X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Ffg_structure.c;fp=src%2Ffg_structure.c;h=6fbcc57ed7d12d4239fdcc5d5377843c34cc8da7;hb=11f8762b68489ab1caf2507e372fde63d2131560;hp=5a6ce95ae07f1d91fd073bb0f9aa124cfd85bca1;hpb=afe49bde02561147a583c32dd87eb08fc4b66cd1;p=freeglut diff --git a/src/fg_structure.c b/src/fg_structure.c index 5a6ce95..6fbcc57 100644 --- a/src/fg_structure.c +++ b/src/fg_structure.c @@ -100,7 +100,7 @@ SFG_Window* fgCreateWindow( SFG_Window* parent, const char* title, /* * Open the window now. The fgOpenWindow() function is system - * dependant, and resides in fg_window.c. Uses fgState. + * dependent, and resides in fg_window.c. Uses fgState. */ fgOpenWindow( window, title, positionUse, x, y, sizeUse, w, h, gameMode, (GLboolean)(parent ? GL_TRUE : GL_FALSE) ); @@ -332,7 +332,7 @@ void fgDestroyMenu( SFG_Menu* menu ) * This function should be called on glutInit(). It will prepare the internal * structure of freeglut to be used in the application. The structure will be * destroyed using fgDestroyStructure() on glutMainLoop() return. In that - * case further use of freeglut should be preceeded with a glutInit() call. + * case further use of freeglut should be preceded with a glutInit() call. */ void fgCreateStructure( void ) {