X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Ffreeglut_cursor.c;h=ef894051af71eb5e56655f9b3a7eacef8b60adb0;hb=fc3fee8fa830aaba7aaa585cb021d5867c89385d;hp=50f0b42cfcaf46be234262c6038ff3bad2e51f58;hpb=d6ccf7c81bdad11e6902a258e8e21fdbe6b9f968;p=freeglut diff --git a/src/freeglut_cursor.c b/src/freeglut_cursor.c index 50f0b42..ef89405 100644 --- a/src/freeglut_cursor.c +++ b/src/freeglut_cursor.c @@ -186,7 +186,7 @@ void FGAPIENTRY glutSetCursor( int cursorID ) } } -#elif TARGET_HOST_WIN32 +#elif TARGET_HOST_WIN32 || TARGET_HOST_WINCE /* * This is a temporary solution only... @@ -250,16 +250,14 @@ void FGAPIENTRY glutWarpPointer( int x, int y ) ); XFlush( fgDisplay.Display ); /* XXX Is this really necessary? */ -#elif TARGET_HOST_WIN32 +#elif TARGET_HOST_WIN32 || TARGET_HOST_WINCE { POINT coords; coords.x = x; coords.y = y; - /* - * ClientToScreen() translates {coords} for us. - */ + /* ClientToScreen() translates {coords} for us. */ ClientToScreen( fgStructure.Window->Window.Handle, &coords ); SetCursorPos( coords.x, coords.y ); }