X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Ffg_menu.c;h=6a7d96d00c7999ec9f3a539eb3af99b49c7ed107;hb=871c344a629dc834cd89ca1874bd8715e6726db9;hp=65ec6741be5beff0fc74cb9fc7a1a38d7d0b19b1;hpb=3a423ad871d823ee0707057c22b4ef90fd66e1aa;p=freeglut diff --git a/src/fg_menu.c b/src/fg_menu.c index 65ec674..6a7d96d 100644 --- a/src/fg_menu.c +++ b/src/fg_menu.c @@ -76,6 +76,7 @@ static float menu_pen_hback [4] = FREEGLUT_MENU_PEN_HBACK_COLORS; extern GLvoid fgPlatformGetGameModeVMaxExtent( SFG_Window* window, int* x, int* y ); +extern void fghPlatformGetCursorPos(SFG_XYUse *mouse_pos); /* -- PRIVATE FUNCTIONS ---------------------------------------------------- */ @@ -544,6 +545,17 @@ static void fghActivateMenu( SFG_Window* window, int button ) menu->Window->State.MouseY = window->State.MouseY + glutGet( GLUT_WINDOW_Y ) - menu->Y; + /* Menu status callback */ + if (fgState.MenuStateCallback || fgState.MenuStatusCallback) + { + fgStructure.CurrentMenu = menu; + fgStructure.CurrentWindow = window; + if (fgState.MenuStateCallback) + fgState.MenuStateCallback(GLUT_MENU_IN_USE); + if (fgState.MenuStatusCallback) + fgState.MenuStatusCallback(GLUT_MENU_IN_USE, window->State.MouseX, window->State.MouseY); + } + fgSetWindow( menu->Window ); glutPositionWindow( menu->X, menu->Y ); glutReshapeWindow( menu->Width, menu->Height ); @@ -698,6 +710,26 @@ void fgDeactivateMenu( SFG_Window *window ) } fgSetWindow ( parent_window ) ; + + /* Menu status callback */ + if (fgState.MenuStateCallback || fgState.MenuStatusCallback) + { + fgStructure.CurrentMenu = menu; + fgStructure.CurrentWindow = parent_window; + if (fgState.MenuStateCallback) + fgState.MenuStateCallback(GLUT_MENU_NOT_IN_USE); + if (fgState.MenuStatusCallback) + { + /* Get cursor position on screen and convert to relative to parent_window's client area */ + SFG_XYUse mouse_pos; + fghPlatformGetCursorPos(&mouse_pos); + + mouse_pos.X -= glutGet( GLUT_WINDOW_X ); + mouse_pos.Y -= glutGet( GLUT_WINDOW_Y ); + + fgState.MenuStatusCallback(GLUT_MENU_NOT_IN_USE, mouse_pos.X, mouse_pos.Y); + } + } } /* @@ -754,6 +786,9 @@ int FGAPIENTRY glutCreateMenu( void(* callback)( int ) ) { /* The menu object creation code resides in freeglut_structure.c */ FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutCreateMenu" ); + if (fgGetActiveMenu()) + fgError("Menu manipulation not allowed while menus in use."); + return fgCreateMenu( callback )->ID; } @@ -768,6 +803,8 @@ void FGAPIENTRY glutDestroyMenu( int menuID ) menu = fgMenuByID( menuID ); freeglut_return_if_fail( menu ); + if (fgGetActiveMenu()) + fgError("Menu manipulation not allowed while menus in use."); /* The menu object destruction code resides in freeglut_structure.c */ fgDestroyMenu( menu ); @@ -809,7 +846,10 @@ void FGAPIENTRY glutAddMenuEntry( const char* label, int value ) SFG_MenuEntry* menuEntry; FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutAddMenuEntry" ); menuEntry = (SFG_MenuEntry *)calloc( sizeof(SFG_MenuEntry), 1 ); + freeglut_return_if_fail( fgStructure.CurrentMenu ); + if (fgGetActiveMenu()) + fgError("Menu manipulation not allowed while menus in use."); menuEntry->Text = strdup( label ); menuEntry->ID = value; @@ -833,6 +873,9 @@ void FGAPIENTRY glutAddSubMenu( const char *label, int subMenuID ) subMenu = fgMenuByID( subMenuID ); freeglut_return_if_fail( fgStructure.CurrentMenu ); + if (fgGetActiveMenu()) + fgError("Menu manipulation not allowed while menus in use."); + freeglut_return_if_fail( subMenu ); menuEntry->Text = strdup( label ); @@ -851,7 +894,10 @@ void FGAPIENTRY glutChangeToMenuEntry( int item, const char* label, int value ) SFG_MenuEntry* menuEntry = NULL; FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutChangeToMenuEntry" ); + freeglut_return_if_fail( fgStructure.CurrentMenu ); + if (fgGetActiveMenu()) + fgError("Menu manipulation not allowed while menus in use."); /* Get n-th menu entry in the current menu, starting from one: */ menuEntry = fghFindMenuEntry( fgStructure.CurrentMenu, item ); @@ -878,10 +924,14 @@ void FGAPIENTRY glutChangeToSubMenu( int item, const char* label, SFG_MenuEntry* menuEntry; FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutChangeToSubMenu" ); - subMenu = fgMenuByID( subMenuID ); - menuEntry = NULL; freeglut_return_if_fail( fgStructure.CurrentMenu ); + if (fgGetActiveMenu()) + fgError("Menu manipulation not allowed while menus in use."); + + /* Get handle to sub menu */ + subMenu = fgMenuByID( subMenuID ); + menuEntry = NULL; freeglut_return_if_fail( subMenu ); /* Get n-th menu entry in the current menu, starting from one: */ @@ -907,7 +957,10 @@ void FGAPIENTRY glutRemoveMenuItem( int item ) SFG_MenuEntry* menuEntry; FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutRemoveMenuItem" ); + freeglut_return_if_fail( fgStructure.CurrentMenu ); + if (fgGetActiveMenu()) + fgError("Menu manipulation not allowed while menus in use."); /* Get n-th menu entry in the current menu, starting from one: */ menuEntry = fghFindMenuEntry( fgStructure.CurrentMenu, item ); @@ -930,7 +983,10 @@ void FGAPIENTRY glutAttachMenu( int button ) FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutAttachMenu" ); freeglut_return_if_fail( fgStructure.CurrentWindow ); + freeglut_return_if_fail( fgStructure.CurrentMenu ); + if (fgGetActiveMenu()) + fgError("Menu manipulation not allowed while menus in use."); freeglut_return_if_fail( button >= 0 ); freeglut_return_if_fail( button < FREEGLUT_MAX_MENUS ); @@ -946,7 +1002,10 @@ void FGAPIENTRY glutDetachMenu( int button ) FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutDetachMenu" ); freeglut_return_if_fail( fgStructure.CurrentWindow ); + freeglut_return_if_fail( fgStructure.CurrentMenu ); + if (fgGetActiveMenu()) + fgError("Menu manipulation not allowed while menus in use."); freeglut_return_if_fail( button >= 0 ); freeglut_return_if_fail( button < FREEGLUT_MAX_MENUS );