X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Ffreeglut_gamemode.c;h=67159e160239bb9cd5a608b3419ac482a1db956a;hb=3c7c46e5846a39dde8be85c131e69cab1d8cb1ec;hp=a039d7f5f2cc2aa0305040e51a326108d86c10da;hpb=2b306903f06d3ff70c2e6b7bcd7386d2e56ffbdf;p=freeglut diff --git a/src/freeglut_gamemode.c b/src/freeglut_gamemode.c index a039d7f..67159e1 100644 --- a/src/freeglut_gamemode.c +++ b/src/freeglut_gamemode.c @@ -429,8 +429,9 @@ int FGAPIENTRY glutEnterGameMode( void ) } fgStructure.GameModeWindow = fgCreateWindow( - NULL, "FREEGLUT", 0, 0, - fgState.GameModeSize.X, fgState.GameModeSize.Y, GL_TRUE, GL_FALSE + NULL, "FREEGLUT", GL_TRUE, 0, 0, + GL_TRUE, fgState.GameModeSize.X, fgState.GameModeSize.Y, + GL_TRUE, GL_FALSE ); fgStructure.GameModeWindow->State.Width = fgState.GameModeSize.X;