X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Ffreeglut_gamemode.c;h=29a2947f9f9cde920eb62307e4498b90844be953;hb=8e06738e2a2879e125fa166f6f7817727d898beb;hp=490d2f641186cdfc48b5b92ebf70c1deec8e5276;hpb=72e831197a5b7494d02be60bc905533c79abab20;p=freeglut diff --git a/src/freeglut_gamemode.c b/src/freeglut_gamemode.c index 490d2f6..29a2947 100644 --- a/src/freeglut_gamemode.c +++ b/src/freeglut_gamemode.c @@ -497,7 +497,7 @@ int FGAPIENTRY glutEnterGameMode( void ) * (XSetInputFocus) is called with a not yet viewable window, it will exit * the application which we have to aviod, so wait until it's viewable: */ - while (GrabSuccess =! XGrabPointer( + while (GrabSuccess != XGrabPointer( fgDisplay.Display, fgStructure.GameMode->Window.Handle, TRUE, ButtonPressMask|ButtonReleaseMask|ButtonMotionMask |PointerMotionMask,