X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Ffreeglut_gamemode.c;h=a039d7f5f2cc2aa0305040e51a326108d86c10da;hb=a14928fc505633d395e18db84ce7dbfd7386fa5f;hp=d466156a5ff81c5995f90110633a12f38713487d;hpb=7fdce1253e14170b6cb933f13c1f2a1644c93793;p=freeglut diff --git a/src/freeglut_gamemode.c b/src/freeglut_gamemode.c index d466156..a039d7f 100644 --- a/src/freeglut_gamemode.c +++ b/src/freeglut_gamemode.c @@ -437,8 +437,6 @@ int FGAPIENTRY glutEnterGameMode( void ) fgStructure.GameModeWindow->State.Height = fgState.GameModeSize.Y; fgStructure.GameModeWindow->State.NeedToResize = GL_TRUE; - fgStructure.GameModeWindow->State.IsGameMode = GL_TRUE; - #if TARGET_HOST_POSIX_X11 /* @@ -541,8 +539,6 @@ void FGAPIENTRY glutLeaveGameMode( void ) freeglut_return_if_fail( fgStructure.GameModeWindow ); - fgStructure.GameModeWindow->State.IsGameMode = GL_FALSE; - fgAddToWindowDestroyList( fgStructure.GameModeWindow ); fgStructure.GameModeWindow = NULL;