X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Ffreeglut_gamemode.c;h=6934534ade59622eb96f508b1a167e51245a26f9;hb=1fd9514b5c5df8a4bf974787f26f6cc3dd84c1cc;hp=7569d1f2c4eaf5b8ec780a410be532135ed186fc;hpb=364e1ba69200b10cb2b7108cbaeafe98ac630281;p=freeglut diff --git a/src/freeglut_gamemode.c b/src/freeglut_gamemode.c index 7569d1f..6934534 100644 --- a/src/freeglut_gamemode.c +++ b/src/freeglut_gamemode.c @@ -445,6 +445,7 @@ static GLboolean fghChangeDisplayMode( GLboolean haveToTest ) DEVMODE devMode; char *fggmstr = NULL; + char displayMode[300]; success = GL_FALSE; @@ -477,12 +478,15 @@ static GLboolean fghChangeDisplayMode( GLboolean haveToTest ) case DISP_CHANGE_SUCCESSFUL: success = GL_TRUE; - /* update vars in case if windows switched to proper mode */ - EnumDisplaySettings( fgDisplay.DisplayName, FREEGLUT_ENUM_CURRENT_SETTINGS, &devMode ); - fgState.GameModeSize.X = devMode.dmPelsWidth; - fgState.GameModeSize.Y = devMode.dmPelsHeight; - fgState.GameModeDepth = devMode.dmBitsPerPel; - fgState.GameModeRefresh = devMode.dmDisplayFrequency; + if (!haveToTest) + { + /* update vars in case if windows switched to proper mode */ + EnumDisplaySettings( fgDisplay.DisplayName, FREEGLUT_ENUM_CURRENT_SETTINGS, &devMode ); + fgState.GameModeSize.X = devMode.dmPelsWidth; + fgState.GameModeSize.Y = devMode.dmPelsHeight; + fgState.GameModeDepth = devMode.dmBitsPerPel; + fgState.GameModeRefresh = devMode.dmDisplayFrequency; + } break; case DISP_CHANGE_RESTART: fggmstr = "The computer must be restarted for the graphics mode to work."; @@ -505,8 +509,14 @@ static GLboolean fghChangeDisplayMode( GLboolean haveToTest ) } if ( !success ) - fgWarning(fggmstr); /* I'd rather get info whats going on in my program than wonder about */ - /* magic happenings behind my back, its lib for devels at last ;) */ + { + /* I'd rather get info whats going on in my program than wonder about */ + /* magic happenings behind my back, its lib for devels at last ;) */ + + /* append display mode to error to make things more informative */ + sprintf(displayMode,"%s Problem with requested mode: %ix%i:%i@%i", fggmstr, devMode.dmPelsWidth, devMode.dmPelsHeight, devMode.dmBitsPerPel, devMode.dmDisplayFrequency); + fgWarning(displayMode); + } #endif return success;