X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Ffg_internal.h;h=25de1dbc80994b2391c148316461537958b366d3;hb=f50219f3ee035143ce9a056e4362959bef5c91cc;hp=a0b563b88a4cf7d872df98e8c1d5fef9fb89a290;hpb=996f866b6b2758286997a04879151eeae0305f9e;p=freeglut diff --git a/src/fg_internal.h b/src/fg_internal.h index a0b563b..25de1db 100644 --- a/src/fg_internal.h +++ b/src/fg_internal.h @@ -191,19 +191,19 @@ /* Freeglut callbacks type definitions */ typedef void (* FGCBDisplay )( void ); typedef void (* FGCBReshape )( int, int ); +typedef void (* FGCBPosition )( int, int ); typedef void (* FGCBVisibility )( int ); typedef void (* FGCBKeyboard )( unsigned char, int, int ); +typedef void (* FGCBKeyboardUp )( unsigned char, int, int ); typedef void (* FGCBSpecial )( int, int, int ); +typedef void (* FGCBSpecialUp )( int, int, int ); typedef void (* FGCBMouse )( int, int, int, int ); typedef void (* FGCBMouseWheel )( int, int, int, int ); typedef void (* FGCBMotion )( int, int ); typedef void (* FGCBPassive )( int, int ); typedef void (* FGCBEntry )( int ); typedef void (* FGCBWindowStatus )( int ); -typedef void (* FGCBSelect )( int, int, int ); typedef void (* FGCBJoystick )( unsigned int, int, int, int ); -typedef void (* FGCBKeyboardUp )( unsigned char, int, int ); -typedef void (* FGCBSpecialUp )( int, int, int ); typedef void (* FGCBOverlayDisplay)( void ); typedef void (* FGCBSpaceMotion )( int, int, int ); typedef void (* FGCBSpaceRotation )( int, int, int ); @@ -212,7 +212,7 @@ typedef void (* FGCBDials )( int, int ); typedef void (* FGCBButtonBox )( int, int ); typedef void (* FGCBTabletMotion )( int, int ); typedef void (* FGCBTabletButton )( int, int, int, int ); -typedef void (* FGCBDestroy )( void ); +typedef void (* FGCBDestroy )( void ); /* Used for both window and menu destroy callbacks */ typedef void (* FGCBMultiEntry )( int, int ); typedef void (* FGCBMultiButton )( int, int, int, int, int ); @@ -316,7 +316,7 @@ struct tagSFG_State fgExecutionState ExecState; /* Used for GLUT termination */ char *ProgramName; /* Name of the invoking program */ GLboolean JoysticksInitialised; /* Only initialize if application calls for them */ - int NumActiveJoysticks; /* Number of active joysticks -- if zero, don't poll joysticks */ + int NumActiveJoysticks; /* Number of active joysticks (callback defined and positive pollrate) -- if zero, don't poll joysticks */ GLboolean InputDevsInitialised; /* Only initialize if application calls for them */ int MouseWheelTicks; /* Number of ticks the mouse wheel has turned */ @@ -383,7 +383,7 @@ struct tagSFG_WindowState int Width; /* Window's width in pixels */ int Height; /* The same about the height */ - SFG_PlatformWindowState pWState; /* Window width/height (X11) or rectangle/style (Windows) from before a resize */ + SFG_PlatformWindowState pWState; /* Window width/height (X11) or rectangle/style (Windows) from before a resize, and other stuff only needed on specific platforms */ GLboolean Redisplay; /* Do we have to redisplay? */ GLboolean Visible; /* Is the window visible now */ @@ -512,6 +512,7 @@ enum { WCB_Display, WCB_Reshape, + WCB_Position, WCB_Keyboard, WCB_KeyboardUp, WCB_Special, @@ -643,8 +644,8 @@ struct tagSFG_Structure SFG_Window* GameModeWindow; /* The game mode window */ - int WindowID; /* The new current window ID */ - int MenuID; /* The new current menu ID */ + int WindowID; /* The window ID for the next window to be created */ + int MenuID; /* The menu ID for the next menu to be created */ }; /*