X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Ffreeglut_gamemode.c;h=67159e160239bb9cd5a608b3419ac482a1db956a;hb=68c661c02d6a139b2aba669733d8ba5a0783aa6b;hp=d466156a5ff81c5995f90110633a12f38713487d;hpb=7fdce1253e14170b6cb933f13c1f2a1644c93793;p=freeglut diff --git a/src/freeglut_gamemode.c b/src/freeglut_gamemode.c index d466156..67159e1 100644 --- a/src/freeglut_gamemode.c +++ b/src/freeglut_gamemode.c @@ -429,16 +429,15 @@ int FGAPIENTRY glutEnterGameMode( void ) } fgStructure.GameModeWindow = fgCreateWindow( - NULL, "FREEGLUT", 0, 0, - fgState.GameModeSize.X, fgState.GameModeSize.Y, GL_TRUE, GL_FALSE + NULL, "FREEGLUT", GL_TRUE, 0, 0, + GL_TRUE, fgState.GameModeSize.X, fgState.GameModeSize.Y, + GL_TRUE, GL_FALSE ); fgStructure.GameModeWindow->State.Width = fgState.GameModeSize.X; fgStructure.GameModeWindow->State.Height = fgState.GameModeSize.Y; fgStructure.GameModeWindow->State.NeedToResize = GL_TRUE; - fgStructure.GameModeWindow->State.IsGameMode = GL_TRUE; - #if TARGET_HOST_POSIX_X11 /* @@ -541,8 +540,6 @@ void FGAPIENTRY glutLeaveGameMode( void ) freeglut_return_if_fail( fgStructure.GameModeWindow ); - fgStructure.GameModeWindow->State.IsGameMode = GL_FALSE; - fgAddToWindowDestroyList( fgStructure.GameModeWindow ); fgStructure.GameModeWindow = NULL;