X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;f=src%2Ffreeglut_init.c;h=0c6771949b1959947e08600b3dfe130e00fa28c2;hb=93c3516de93ef4839f62006307e129ab75cf5fe8;hp=fbf906508c9923b2c7af92a46ed61226875756ac;hpb=7fdce1253e14170b6cb933f13c1f2a1644c93793;p=freeglut diff --git a/src/freeglut_init.c b/src/freeglut_init.c index fbf9065..0c67719 100644 --- a/src/freeglut_init.c +++ b/src/freeglut_init.c @@ -65,11 +65,7 @@ SFG_State fgState = { { -1, -1, GL_FALSE }, /* Position */ 0, /* FPSInterval */ 0, /* SwapCount */ 0, /* SwapTime */ -#if TARGET_HOST_MS_WINDOWS - { 0, GL_FALSE }, /* Time */ -#else - { { 0, 0 }, GL_FALSE }, -#endif + 0, /* Time */ { NULL, NULL }, /* Timers */ { NULL, NULL }, /* FreeTimers */ NULL, /* IdleCallback */ @@ -285,8 +281,6 @@ void fgDeinitialize( void ) fgState.GameModeDepth = 16; fgState.GameModeRefresh = 72; - fgState.Time.Set = GL_FALSE; - fgListInit( &fgState.Timers ); fgListInit( &fgState.FreeTimers ); @@ -524,7 +518,8 @@ void FGAPIENTRY glutInit( int* pargc, char** argv ) fgCreateStructure( ); - fgElapsedTime( ); + /* Get start time */ + fgState.Time = fgSystemTime(); /* check if GLUT_FPS env var is set */ #ifndef _WIN32_WCE @@ -727,9 +722,16 @@ void FGAPIENTRY glutInitDisplayString( const char* displayMode ) { /* Process this token */ int i ; + + /* Temporary fix: Ignore any length specifications and at least + * process the basic token + * TODO: Fix this permanently + */ + size_t cleanlength = strcspn ( token, "=<>~!" ); + for ( i = 0; i < NUM_TOKENS; i++ ) { - if ( strcmp ( token, Tokens[i] ) == 0 ) break ; + if ( strncmp ( token, Tokens[i], cleanlength ) == 0 ) break ; } switch ( i )