.MenuStateCallback = ( FGCBMenuState )NULL; + fgState.MenuStatusCallback = ( FGCBMenuStatusUC )NULL; + fgState.MenuStatusCallbackData = NULL; fgState.SwapCount = 0; fgState.SwapTime = 0; @@ -318,7 +325,7 @@ void fgDeinitialize( void ) /* -- INTERFACE FUNCTIONS -------------------------------------------------- */ -#if defined(NEED_XPARSEGEOMETRY_IMPL) +#if defined(NEED_XPARSEGEOMETRY_IMPL) || defined(TARGET_HOST_MS_WINDOWS) # include "util/xparsegeometry_repl.h" #endif @@ -357,7 +364,7 @@ void FGAPIENTRY glutInit( int* pargc, char** argv ) * size. */ - if (geometry ) + if ( geometry ) { unsigned int parsedWidth, parsedHeight; int mask = XParseGeometry( geometry, @@ -370,10 +377,10 @@ void FGAPIENTRY glutInit( int* pargc, char** argv ) if( (mask & (WidthValue|HeightValue)) == (WidthValue|HeightValue) ) fgState.Size.Use = GL_TRUE; - if( mask & XNegative ) + if( ( mask & XNegative ) && !fgState.AllowNegativeWindowPosition ) fgState.Position.X += fgDisplay.ScreenWidth - fgState.Size.X; - if( mask & YNegative ) + if( ( mask & YNegative ) && !fgState.AllowNegativeWindowPosition ) fgState.Position.Y += fgDisplay.ScreenHeight - fgState.Size.Y; if( (mask & (XValue|YValue)) == (XValue|YValue) ) @@ -397,7 +404,7 @@ void FGAPIENTRY glutInitWindowPosition( int x, int y ) fgState.Position.X = x; fgState.Position.Y = y; - if( ( x >= 0 ) && ( y >= 0 ) ) + if( ( ( x >= 0 ) && ( y >= 0 ) ) || fgState.AllowNegativeWindowPosition ) fgState.Position.Use = GL_TRUE; else fgState.Position.Use = GL_FALSE; @@ -667,19 +674,49 @@ void FGAPIENTRY glutInitContextProfile( int profile ) /* * Sets the user error handler (note the use of va_list for the args to the fmt) */ -void FGAPIENTRY glutInitErrorFunc( FGError callback ) +void FGAPIENTRY glutInitErrorFuncUcall( FGErrorUC callback, FGCBUserData userData ) { /* This allows user programs to handle freeglut errors */ fgState.ErrorFunc = callback; + fgState.ErrorFuncData = userData; +} + +static void glutInitErrorFuncCallback( const char *fmt, va_list ap, FGCBUserData userData ) +{ + FGError callback = (FGError)userData; + callback( fmt, ap ); +} + +void FGAPIENTRY glutInitErrorFunc( FGError callback ) +{ + if (callback) + glutInitErrorFuncUcall( glutInitErrorFuncCallback, (FGCBUserData)callback ); + else + glutInitErrorFuncUcall( NULL, NULL ); } /* * Sets the user warning handler (note the use of va_list for the args to the fmt) */ -void FGAPIENTRY glutInitWarningFunc( FGWarning callback ) +void FGAPIENTRY glutInitWarningFuncUcall( FGWarningUC callback, FGCBUserData userData ) { /* This allows user programs to handle freeglut warnings */ fgState.WarningFunc = callback; + fgState.WarningFuncData = userData; +} + +static void glutInitWarningFuncCallback( const char *fmt, va_list ap, FGCBUserData userData ) +{ + FGWarning callback = (FGWarning)userData; + callback( fmt, ap ); +} + +void FGAPIENTRY glutInitWarningFunc( FGWarning callback ) +{ + if (callback) + glutInitWarningFuncUcall( glutInitWarningFuncCallback, (FGCBUserData)callback ); + else + glutInitWarningFuncUcall( NULL, NULL ); } /*** END OF FILE ***/