X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Ffg_window.c;h=d61be0d29e57e160697bebb07afb9dcfe0a6335d;hb=6f3bd48bd40bdc0777208aea2dcfd954c7b3a915;hp=1a65c1f8460a0badde83e4ab2711b65f4d33c976;hpb=99d53f15a4216240088132f6af9cb194b519b1cc;p=freeglut diff --git a/src/fg_window.c b/src/fg_window.c index 1a65c1f..d61be0d 100644 --- a/src/fg_window.c +++ b/src/fg_window.c @@ -120,10 +120,10 @@ void fgOpenWindow( SFG_Window* window, const char* title, GLboolean sizeUse, int w, int h, GLboolean gameMode, GLboolean isSubWindow ) { - fgPlatformOpenWindow( window, title, - positionUse, x, y, - sizeUse, w, h, - gameMode, isSubWindow ); + fgPlatformOpenWindow( window, title, + positionUse, x, y, + sizeUse, w, h, + gameMode, isSubWindow ); fgSetWindow( window ); @@ -295,7 +295,7 @@ void FGAPIENTRY glutShowWindow( void ) fgStructure.CurrentWindow->State.WorkMask |= GLUT_VISIBILITY_WORK; fgStructure.CurrentWindow->State.DesiredVisibility = DesireNormalState; - fgStructure.CurrentWindow->State.Redisplay = GL_TRUE; + fgStructure.CurrentWindow->State.WorkMask |= GLUT_DISPLAY_WORK; } /* @@ -309,7 +309,7 @@ void FGAPIENTRY glutHideWindow( void ) fgStructure.CurrentWindow->State.WorkMask |= GLUT_VISIBILITY_WORK; fgStructure.CurrentWindow->State.DesiredVisibility = DesireHiddenState; - fgStructure.CurrentWindow->State.Redisplay = GL_FALSE; + fgStructure.CurrentWindow->State.WorkMask &= ~GLUT_DISPLAY_WORK; } /* @@ -323,7 +323,7 @@ void FGAPIENTRY glutIconifyWindow( void ) fgStructure.CurrentWindow->State.WorkMask |= GLUT_VISIBILITY_WORK; fgStructure.CurrentWindow->State.DesiredVisibility = DesireIconicState; - fgStructure.CurrentWindow->State.Redisplay = GL_FALSE; + fgStructure.CurrentWindow->State.WorkMask &= ~GLUT_DISPLAY_WORK; } /*