X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Ffreeglut_cursor.c;h=bbe27cd2a8b87e4e50c05003b090358b7de1bae7;hb=f075b2126dff4d88bc2811281f0d27e7c0581ab4;hp=50f0b42cfcaf46be234262c6038ff3bad2e51f58;hpb=d6ccf7c81bdad11e6902a258e8e21fdbe6b9f968;p=freeglut diff --git a/src/freeglut_cursor.c b/src/freeglut_cursor.c index 50f0b42..bbe27cd 100644 --- a/src/freeglut_cursor.c +++ b/src/freeglut_cursor.c @@ -25,10 +25,6 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -#ifdef HAVE_CONFIG_H -#include "config.h" -#endif - #include #include "freeglut_internal.h" @@ -49,7 +45,7 @@ #if TARGET_HOST_UNIX_X11 -int fgGetCursorError( Cursor cursor ) +static int fghGetCursorError( Cursor cursor ) { int ret = 0; char buf[ 256 ]; @@ -83,14 +79,14 @@ int fgGetCursorError( Cursor cursor ) */ void FGAPIENTRY glutSetCursor( int cursorID ) { - freeglut_assert_ready; /* XXX WHY do we need the timer active for this? */ - freeglut_assert_window; + FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutSetCursor" ); + FREEGLUT_EXIT_IF_NO_WINDOW ( "glutSetCursor" ); #if TARGET_HOST_UNIX_X11 /* * Open issues: * (a) Partial error checking. Is that a problem? - * Is fgGetCursorError() correct? Should we abort on errors? + * Is fghGetCursorError() correct? Should we abort on errors? * Should there be a freeglut-wide X error handler? Should * we use the X error-handler mechanism? * (b) FULL_CROSSHAIR demotes to plain CROSSHAIR. Old GLUT allows @@ -144,7 +140,7 @@ void FGAPIENTRY glutSetCursor( int cursorID ) * need to pick a color for foreground/background---but what * one we pick doesn't matter for GLUT_CURSOR_NONE. */ - static unsigned char no_cursor_bits[ 32 ]; + static char no_cursor_bits[ 32 ]; XColor black; no_cursor = XCreatePixmapFromBitmapData( fgDisplay.Display, fgDisplay.RootWindow, @@ -167,11 +163,11 @@ void FGAPIENTRY glutSetCursor( int cursorID ) break; default: - fgWarning( "Unknown cursor type: %d\n", cursorID ); + fgWarning( "Unknown cursor type: %d", cursorID ); return; } - error = fgGetCursorError( cursor ); + error = fghGetCursorError( cursor ); if( GLUT_CURSOR_INHERIT == cursorID ) XUndefineCursor( fgDisplay.Display, @@ -186,7 +182,7 @@ void FGAPIENTRY glutSetCursor( int cursorID ) } } -#elif TARGET_HOST_WIN32 +#elif TARGET_HOST_WIN32 || TARGET_HOST_WINCE /* * This is a temporary solution only... @@ -236,8 +232,8 @@ void FGAPIENTRY glutSetCursor( int cursorID ) */ void FGAPIENTRY glutWarpPointer( int x, int y ) { - freeglut_assert_ready; /* XXX WHY do we need the timer active for this? */ - freeglut_assert_window; + FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutWarpPointer" ); + FREEGLUT_EXIT_IF_NO_WINDOW ( "glutWarpPointer" ); #if TARGET_HOST_UNIX_X11 @@ -250,16 +246,14 @@ void FGAPIENTRY glutWarpPointer( int x, int y ) ); XFlush( fgDisplay.Display ); /* XXX Is this really necessary? */ -#elif TARGET_HOST_WIN32 +#elif TARGET_HOST_WIN32 || TARGET_HOST_WINCE { POINT coords; coords.x = x; coords.y = y; - /* - * ClientToScreen() translates {coords} for us. - */ + /* ClientToScreen() translates {coords} for us. */ ClientToScreen( fgStructure.Window->Window.Handle, &coords ); SetCursorPos( coords.x, coords.y ); }