X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Ffg_internal.h;h=85bb7503e44e1e3023fd16908c028ec0331e8f5b;hb=4a451851ec51ea7c3b79534fa5faebadceedf4df;hp=129654a085ae33f3b8b315d685294788ce5b0301;hpb=88ff42cfa5f0e82e980aea7ba663a0bd148cfa83;p=freeglut diff --git a/src/fg_internal.h b/src/fg_internal.h index 129654a..85bb750 100644 --- a/src/fg_internal.h +++ b/src/fg_internal.h @@ -191,19 +191,19 @@ /* Freeglut callbacks type definitions */ typedef void (* FGCBDisplay )( void ); typedef void (* FGCBReshape )( int, int ); +typedef void (* FGCBPosition )( int, int ); typedef void (* FGCBVisibility )( int ); typedef void (* FGCBKeyboard )( unsigned char, int, int ); +typedef void (* FGCBKeyboardUp )( unsigned char, int, int ); typedef void (* FGCBSpecial )( int, int, int ); +typedef void (* FGCBSpecialUp )( int, int, int ); typedef void (* FGCBMouse )( int, int, int, int ); typedef void (* FGCBMouseWheel )( int, int, int, int ); typedef void (* FGCBMotion )( int, int ); typedef void (* FGCBPassive )( int, int ); typedef void (* FGCBEntry )( int ); typedef void (* FGCBWindowStatus )( int ); -typedef void (* FGCBSelect )( int, int, int ); typedef void (* FGCBJoystick )( unsigned int, int, int, int ); -typedef void (* FGCBKeyboardUp )( unsigned char, int, int ); -typedef void (* FGCBSpecialUp )( int, int, int ); typedef void (* FGCBOverlayDisplay)( void ); typedef void (* FGCBSpaceMotion )( int, int, int ); typedef void (* FGCBSpaceRotation )( int, int, int ); @@ -212,7 +212,7 @@ typedef void (* FGCBDials )( int, int ); typedef void (* FGCBButtonBox )( int, int ); typedef void (* FGCBTabletMotion )( int, int ); typedef void (* FGCBTabletButton )( int, int, int, int ); -typedef void (* FGCBDestroy )( void ); +typedef void (* FGCBDestroy )( void ); /* Used for both window and menu destroy callbacks */ typedef void (* FGCBMultiEntry )( int, int ); typedef void (* FGCBMultiButton )( int, int, int, int, int ); @@ -383,7 +383,7 @@ struct tagSFG_WindowState int Width; /* Window's width in pixels */ int Height; /* The same about the height */ - SFG_PlatformWindowState pWState; /* Window width/height (X11) or rectangle/style (Windows) from before a resize */ + SFG_PlatformWindowState pWState; /* Window width/height (X11) or rectangle/style (Windows) from before a resize, and other stuff only needed on specific platforms */ GLboolean Redisplay; /* Do we have to redisplay? */ GLboolean Visible; /* Is the window visible now */ @@ -402,7 +402,9 @@ struct tagSFG_WindowState GLboolean IsFullscreen; /* is the window fullscreen? */ - GLboolean NeedToInitContext; /* are OpenGL context/resources loaded? */ + GLboolean NeedToInitContext; /* are OpenGL context/resources loaded? */ + + GLboolean VisualizeNormals; /* When drawing objects, draw vectors representing the normals as well? */ }; @@ -435,7 +437,7 @@ typedef void (*SFG_Proc)(); do \ { \ if( FETCH_WCB( window, cbname ) != (SFG_Proc)(func) ) \ - (((window).CallBacks[CB_ ## cbname]) = (SFG_Proc)(func)); \ + (((window).CallBacks[WCB_ ## cbname]) = (SFG_Proc)(func)); \ } while( 0 ) /* @@ -450,7 +452,7 @@ do \ * type. */ #define FETCH_WCB(window,cbname) \ - ((window).CallBacks[CB_ ## cbname]) + ((window).CallBacks[WCB_ ## cbname]) /* * INVOKE_WCB() is used as: @@ -505,50 +507,47 @@ do \ * side with the old callback code. The old callback code used * the bare callback's name as a structure member, so I used a * prefix for the array index name.) - * - * XXX For consistancy, perhaps the prefix should match the - * XXX FETCH* and INVOKE* macro suffices. I.e., WCB_, rather than - * XXX CB_. */ enum { - CB_Display, - CB_Reshape, - CB_Keyboard, - CB_KeyboardUp, - CB_Special, - CB_SpecialUp, - CB_Mouse, - CB_MouseWheel, - CB_Motion, - CB_Passive, - CB_Entry, - CB_Visibility, - CB_WindowStatus, - CB_Joystick, - CB_Destroy, - - /* MPX-related */ - CB_MultiEntry, - CB_MultiButton, - CB_MultiMotion, - CB_MultiPassive, + WCB_Display, + WCB_Reshape, + WCB_Position, + WCB_Keyboard, + WCB_KeyboardUp, + WCB_Special, + WCB_SpecialUp, + WCB_Mouse, + WCB_MouseWheel, + WCB_Motion, + WCB_Passive, + WCB_Entry, + WCB_Visibility, + WCB_WindowStatus, + WCB_Joystick, + WCB_Destroy, + + /* Multi-Pointer X and touch related */ + WCB_MultiEntry, + WCB_MultiButton, + WCB_MultiMotion, + WCB_MultiPassive, /* Mobile platforms LifeCycle */ - CB_InitContext, - CB_Pause, - CB_Resume, + WCB_InitContext, + WCB_Pause, + WCB_Resume, /* Presently ignored */ - CB_Select, - CB_OverlayDisplay, - CB_SpaceMotion, /* presently implemented only on UNIX/X11 */ - CB_SpaceRotation, /* presently implemented only on UNIX/X11 */ - CB_SpaceButton, /* presently implemented only on UNIX/X11 */ - CB_Dials, - CB_ButtonBox, - CB_TabletMotion, - CB_TabletButton, + WCB_Select, + WCB_OverlayDisplay, + WCB_SpaceMotion, /* presently implemented only on UNIX/X11 */ + WCB_SpaceRotation, /* presently implemented only on UNIX/X11 */ + WCB_SpaceButton, /* presently implemented only on UNIX/X11 */ + WCB_Dials, + WCB_ButtonBox, + WCB_TabletMotion, + WCB_TabletButton, /* Always make this the LAST one */ TOTAL_CALLBACKS @@ -645,8 +644,8 @@ struct tagSFG_Structure SFG_Window* GameModeWindow; /* The game mode window */ - int WindowID; /* The new current window ID */ - int MenuID; /* The new current menu ID */ + int WindowID; /* The window ID for the next window to be created */ + int MenuID; /* The menu ID for the next menu to be created */ }; /*