X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Ffreeglut_callbacks.c;h=2c3f436b61a2e295d3ae5d414a1c2f646d0421d0;hb=113c06a96687cf466979972f5780c3ddd4d5dee5;hp=dfabb907f9942d90495d8e7731228c0033ac35a1;hpb=5d724da03c1b5988304888c17c5eba8a40c0a529;p=freeglut diff --git a/src/freeglut_callbacks.c b/src/freeglut_callbacks.c index dfabb90..2c3f436 100644 --- a/src/freeglut_callbacks.c +++ b/src/freeglut_callbacks.c @@ -42,7 +42,6 @@ if( fgStructure.Window == NULL ) \ return; \ FETCH_WCB( ( *( fgStructure.Window ) ), a ) = callback; - /* fgStructure.Window->Callbacks.a = callback; */ /* * Sets the Display callback for the current window @@ -53,7 +52,7 @@ void FGAPIENTRY glutDisplayFunc( void (* callback)( void ) ) fgError( "Fatal error in program. NULL display callback not " "permitted in GLUT 3.0+ or freeglut 2.0.1+\n" ); SET_CALLBACK( Display ); - fgStructure.Window->State.Redisplay = TRUE; + fgStructure.Window->State.Redisplay = GL_TRUE; } /* @@ -116,25 +115,14 @@ void FGAPIENTRY glutTimerFunc( unsigned int timeOut, void (* callback)( int ), */ static void fghVisibility( int status ) { - FGCBVisibility vis; - int glut_status; + int glut_status = GLUT_VISIBLE; freeglut_assert_ready; freeglut_return_if_fail( fgStructure.Window ); - vis = FETCH_WCB( ( *( fgStructure.Window ) ), Visibility ); - freeglut_return_if_fail( vis ); - /* Callbacks.Visibility ); */ - if( status == GLUT_HIDDEN || status == GLUT_FULLY_COVERED ) + if( ( GLUT_HIDDEN == status ) || ( GLUT_FULLY_COVERED == status ) ) glut_status = GLUT_NOT_VISIBLE; - else - glut_status = GLUT_VISIBLE; - vis( glut_status ); - /* - fgStructure.Window->Callbacks.Visibility( GLUT_NOT_VISIBLE ); - else - fgStructure.Window->Callbacks.Visibility( GLUT_VISIBLE ); - */ + INVOKE_WCB( *( fgStructure.Window ), Visibility, ( glut_status ) ); } void FGAPIENTRY glutVisibilityFunc( void (* callback)( int ) ) @@ -239,9 +227,8 @@ void FGAPIENTRY glutWMCloseFunc( void (* callback)( void ) ) /* A. Donev: Destruction callback for menus */ void FGAPIENTRY glutMenuDestroyFunc( void (* callback)( void ) ) { - if( fgStructure.Menu == NULL ) - return; - fgStructure.Menu->Destroy = callback; + if( fgStructure.Menu ) + fgStructure.Menu->Destroy = callback; } /*